mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-11-10 15:14:29 +00:00
Allow suboptimal_flops
in const functions
This commit is contained in:
parent
38bd2514ad
commit
1c8085d705
10 changed files with 74 additions and 21 deletions
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@ -4,7 +4,7 @@ use clippy_utils::consts::{
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};
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use clippy_utils::diagnostics::span_lint_and_sugg;
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use clippy_utils::higher;
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use clippy_utils::{eq_expr_value, get_parent_expr, numeric_literal, sugg};
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use clippy_utils::{eq_expr_value, get_parent_expr, in_constant, numeric_literal, sugg};
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use if_chain::if_chain;
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use rustc_errors::Applicability;
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use rustc_hir::{BinOpKind, Expr, ExprKind, PathSegment, UnOp};
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@ -687,6 +687,11 @@ fn check_radians(cx: &LateContext<'_>, expr: &Expr<'_>) {
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impl<'tcx> LateLintPass<'tcx> for FloatingPointArithmetic {
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fn check_expr(&mut self, cx: &LateContext<'tcx>, expr: &'tcx Expr<'_>) {
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// All of these operations are currently not const.
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if in_constant(cx, expr.hir_id) {
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return;
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}
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if let ExprKind::MethodCall(path, _, args, _) = &expr.kind {
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let recv_ty = cx.typeck_results().expr_ty(&args[0]);
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@ -1,6 +1,12 @@
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// run-rustfix
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#![feature(const_fn_floating_point_arithmetic)]
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#![warn(clippy::suboptimal_flops)]
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/// Allow suboptimal ops in constant context
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pub const fn in_const_context(num: f64) -> f64 {
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if num >= 0.0 { num } else { -num }
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}
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struct A {
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a: f64,
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b: f64,
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@ -1,6 +1,12 @@
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// run-rustfix
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#![feature(const_fn_floating_point_arithmetic)]
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#![warn(clippy::suboptimal_flops)]
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/// Allow suboptimal ops in constant context
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pub const fn in_const_context(num: f64) -> f64 {
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if num >= 0.0 { num } else { -num }
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}
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struct A {
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a: f64,
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b: f64,
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@ -1,5 +1,5 @@
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error: manual implementation of `abs` method
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--> $DIR/floating_point_abs.rs:10:5
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--> $DIR/floating_point_abs.rs:16:5
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LL | if num >= 0.0 { num } else { -num }
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `num.abs()`
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@ -7,43 +7,43 @@ LL | if num >= 0.0 { num } else { -num }
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= note: `-D clippy::suboptimal-flops` implied by `-D warnings`
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error: manual implementation of `abs` method
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--> $DIR/floating_point_abs.rs:14:5
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--> $DIR/floating_point_abs.rs:20:5
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LL | if 0.0 < num { num } else { -num }
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `num.abs()`
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error: manual implementation of `abs` method
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--> $DIR/floating_point_abs.rs:18:5
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--> $DIR/floating_point_abs.rs:24:5
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LL | if a.a > 0.0 { a.a } else { -a.a }
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `a.a.abs()`
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error: manual implementation of `abs` method
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--> $DIR/floating_point_abs.rs:22:5
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--> $DIR/floating_point_abs.rs:28:5
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LL | if 0.0 >= num { -num } else { num }
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `num.abs()`
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error: manual implementation of `abs` method
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--> $DIR/floating_point_abs.rs:26:5
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--> $DIR/floating_point_abs.rs:32:5
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LL | if a.a < 0.0 { -a.a } else { a.a }
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `a.a.abs()`
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error: manual implementation of negation of `abs` method
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--> $DIR/floating_point_abs.rs:30:5
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--> $DIR/floating_point_abs.rs:36:5
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LL | if num < 0.0 { num } else { -num }
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `-num.abs()`
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error: manual implementation of negation of `abs` method
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--> $DIR/floating_point_abs.rs:34:5
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--> $DIR/floating_point_abs.rs:40:5
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LL | if 0.0 >= num { num } else { -num }
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `-num.abs()`
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error: manual implementation of negation of `abs` method
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--> $DIR/floating_point_abs.rs:39:12
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--> $DIR/floating_point_abs.rs:45:12
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LL | a: if a.a >= 0.0 { -a.a } else { a.a },
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `-a.a.abs()`
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@ -1,6 +1,17 @@
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// run-rustfix
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#![feature(const_fn_floating_point_arithmetic)]
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#![warn(clippy::suboptimal_flops)]
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/// Allow suboptimal_ops in constant context
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pub const fn in_const_context() {
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let a: f64 = 1234.567;
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let b: f64 = 45.67834;
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let c: f64 = 0.0004;
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let _ = a * b + c;
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let _ = c + a * b;
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}
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fn main() {
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let a: f64 = 1234.567;
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let b: f64 = 45.67834;
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@ -1,6 +1,17 @@
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// run-rustfix
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#![feature(const_fn_floating_point_arithmetic)]
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#![warn(clippy::suboptimal_flops)]
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/// Allow suboptimal_ops in constant context
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pub const fn in_const_context() {
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let a: f64 = 1234.567;
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let b: f64 = 45.67834;
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let c: f64 = 0.0004;
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let _ = a * b + c;
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let _ = c + a * b;
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}
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fn main() {
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let a: f64 = 1234.567;
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let b: f64 = 45.67834;
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@ -1,5 +1,5 @@
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error: multiply and add expressions can be calculated more efficiently and accurately
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--> $DIR/floating_point_mul_add.rs:10:13
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--> $DIR/floating_point_mul_add.rs:21:13
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LL | let _ = a * b + c;
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| ^^^^^^^^^ help: consider using: `a.mul_add(b, c)`
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@ -7,55 +7,55 @@ LL | let _ = a * b + c;
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= note: `-D clippy::suboptimal-flops` implied by `-D warnings`
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error: multiply and add expressions can be calculated more efficiently and accurately
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--> $DIR/floating_point_mul_add.rs:11:13
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--> $DIR/floating_point_mul_add.rs:22:13
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LL | let _ = c + a * b;
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| ^^^^^^^^^ help: consider using: `a.mul_add(b, c)`
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error: multiply and add expressions can be calculated more efficiently and accurately
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--> $DIR/floating_point_mul_add.rs:12:13
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--> $DIR/floating_point_mul_add.rs:23:13
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LL | let _ = a + 2.0 * 4.0;
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| ^^^^^^^^^^^^^ help: consider using: `2.0f64.mul_add(4.0, a)`
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error: multiply and add expressions can be calculated more efficiently and accurately
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--> $DIR/floating_point_mul_add.rs:13:13
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--> $DIR/floating_point_mul_add.rs:24:13
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LL | let _ = a + 2. * 4.;
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| ^^^^^^^^^^^ help: consider using: `2.0f64.mul_add(4., a)`
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error: multiply and add expressions can be calculated more efficiently and accurately
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--> $DIR/floating_point_mul_add.rs:15:13
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--> $DIR/floating_point_mul_add.rs:26:13
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LL | let _ = (a * b) + c;
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| ^^^^^^^^^^^ help: consider using: `a.mul_add(b, c)`
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error: multiply and add expressions can be calculated more efficiently and accurately
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--> $DIR/floating_point_mul_add.rs:16:13
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--> $DIR/floating_point_mul_add.rs:27:13
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LL | let _ = c + (a * b);
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| ^^^^^^^^^^^ help: consider using: `a.mul_add(b, c)`
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error: multiply and add expressions can be calculated more efficiently and accurately
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--> $DIR/floating_point_mul_add.rs:17:13
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--> $DIR/floating_point_mul_add.rs:28:13
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LL | let _ = a * b * c + d;
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| ^^^^^^^^^^^^^ help: consider using: `(a * b).mul_add(c, d)`
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error: multiply and add expressions can be calculated more efficiently and accurately
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--> $DIR/floating_point_mul_add.rs:19:13
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--> $DIR/floating_point_mul_add.rs:30:13
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LL | let _ = a.mul_add(b, c) * a.mul_add(b, c) + a.mul_add(b, c) + c;
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `a.mul_add(b, c).mul_add(a.mul_add(b, c), a.mul_add(b, c))`
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error: multiply and add expressions can be calculated more efficiently and accurately
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--> $DIR/floating_point_mul_add.rs:20:13
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--> $DIR/floating_point_mul_add.rs:31:13
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LL | let _ = 1234.567_f64 * 45.67834_f64 + 0.0004_f64;
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `1234.567_f64.mul_add(45.67834_f64, 0.0004_f64)`
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error: multiply and add expressions can be calculated more efficiently and accurately
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--> $DIR/floating_point_mul_add.rs:22:13
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--> $DIR/floating_point_mul_add.rs:33:13
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LL | let _ = (a * a + b).sqrt();
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| ^^^^^^^^^^^ help: consider using: `a.mul_add(a, b)`
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@ -1,6 +1,13 @@
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// run-rustfix
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#![feature(const_fn_floating_point_arithmetic)]
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#![warn(clippy::suboptimal_flops)]
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/// Allow suboptimal_flops in constant context
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pub const fn const_context() {
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let x = 3f32;
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let _ = x * 180f32 / std::f32::consts::PI;
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}
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fn main() {
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let x = 3f32;
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let _ = x.to_degrees();
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@ -1,6 +1,13 @@
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// run-rustfix
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#![feature(const_fn_floating_point_arithmetic)]
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#![warn(clippy::suboptimal_flops)]
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/// Allow suboptimal_flops in constant context
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pub const fn const_context() {
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let x = 3f32;
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let _ = x * 180f32 / std::f32::consts::PI;
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}
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fn main() {
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let x = 3f32;
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let _ = x * 180f32 / std::f32::consts::PI;
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@ -1,5 +1,5 @@
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error: conversion to degrees can be done more accurately
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--> $DIR/floating_point_rad.rs:6:13
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--> $DIR/floating_point_rad.rs:13:13
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LL | let _ = x * 180f32 / std::f32::consts::PI;
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.to_degrees()`
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@ -7,7 +7,7 @@ LL | let _ = x * 180f32 / std::f32::consts::PI;
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= note: `-D clippy::suboptimal-flops` implied by `-D warnings`
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error: conversion to radians can be done more accurately
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--> $DIR/floating_point_rad.rs:7:13
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--> $DIR/floating_point_rad.rs:14:13
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LL | let _ = x * std::f32::consts::PI / 180f32;
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.to_radians()`
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