Add for_each_expr

This commit is contained in:
Jason Newcomb 2022-07-08 12:54:20 -04:00
parent 54feac18d1
commit d251bd96e7

View file

@ -5,7 +5,7 @@ use rustc_hir as hir;
use rustc_hir::def::{CtorKind, DefKind, Res}; use rustc_hir::def::{CtorKind, DefKind, Res};
use rustc_hir::intravisit::{self, walk_block, walk_expr, Visitor}; use rustc_hir::intravisit::{self, walk_block, walk_expr, Visitor};
use rustc_hir::{ use rustc_hir::{
Arm, Block, BlockCheckMode, Body, BodyId, Expr, ExprKind, HirId, ItemId, ItemKind, Let, QPath, Stmt, UnOp, Arm, Block, BlockCheckMode, Body, BodyId, Expr, ExprKind, HirId, ItemId, ItemKind, Let, Pat, QPath, Stmt, UnOp,
UnsafeSource, Unsafety, UnsafeSource, Unsafety,
}; };
use rustc_lint::LateContext; use rustc_lint::LateContext;
@ -13,6 +13,74 @@ use rustc_middle::hir::map::Map;
use rustc_middle::hir::nested_filter; use rustc_middle::hir::nested_filter;
use rustc_middle::ty::adjustment::Adjust; use rustc_middle::ty::adjustment::Adjust;
use rustc_middle::ty::{self, Ty, TypeckResults}; use rustc_middle::ty::{self, Ty, TypeckResults};
use rustc_span::Span;
mod internal {
/// Trait for visitor functions to control whether or not to descend to child nodes. Implemented
/// for only two types. `()` always descends. `Descend` allows controlled descent.
pub trait Continue {
fn descend(&self) -> bool;
}
}
use internal::Continue;
impl Continue for () {
fn descend(&self) -> bool {
true
}
}
/// Allows for controlled descent whe using visitor functions. Use `()` instead when always
/// descending into child nodes.
#[derive(Clone, Copy)]
pub enum Descend {
Yes,
No,
}
impl From<bool> for Descend {
fn from(from: bool) -> Self {
if from { Self::Yes } else { Self::No }
}
}
impl Continue for Descend {
fn descend(&self) -> bool {
matches!(self, Self::Yes)
}
}
/// Calls the given function once for each expression contained. This does not enter any bodies or
/// nested items.
pub fn for_each_expr<'tcx, B, C: Continue>(
node: impl Visitable<'tcx>,
f: impl FnMut(&'tcx Expr<'tcx>) -> ControlFlow<B, C>,
) -> Option<B> {
struct V<B, F> {
f: F,
res: Option<B>,
}
impl<'tcx, B, C: Continue, F: FnMut(&'tcx Expr<'tcx>) -> ControlFlow<B, C>> Visitor<'tcx> for V<B, F> {
fn visit_expr(&mut self, e: &'tcx Expr<'tcx>) {
if self.res.is_some() {
return;
}
match (self.f)(e) {
ControlFlow::Continue(c) if c.descend() => walk_expr(self, e),
ControlFlow::Break(b) => self.res = Some(b),
ControlFlow::Continue(_) => (),
}
}
// Avoid unnecessary `walk_*` calls.
fn visit_ty(&mut self, _: &'tcx hir::Ty<'tcx>) {}
fn visit_pat(&mut self, _: &'tcx Pat<'tcx>) {}
fn visit_qpath(&mut self, _: &'tcx QPath<'tcx>, _: HirId, _: Span) {}
// Avoid monomorphising all `visit_*` functions.
fn visit_nested_item(&mut self, _: ItemId) {}
}
let mut v = V { f, res: None };
node.visit(&mut v);
v.res
}
/// Convenience method for creating a `Visitor` with just `visit_expr` overridden and nested /// Convenience method for creating a `Visitor` with just `visit_expr` overridden and nested
/// bodies (i.e. closures) are visited. /// bodies (i.e. closures) are visited.