#![warn(clippy::use_self)] #![allow(dead_code)] #![allow(clippy::should_implement_trait)] fn main() {} mod use_self { struct Foo {} impl Foo { fn new() -> Foo { Foo {} } fn test() -> Foo { Foo::new() } } impl Default for Foo { fn default() -> Foo { Foo::new() } } } mod better { struct Foo {} impl Foo { fn new() -> Self { Self {} } fn test() -> Self { Self::new() } } impl Default for Foo { fn default() -> Self { Self::new() } } } mod lifetimes { struct Foo<'a> { foo_str: &'a str, } impl<'a> Foo<'a> { // Cannot use `Self` as return type, because the function is actually `fn foo<'b>(s: &'b str) -> // Foo<'b>` fn foo(s: &str) -> Foo { Foo { foo_str: s } } // cannot replace with `Self`, because that's `Foo<'a>` fn bar() -> Foo<'static> { Foo { foo_str: "foo" } } // FIXME: the lint does not handle lifetimed struct // `Self` should be applicable here fn clone(&self) -> Foo<'a> { Foo { foo_str: self.foo_str } } } } #[allow(clippy::boxed_local)] mod traits { use std::ops::Mul; trait SelfTrait { fn refs(p1: &Self) -> &Self; fn ref_refs<'a>(p1: &'a &'a Self) -> &'a &'a Self; fn mut_refs(p1: &mut Self) -> &mut Self; fn nested(p1: Box, p2: (&u8, &Self)); fn vals(r: Self) -> Self; } #[derive(Default)] struct Bad; impl SelfTrait for Bad { fn refs(p1: &Bad) -> &Bad { p1 } fn ref_refs<'a>(p1: &'a &'a Bad) -> &'a &'a Bad { p1 } fn mut_refs(p1: &mut Bad) -> &mut Bad { p1 } fn nested(_p1: Box, _p2: (&u8, &Bad)) {} fn vals(_: Bad) -> Bad { Bad::default() } } impl Mul for Bad { type Output = Bad; fn mul(self, rhs: Bad) -> Bad { rhs } } #[derive(Default)] struct Good; impl SelfTrait for Good { fn refs(p1: &Self) -> &Self { p1 } fn ref_refs<'a>(p1: &'a &'a Self) -> &'a &'a Self { p1 } fn mut_refs(p1: &mut Self) -> &mut Self { p1 } fn nested(_p1: Box, _p2: (&u8, &Self)) {} fn vals(_: Self) -> Self { Self::default() } } impl Mul for Good { type Output = Self; fn mul(self, rhs: Self) -> Self { rhs } } trait NameTrait { fn refs(p1: &u8) -> &u8; fn ref_refs<'a>(p1: &'a &'a u8) -> &'a &'a u8; fn mut_refs(p1: &mut u8) -> &mut u8; fn nested(p1: Box, p2: (&u8, &u8)); fn vals(p1: u8) -> u8; } // Using `Self` instead of the type name is OK impl NameTrait for u8 { fn refs(p1: &Self) -> &Self { p1 } fn ref_refs<'a>(p1: &'a &'a Self) -> &'a &'a Self { p1 } fn mut_refs(p1: &mut Self) -> &mut Self { p1 } fn nested(_p1: Box, _p2: (&Self, &Self)) {} fn vals(_: Self) -> Self { Self::default() } } // Check that self arg isn't linted impl Clone for Good { fn clone(&self) -> Self { // Note: Not linted and it wouldn't be valid // because "can't use `Self` as a constructor`" Good } } } mod issue2894 { trait IntoBytes { fn into_bytes(&self) -> Vec; } // This should not be linted impl IntoBytes for u8 { fn into_bytes(&self) -> Vec { vec![*self] } } } mod existential { struct Foo; impl Foo { fn bad(foos: &[Self]) -> impl Iterator { foos.iter() } fn good(foos: &[Self]) -> impl Iterator { foos.iter() } } } mod tuple_structs { pub struct TS(i32); impl TS { pub fn ts() -> Self { TS(0) } } } mod macros { macro_rules! use_self_expand { () => { fn new() -> Foo { Foo {} } }; } struct Foo {} impl Foo { use_self_expand!(); // Should lint in local macros } } mod nesting { struct Foo {} impl Foo { fn foo() { use self::Foo; // Can't use Self here struct Bar { foo: Foo, // Foo != Self } impl Bar { fn bar() -> Bar { Bar { foo: Foo {} } } } } } enum Enum { A, } impl Enum { fn method() { use self::Enum::*; // Issue 3425 static STATIC: Enum = Enum::A; // Can't use Self as type } } } mod issue3410 { struct A; struct B; trait Trait { fn a(v: T); } impl Trait> for Vec { fn a(_: Vec) {} } }