//@run-rustfix #![warn(clippy::use_self)] #![allow(dead_code)] #![allow(clippy::should_implement_trait, clippy::boxed_local)] use std::ops::Mul; trait SelfTrait { fn refs(p1: &Self) -> &Self; fn ref_refs<'a>(p1: &'a &'a Self) -> &'a &'a Self; fn mut_refs(p1: &mut Self) -> &mut Self; fn nested(p1: Box, p2: (&u8, &Self)); fn vals(r: Self) -> Self; } #[derive(Default)] struct Bad; impl SelfTrait for Bad { fn refs(p1: &Self) -> &Self { p1 } fn ref_refs<'a>(p1: &'a &'a Self) -> &'a &'a Self { p1 } fn mut_refs(p1: &mut Self) -> &mut Self { p1 } fn nested(_p1: Box, _p2: (&u8, &Self)) {} fn vals(_: Self) -> Self { Self::default() } } impl Mul for Bad { type Output = Self; fn mul(self, rhs: Self) -> Self { rhs } } impl Clone for Bad { fn clone(&self) -> Self { Self } } #[derive(Default)] struct Good; impl SelfTrait for Good { fn refs(p1: &Self) -> &Self { p1 } fn ref_refs<'a>(p1: &'a &'a Self) -> &'a &'a Self { p1 } fn mut_refs(p1: &mut Self) -> &mut Self { p1 } fn nested(_p1: Box, _p2: (&u8, &Self)) {} fn vals(_: Self) -> Self { Self::default() } } impl Mul for Good { type Output = Self; fn mul(self, rhs: Self) -> Self { rhs } } trait NameTrait { fn refs(p1: &u8) -> &u8; fn ref_refs<'a>(p1: &'a &'a u8) -> &'a &'a u8; fn mut_refs(p1: &mut u8) -> &mut u8; fn nested(p1: Box, p2: (&u8, &u8)); fn vals(p1: u8) -> u8; } // Using `Self` instead of the type name is OK impl NameTrait for u8 { fn refs(p1: &Self) -> &Self { p1 } fn ref_refs<'a>(p1: &'a &'a Self) -> &'a &'a Self { p1 } fn mut_refs(p1: &mut Self) -> &mut Self { p1 } fn nested(_p1: Box, _p2: (&Self, &Self)) {} fn vals(_: Self) -> Self { Self::default() } } mod impl_in_macro { macro_rules! parse_ip_impl { // minimized from serde=1.0.118 ($ty:ty) => { impl FooTrait for $ty { fn new() -> Self { <$ty>::bar() } } }; } struct Foo; trait FooTrait { fn new() -> Self; } impl Foo { fn bar() -> Self { Self } } parse_ip_impl!(Foo); // Should not lint } mod full_path_replacement { trait Error { fn custom(_msg: T) -> Self; } impl Error for std::fmt::Error { fn custom(_msg: T) -> Self { Self // Should lint } } } fn main() {}