//@no-rustfix: overlapping suggestions #![allow(clippy::let_unit_value, clippy::unnecessary_cast)] fn main() { let x: [i32; 3] = [1_i32, 2, 3]; let r_x = &x; // Check casting through multiple bindings // Because it's separate, it does not check the cast back to something of the same size let a = r_x as *const [i32]; let b = a as *const [u8]; //~^ ERROR: casting between raw pointers to `[i32]` (element size 4) and `[u8]` (eleme //~| NOTE: `#[deny(clippy::cast_slice_different_sizes)]` on by default let c = b as *const [u32]; //~^ ERROR: casting between raw pointers to `[u8]` (element size 1) and `[u32]` (eleme // loses data let loss = r_x as *const [i32] as *const [u8]; //~^ ERROR: casting between raw pointers to `[i32]` (element size 4) and `[u8]` (eleme // Cast back to same size but different type loses no data, just type conversion // This is weird code but there's no reason for this lint specifically to fire *twice* on it let restore = r_x as *const [i32] as *const [u8] as *const [u32]; // Check casting through blocks is detected let loss_block_1 = { r_x as *const [i32] } as *const [u8]; //~^ ERROR: casting between raw pointers to `[i32]` (element size 4) and `[u8]` (eleme let loss_block_2 = { //~^ ERROR: casting between raw pointers to `[i32]` (element size 4) and `[u8]` (eleme let _ = (); r_x as *const [i32] } as *const [u8]; // Check that resources of the same size are detected through blocks let restore_block_1 = { r_x as *const [i32] } as *const [u8] as *const [u32]; let restore_block_2 = { ({ r_x as *const [i32] }) as *const [u8] } as *const [u32]; let restore_block_3 = { let _ = (); ({ let _ = (); r_x as *const [i32] }) as *const [u8] } as *const [u32]; // Check that the result of a long chain of casts is detected let long_chain_loss = r_x as *const [i32] as *const [u32] as *const [u16] as *const [i8] as *const [u8]; //~^ ERROR: casting between raw pointers to `[i32]` (element size 4) and `[u8]` (eleme let long_chain_restore = r_x as *const [i32] as *const [u32] as *const [u16] as *const [i8] as *const [u8] as *const [u32]; } // foo and foo2 should not fire, they're the same size fn foo(x: *mut [u8]) -> *mut [u8] { x as *mut [u8] } fn foo2(x: *mut [u8]) -> *mut [u8] { x as *mut _ } // Test that casts as part of function returns work fn bar(x: *mut [u16]) -> *mut [u8] { //~^ ERROR: casting between raw pointers to `[u16]` (element size 2) and `[u8]` (element s x as *mut [u8] } fn uwu(x: *mut [u16]) -> *mut [u8] { //~^ ERROR: casting between raw pointers to `[u16]` (element size 2) and `[u8]` (element s x as *mut _ } fn bar2(x: *mut [u16]) -> *mut [u8] { //~^ ERROR: casting between raw pointers to `[u16]` (element size 2) and `[u8]` (element s x as _ } // constify fn bar3(x: *mut [u16]) -> *const [u8] { //~^ ERROR: casting between raw pointers to `[u16]` (element size 2) and `[u8]` (element s x as _ } // unconstify fn bar4(x: *const [u16]) -> *mut [u8] { //~^ ERROR: casting between raw pointers to `[u16]` (element size 2) and `[u8]` (element s x as _ } // function returns plus blocks fn blocks(x: *mut [u16]) -> *mut [u8] { //~^ ERROR: casting between raw pointers to `[u16]` (element size 2) and `[u8]` (element s ({ x }) as _ } fn more_blocks(x: *mut [u16]) -> *mut [u8] { //~^ ERROR: casting between raw pointers to `[u16]` (element size 2) and `[u8]` (element s { ({ x }) as _ } //~^ ERROR: casting between raw pointers to `[u16]` (element size 2) and `[u8]` (eleme }