#![warn(nonminimal_bool, logic_bug)] #[allow(unused, many_single_char_names)] fn main() { let a: bool = unimplemented!(); let b: bool = unimplemented!(); let c: bool = unimplemented!(); let d: bool = unimplemented!(); let e: bool = unimplemented!(); let _ = a && b || a; let _ = !(a && b); let _ = !true; let _ = !false; let _ = !!a; let _ = false && a; let _ = false || a; // don't lint on cfgs let _ = cfg!(you_shall_not_not_pass) && a; let _ = a || !b || !c || !d || !e; let _ = !(a && b || c); let _ = !(!a && b); } #[allow(unused, many_single_char_names)] fn equality_stuff() { let a: i32 = unimplemented!(); let b: i32 = unimplemented!(); let c: i32 = unimplemented!(); let d: i32 = unimplemented!(); let e: i32 = unimplemented!(); let _ = a == b && a != b; let _ = a == b && c == 5 && a == b; let _ = a == b && c == 5 && b == a; let _ = a < b && a >= b; let _ = a > b && a <= b; let _ = a > b && a == b; let _ = a != b || !(a != b || c == d); }