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https://github.com/rust-lang/rust-clippy
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Improve type checking and lint passes chapters
Adds the lint passes chapter to the index. Moves additional reading material for beginners to the front page of the development section. Clarify some details in hir::Ty vs ty::Ty.
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@ -13,6 +13,7 @@
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- [Development](development/README.md)
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- [Basics](development/basics.md)
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- [Adding Lints](development/adding_lints.md)
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- [Lint Passes](development/lint_passes.md)
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- [Type Checking](development/type_checking.md)
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- [Common Tools](development/common_tools_writing_lints.md)
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- [Infrastructure](development/infrastructure/README.md)
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@ -13,6 +13,24 @@ If this is your first time contributing to Clippy, you should first read the
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[Basics docs](basics.md). This will explain the basics on how to get the source
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code and how to compile and test the code.
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## Additional Readings for Beginners
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If a dear reader of this documentation has never taken a class on compilers
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and interpreters, it might be confusing as to why AST level deals with only
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the language's syntax. And some readers might not even understand what lexing,
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parsing, and AST mean.
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This documentation serves by no means as a crash course on compilers or language design.
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And for details specifically related to Rust, the [Rustc Development Guide][rustc_dev_guide]
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is a far better choice to peruse.
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The [Syntax and AST][ast] chapter and the [High-Level IR][hir] chapter are
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great introduction to the concepts mentioned in this chapter.
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Some readers might also find the [introductory chapter][map_of_territory] of
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Robert Nystrom's _Crafting Interpreters_ a helpful overview of compiled and
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interpreted languages before jumping back to the Rustc guide.
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## Writing code
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If you have done the basic setup, it's time to start hacking.
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@ -37,6 +55,10 @@ book](../lints.md).
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> - Triage procedure
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> - Bors and Homu
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[ast]: https://rustc-dev-guide.rust-lang.org/syntax-intro.html
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[hir]: https://rustc-dev-guide.rust-lang.org/hir.html
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[rustc_dev_guide]: https://rustc-dev-guide.rust-lang.org/
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[map_of_territory]: https://craftinginterpreters.com/a-map-of-the-territory.html
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[clippy_rfc]: https://github.com/rust-lang/rfcs/blob/master/text/2476-clippy-uno.md
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[rfc_stability]: https://github.com/rust-lang/rfcs/blob/master/text/2476-clippy-uno.md#stability-guarantees
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[rfc_lint_cats]: https://github.com/rust-lang/rfcs/blob/master/text/2476-clippy-uno.md#lint-audit-and-categories
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@ -1,7 +1,7 @@
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# Lint passes
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Before working on the logic of a new lint, there is an important decision
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that every Clippy developers must make: to use
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that every Clippy developer must make: to use
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[`EarlyLintPass`][early_lint_pass] or [`LateLintPass`][late_lint_pass].
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In short, the `LateLintPass` has access to type and symbol information while the
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@ -107,30 +107,8 @@ that use `LateLintPass`:
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$ cargo dev new_lint --name=<your_new_lint> --pass=late --category=<your_category_choice>
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```
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## Additional Readings for Beginners
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If a dear reader of this documentation has never taken a class on compilers
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and interpreters, it might be confusing as to why AST level deals with only
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the language's syntax. And some readers might not even understand what lexing,
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parsing, and AST mean.
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This documentation serves by no means as a crash course on compilers or language design.
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And for details specifically related to Rust, the [Rustc Development Guide][rustc_dev_guide]
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is a far better choice to peruse.
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The [Syntax and AST][ast] chapter and the [High-Level IR][hir] chapter are
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great introduction to the concepts mentioned in this chapter.
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Some readers might also find the [introductory chapter][map_of_territory] of
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Robert Nystrom's _Crafting Interpreters_ a helpful overview of compiled and
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interpreted languages before jumping back to the Rustc guide.
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[ast]: https://rustc-dev-guide.rust-lang.org/syntax-intro.html
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[early_context]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_lint/context/struct.EarlyContext.html
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[early_lint_pass]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_lint/trait.EarlyLintPass.html
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[hir]: https://rustc-dev-guide.rust-lang.org/hir.html
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[late_context]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_lint/context/struct.LateContext.html
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[late_lint_pass]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_lint/trait.LateLintPass.html
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[lexing_and_parsing]: https://rustc-dev-guide.rust-lang.org/overview.html#lexing-and-parsing
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[rustc_dev_guide]: https://rustc-dev-guide.rust-lang.org/
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[map_of_territory]: https://craftinginterpreters.com/a-map-of-the-territory.html
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@ -70,18 +70,18 @@ pub fn is_char(self) -> bool {
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}
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```
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Indeed, we just discovered `Ty`'s [`kind` method][kind], which provides us
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Indeed, we just discovered `Ty`'s [`kind()` method][kind], which provides us
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with [`TyKind`][TyKind] of a `Ty`.
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## `TyKind`
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`TyKind` defines the kinds of types in Rust's type system.
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Peeking into [`TyKind` documentation][TyKind], we will see that it is an
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enum of 27 variants, including items such as `Bool`, `Int`, `Ref`, etc.
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enum of over 25 variants, including items such as `Bool`, `Int`, `Ref`, etc.
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### `kind` Usage
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The `TyKind` of `Ty` can be returned by calling [`Ty.kind` method][kind].
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The `TyKind` of `Ty` can be returned by calling [`Ty.kind()` method][kind].
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We often use this method to perform pattern matching in Clippy.
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For instance, if we want to check for a `struct`, we could examine if the
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We've been talking about [`ty::Ty`][middle_ty] this whole time without addressing [`hir::Ty`][hir_ty], but the latter
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is also important to understand.
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`hir::Ty` would represent *what* an user wrote, while `ty::Ty` would understand the meaning of it (because it has more
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information).
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`hir::Ty` would represent *what* the user wrote, while `ty::Ty` is how the compiler sees the type and has more
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information. Example:
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**Example: `fn foo(x: u32) -> u32 { x }`**
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```rust
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fn foo(x: u32) -> u32 { x }
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```
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Here the HIR sees the types without "thinking" about them, it knows that the function takes an `u32` and returns
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an `u32`. But at the `ty::Ty` level the compiler understands that they're the same type, in-depth lifetimes, etc...
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an `u32`. As far as `hir::Ty` is concerned those might be different types. But at the `ty::Ty` level the compiler
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understands that they're the same type, in-depth lifetimes, etc...
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you can use the [`hir_ty_to_ty`][hir_ty_to_ty] function to convert from a `hir::Ty` to a `ty::Ty`
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To get from a `hir::Ty` to a `ty::Ty`, you can use the [`hir_ty_to_ty`][hir_ty_to_ty] function outside of bodies or
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outside of bodies the [`TypeckResults::node_type()`][node_type] method. Don't use `hir_ty_to_ty` inside of bodies,
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because this can cause ICEs.
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## Useful Links
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@ -130,6 +135,7 @@ in this chapter:
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[Adt]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_middle/ty/enum.TyKind.html#variant.Adt
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[AdtDef]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_middle/ty/adt/struct.AdtDef.html
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[expr_ty]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_middle/ty/struct.TypeckResults.html#method.expr_ty
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[node_type]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_middle/ty/struct.TypeckResults.html#method.node_type
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[is_char]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_middle/ty/struct.Ty.html#method.is_char
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[is_char_source]: https://doc.rust-lang.org/nightly/nightly-rustc/src/rustc_middle/ty/sty.rs.html#1831-1834
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[kind]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_middle/ty/struct.Ty.html#method.kind
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