Move lint level source explanation to the bottom
So, uhhhhh
r? `@estebank`
## User-facing change
"note: `#[warn(...)]` on by default" and such are moved to the bottom of the diagnostic:
```diff
- = note: `#[warn(unsupported_calling_conventions)]` on by default
= warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
= note: for more information, see issue #87678 <https://github.com/rust-lang/rust/issues/87678>
+ = note: `#[warn(unsupported_calling_conventions)]` on by default
```
Why warning is enabled is the least important thing, so it shouldn't be the first note the user reads, IMO.
## Developer-facing change
`struct_span_lint` and similar methods have a different signature.
Before: `..., impl for<'a> FnOnce(LintDiagnosticBuilder<'a, ()>)`
After: `..., impl Into<DiagnosticMessage>, impl for<'a, 'b> FnOnce(&'b mut DiagnosticBuilder<'a, ()>) -> &'b mut DiagnosticBuilder<'a, ()>`
The reason for this is that `struct_span_lint` needs to edit the diagnostic _after_ `decorate` closure is called. This also makes lint code a little bit nicer in my opinion.
Another option is to use `impl for<'a> FnOnce(LintDiagnosticBuilder<'a, ()>) -> DiagnosticBuilder<'a, ()>` altough I don't _really_ see reasons to do `let lint = lint.build(message)` everywhere.
## Subtle problem
By moving the message outside of the closure (that may not be called if the lint is disabled) `format!(...)` is executed earlier, possibly formatting `Ty` which may call a query that trims paths that crashes the compiler if there were no warnings...
I don't think it's that big of a deal, considering that we move from `format!(...)` to `fluent` (which is lazy by-default) anyway, however this required adding a workaround which is unfortunate.
## P.S.
I'm sorry, I do not how to make this PR smaller/easier to review. Changes to the lint API affect SO MUCH 😢
`Res::SelfTy` currently has two `Option`s. When the second one is `Some`
the first one is never consulted. So we can split it into two variants,
`Res::SelfTyParam` and `Res::SelfTyAlias`, reducing the size of `Res`
from 24 bytes to 12. This then shrinks `hir::Path` and
`hir::PathSegment`, which are the HIR types that take up the most space.
Stabilize const `BTree{Map,Set}::new`
The FCP was completed in #71835.
Since `len` and `is_empty` are not const stable yet, this also creates a new feature for them since they previously used the same `const_btree_new` feature.
fix a ui test
use `into`
fix clippy ui test
fix a run-make-fulldeps test
implement `IntoQueryParam<DefId>` for `OwnerId`
use `OwnerId` for more queries
change the type of `ParentOwnerIterator::Item` to `(OwnerId, OwnerNode)`
Always print '_, even for erased lifetimes.
Explicit lifetime arguments are now the recommended syntax in rust 2018 and rust 2021. This PR applies this discipline to rustc itself.
Since clippy can use a projects MSRV for its lints, it might not want
to consider functions as const stable if they have been added lately.
Functions that have been stabilized this version use
CURRENT_RUSTC_VERSION as their version, which gets then turned into the
current version, which might be something like `1.66.0-dev`. The version
parser cannot deal with this version, so it has to be stripped off.
Since `len` and `is_empty` are not const stable yet, this also
creates a new feature for them since they previously used the same
`const_btree_new` feature.
Introduce mir::Unevaluated
Previously the distinction between unevaluated constants in the type-system and in mir was not explicit and a little confusing. Probably better to introduce its own type for that.
r? `@lcnr`
Clippy pre beta branch fix
Before beta is branched on Friday, I want to move the `unused_peekable` lint that was added in this release cycle (1.65) to `nursery`. This lint was already reported twice (https://github.com/rust-lang/rust-clippy/issues/9456, https://github.com/rust-lang/rust-clippy/issues/9462) in a short time, so it is probably a good idea to fix it before it hits beta and then stable.
r? `@Manishearth`
Initial implementation of dyn*
This PR adds extremely basic and incomplete support for [dyn*](https://smallcultfollowing.com/babysteps//blog/2022/03/29/dyn-can-we-make-dyn-sized/). The goal is to get something in tree behind a flag to make collaboration easier, and also to make sure the implementation so far is not unreasonable. This PR does quite a few things:
* Introduce `dyn_star` feature flag
* Adds parsing for `dyn* Trait` types
* Defines `dyn* Trait` as a sized type
* Adds support for explicit casts, like `42usize as dyn* Debug`
* Including const evaluation of such casts
* Adds codegen for drop glue so things are cleaned up properly when a `dyn* Trait` object goes out of scope
* Adds codegen for method calls, at least for methods that take `&self`
Quite a bit is still missing, but this gives us a starting point. Note that this is never intended to become stable surface syntax for Rust, but rather `dyn*` is planned to be used as an implementation detail for async functions in dyn traits.
Joint work with `@nikomatsakis` and `@compiler-errors.`
r? `@bjorn3`
Use `DisplayBuffer` for socket addresses.
Continuation of https://github.com/rust-lang/rust/pull/100625 for socket addresses.
Renames `net::addr` to `net::addr::socket`, `net::ip` to `net::addr::ip` and `net::ip::display_buffer::IpDisplayBuffer` to `net::addr::display_buffer::DisplayBuffer`.