//@aux-build:external_consts.rs #![allow(unused)] #![warn(clippy::unnecessary_min_or_max)] #![allow(clippy::identity_op)] extern crate external_consts; const X: i32 = 1; fn main() { // Both are Literals let _ = (-6_i32).min(9); let _ = (-6_i32).max(9); let _ = 9_u32.min(6); let _ = 9_u32.max(6); let _ = 6.min(7_u8); let _ = 6.max(7_u8); let x: u32 = 42; // unsigned with zero let _ = 0.min(x); let _ = 0.max(x); let _ = x.min(0_u32); let _ = x.max(0_u32); let x: i32 = 42; // signed MIN let _ = i32::MIN.min(x); let _ = i32::MIN.max(x); let _ = x.min(i32::MIN); let _ = x.max(i32::MIN); let _ = x.min(i32::MIN - 0); let _ = x.max(i32::MIN); let _ = x.min(i32::MIN - 0); // The below cases shouldn't be lint let mut min = u32::MAX; for _ in 0..1000 { min = min.min(random_u32()); } let _ = 2.min(external_consts::MAGIC_NUMBER); let _ = 2.max(external_consts::MAGIC_NUMBER); let _ = external_consts::MAGIC_NUMBER.min(2); let _ = external_consts::MAGIC_NUMBER.max(2); let _ = X.min(external_consts::MAGIC_NUMBER); let _ = X.max(external_consts::MAGIC_NUMBER); let _ = external_consts::MAGIC_NUMBER.min(X); let _ = external_consts::MAGIC_NUMBER.max(X); let _ = X.max(12); let _ = X.min(12); let _ = 12.min(X); let _ = 12.max(X); let _ = (X + 1).max(12); let _ = (X + 1).min(12); let _ = 12.min(X - 1); let _ = 12.max(X - 1); } fn random_u32() -> u32 { // random number generator 0 }