mod crosspointer_transmute; mod transmute_float_to_int; mod transmute_int_to_bool; mod transmute_int_to_char; mod transmute_int_to_float; mod transmute_ptr_to_ptr; mod transmute_ptr_to_ref; mod transmute_ref_to_ref; mod transmutes_expressible_as_ptr_casts; mod unsound_collection_transmute; mod useless_transmute; mod utils; mod wrong_transmute; use clippy_utils::{in_constant, match_def_path, paths}; use if_chain::if_chain; use rustc_hir::{Expr, ExprKind}; use rustc_lint::{LateContext, LateLintPass}; use rustc_session::{declare_lint_pass, declare_tool_lint}; declare_clippy_lint! { /// **What it does:** Checks for transmutes that can't ever be correct on any /// architecture. /// /// **Why is this bad?** It's basically guaranteed to be undefined behaviour. /// /// **Known problems:** When accessing C, users might want to store pointer /// sized objects in `extradata` arguments to save an allocation. /// /// **Example:** /// ```ignore /// let ptr: *const T = core::intrinsics::transmute('x') /// ``` pub WRONG_TRANSMUTE, correctness, "transmutes that are confusing at best, undefined behaviour at worst and always useless" } // FIXME: Move this to `complexity` again, after #5343 is fixed declare_clippy_lint! { /// **What it does:** Checks for transmutes to the original type of the object /// and transmutes that could be a cast. /// /// **Why is this bad?** Readability. The code tricks people into thinking that /// something complex is going on. /// /// **Known problems:** None. /// /// **Example:** /// ```rust,ignore /// core::intrinsics::transmute(t); // where the result type is the same as `t`'s /// ``` pub USELESS_TRANSMUTE, nursery, "transmutes that have the same to and from types or could be a cast/coercion" } // FIXME: Merge this lint with USELESS_TRANSMUTE once that is out of the nursery. declare_clippy_lint! { /// **What it does:**Checks for transmutes that could be a pointer cast. /// /// **Why is this bad?** Readability. The code tricks people into thinking that /// something complex is going on. /// /// **Known problems:** None. /// /// **Example:** /// /// ```rust /// # let p: *const [i32] = &[]; /// unsafe { std::mem::transmute::<*const [i32], *const [u16]>(p) }; /// ``` /// Use instead: /// ```rust /// # let p: *const [i32] = &[]; /// p as *const [u16]; /// ``` pub TRANSMUTES_EXPRESSIBLE_AS_PTR_CASTS, complexity, "transmutes that could be a pointer cast" } declare_clippy_lint! { /// **What it does:** Checks for transmutes between a type `T` and `*T`. /// /// **Why is this bad?** It's easy to mistakenly transmute between a type and a /// pointer to that type. /// /// **Known problems:** None. /// /// **Example:** /// ```rust,ignore /// core::intrinsics::transmute(t) // where the result type is the same as /// // `*t` or `&t`'s /// ``` pub CROSSPOINTER_TRANSMUTE, complexity, "transmutes that have to or from types that are a pointer to the other" } declare_clippy_lint! { /// **What it does:** Checks for transmutes from a pointer to a reference. /// /// **Why is this bad?** This can always be rewritten with `&` and `*`. /// /// **Known problems:** /// - `mem::transmute` in statics and constants is stable from Rust 1.46.0, /// while dereferencing raw pointer is not stable yet. /// If you need to do this in those places, /// you would have to use `transmute` instead. /// /// **Example:** /// ```rust,ignore /// unsafe { /// let _: &T = std::mem::transmute(p); // where p: *const T /// } /// /// // can be written: /// let _: &T = &*p; /// ``` pub TRANSMUTE_PTR_TO_REF, complexity, "transmutes from a pointer to a reference type" } declare_clippy_lint! { /// **What it does:** Checks for transmutes from an integer to a `char`. /// /// **Why is this bad?** Not every integer is a Unicode scalar value. /// /// **Known problems:** /// - [`from_u32`] which this lint suggests using is slower than `transmute` /// as it needs to validate the input. /// If you are certain that the input is always a valid Unicode scalar value, /// use [`from_u32_unchecked`] which is as fast as `transmute` /// but has a semantically meaningful name. /// - You might want to handle `None` returned from [`from_u32`] instead of calling `unwrap`. /// /// [`from_u32`]: https://doc.rust-lang.org/std/char/fn.from_u32.html /// [`from_u32_unchecked`]: https://doc.rust-lang.org/std/char/fn.from_u32_unchecked.html /// /// **Example:** /// ```rust /// let x = 1_u32; /// unsafe { /// let _: char = std::mem::transmute(x); // where x: u32 /// } /// /// // should be: /// let _ = std::char::from_u32(x).unwrap(); /// ``` pub TRANSMUTE_INT_TO_CHAR, complexity, "transmutes from an integer to a `char`" } declare_clippy_lint! { /// **What it does:** Checks for transmutes from a `&[u8]` to a `&str`. /// /// **Why is this bad?** Not every byte slice is a valid UTF-8 string. /// /// **Known problems:** /// - [`from_utf8`] which this lint suggests using is slower than `transmute` /// as it needs to validate the input. /// If you are certain that the input is always a valid UTF-8, /// use [`from_utf8_unchecked`] which is as fast as `transmute` /// but has a semantically meaningful name. /// - You might want to handle errors returned from [`from_utf8`] instead of calling `unwrap`. /// /// [`from_utf8`]: https://doc.rust-lang.org/std/str/fn.from_utf8.html /// [`from_utf8_unchecked`]: https://doc.rust-lang.org/std/str/fn.from_utf8_unchecked.html /// /// **Example:** /// ```rust /// let b: &[u8] = &[1_u8, 2_u8]; /// unsafe { /// let _: &str = std::mem::transmute(b); // where b: &[u8] /// } /// /// // should be: /// let _ = std::str::from_utf8(b).unwrap(); /// ``` pub TRANSMUTE_BYTES_TO_STR, complexity, "transmutes from a `&[u8]` to a `&str`" } declare_clippy_lint! { /// **What it does:** Checks for transmutes from an integer to a `bool`. /// /// **Why is this bad?** This might result in an invalid in-memory representation of a `bool`. /// /// **Known problems:** None. /// /// **Example:** /// ```rust /// let x = 1_u8; /// unsafe { /// let _: bool = std::mem::transmute(x); // where x: u8 /// } /// /// // should be: /// let _: bool = x != 0; /// ``` pub TRANSMUTE_INT_TO_BOOL, complexity, "transmutes from an integer to a `bool`" } declare_clippy_lint! { /// **What it does:** Checks for transmutes from an integer to a float. /// /// **Why is this bad?** Transmutes are dangerous and error-prone, whereas `from_bits` is intuitive /// and safe. /// /// **Known problems:** None. /// /// **Example:** /// ```rust /// unsafe { /// let _: f32 = std::mem::transmute(1_u32); // where x: u32 /// } /// /// // should be: /// let _: f32 = f32::from_bits(1_u32); /// ``` pub TRANSMUTE_INT_TO_FLOAT, complexity, "transmutes from an integer to a float" } declare_clippy_lint! { /// **What it does:** Checks for transmutes from a float to an integer. /// /// **Why is this bad?** Transmutes are dangerous and error-prone, whereas `to_bits` is intuitive /// and safe. /// /// **Known problems:** None. /// /// **Example:** /// ```rust /// unsafe { /// let _: u32 = std::mem::transmute(1f32); /// } /// /// // should be: /// let _: u32 = 1f32.to_bits(); /// ``` pub TRANSMUTE_FLOAT_TO_INT, complexity, "transmutes from a float to an integer" } declare_clippy_lint! { /// **What it does:** Checks for transmutes from a pointer to a pointer, or /// from a reference to a reference. /// /// **Why is this bad?** Transmutes are dangerous, and these can instead be /// written as casts. /// /// **Known problems:** None. /// /// **Example:** /// ```rust /// let ptr = &1u32 as *const u32; /// unsafe { /// // pointer-to-pointer transmute /// let _: *const f32 = std::mem::transmute(ptr); /// // ref-ref transmute /// let _: &f32 = std::mem::transmute(&1u32); /// } /// // These can be respectively written: /// let _ = ptr as *const f32; /// let _ = unsafe{ &*(&1u32 as *const u32 as *const f32) }; /// ``` pub TRANSMUTE_PTR_TO_PTR, pedantic, "transmutes from a pointer to a pointer / a reference to a reference" } declare_clippy_lint! { /// **What it does:** Checks for transmutes between collections whose /// types have different ABI, size or alignment. /// /// **Why is this bad?** This is undefined behavior. /// /// **Known problems:** Currently, we cannot know whether a type is a /// collection, so we just lint the ones that come with `std`. /// /// **Example:** /// ```rust /// // different size, therefore likely out-of-bounds memory access /// // You absolutely do not want this in your code! /// unsafe { /// std::mem::transmute::<_, Vec>(vec![2_u16]) /// }; /// ``` /// /// You must always iterate, map and collect the values: /// /// ```rust /// vec![2_u16].into_iter().map(u32::from).collect::>(); /// ``` pub UNSOUND_COLLECTION_TRANSMUTE, correctness, "transmute between collections of layout-incompatible types" } declare_lint_pass!(Transmute => [ CROSSPOINTER_TRANSMUTE, TRANSMUTE_PTR_TO_REF, TRANSMUTE_PTR_TO_PTR, USELESS_TRANSMUTE, WRONG_TRANSMUTE, TRANSMUTE_INT_TO_CHAR, TRANSMUTE_BYTES_TO_STR, TRANSMUTE_INT_TO_BOOL, TRANSMUTE_INT_TO_FLOAT, TRANSMUTE_FLOAT_TO_INT, UNSOUND_COLLECTION_TRANSMUTE, TRANSMUTES_EXPRESSIBLE_AS_PTR_CASTS, ]); impl<'tcx> LateLintPass<'tcx> for Transmute { #[allow(clippy::similar_names, clippy::too_many_lines)] fn check_expr(&mut self, cx: &LateContext<'tcx>, e: &'tcx Expr<'_>) { if_chain! { if let ExprKind::Call(path_expr, args) = e.kind; if let ExprKind::Path(ref qpath) = path_expr.kind; if let Some(def_id) = cx.qpath_res(qpath, path_expr.hir_id).opt_def_id(); if match_def_path(cx, def_id, &paths::TRANSMUTE); then { // Avoid suggesting from/to bits and dereferencing raw pointers in const contexts. // See https://github.com/rust-lang/rust/issues/73736 for progress on making them `const fn`. // And see https://github.com/rust-lang/rust/issues/51911 for dereferencing raw pointers. let const_context = in_constant(cx, e.hir_id); let from_ty = cx.typeck_results().expr_ty(&args[0]); let to_ty = cx.typeck_results().expr_ty(e); // If useless_transmute is triggered, the other lints can be skipped. if useless_transmute::check(cx, e, from_ty, to_ty, args) { return; } let mut linted = wrong_transmute::check(cx, e, from_ty, to_ty); linted |= crosspointer_transmute::check(cx, e, from_ty, to_ty); linted |= transmute_ptr_to_ref::check(cx, e, from_ty, to_ty, args, qpath); linted |= transmute_int_to_char::check(cx, e, from_ty, to_ty, args); linted |= transmute_ref_to_ref::check(cx, e, from_ty, to_ty, args, const_context); linted |= transmute_ptr_to_ptr::check(cx, e, from_ty, to_ty, args); linted |= transmute_int_to_bool::check(cx, e, from_ty, to_ty, args); linted |= transmute_int_to_float::check(cx, e, from_ty, to_ty, args, const_context); linted |= transmute_float_to_int::check(cx, e, from_ty, to_ty, args, const_context); linted |= unsound_collection_transmute::check(cx, e, from_ty, to_ty); if !linted { transmutes_expressible_as_ptr_casts::check(cx, e, from_ty, to_ty, args); } } } } }