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fix [excessive_precision
] suggestions on float literal written in scientific notation
fixes: #12954 changelog: fix [`excessive_precision`] suggestions on float literal written in scientific notation
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4 changed files with 17 additions and 1 deletions
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@ -164,6 +164,8 @@ impl<'a> NumericLiteral<'a> {
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if !exponent.is_empty() && exponent != "0" {
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output.push_str(separator);
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Self::group_digits(&mut output, exponent, group_size, true, false);
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} else if exponent == "0" && self.fraction.is_none() && self.suffix.is_none() {
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output.push_str(".0");
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}
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}
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@ -78,4 +78,8 @@ fn main() {
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const NEG_INF1: f32 = -1.0e+33f32;
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const NEG_INF2: f64 = -1.0e+3300f64;
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const NEG_INF3: f32 = -3.40282357e+38_f32;
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// issue #12954
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const _: f64 = 3.0;
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const _: f64 = 3.0000000000000000;
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}
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@ -78,4 +78,8 @@ fn main() {
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const NEG_INF1: f32 = -1.0e+33f32;
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const NEG_INF2: f64 = -1.0e+3300f64;
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const NEG_INF3: f32 = -3.40282357e+38_f32;
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// issue #12954
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const _: f64 = 3.0000000000000000e+00;
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const _: f64 = 3.0000000000000000;
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}
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@ -91,5 +91,11 @@ error: float has excessive precision
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LL | let _ = 1.000_000_000_000_001e-324_f64;
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `0_f64`
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error: aborting due to 15 previous errors
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error: float has excessive precision
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--> tests/ui/excessive_precision.rs:83:20
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LL | const _: f64 = 3.0000000000000000e+00;
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| ^^^^^^^^^^^^^^^^^^^^^^ help: consider changing the type or truncating it to: `3.0`
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error: aborting due to 16 previous errors
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