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https://github.com/rust-lang/rust-clippy
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Auto merge of #12983 - frp:manual_rotate, r=llogiq
Implement a lint to replace manual bit rotations with rotate_left/rot… Fixes #6861 r? `@llogiq` --- changelog: add [`manual_rotate`] lint
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commit
0abcd34419
7 changed files with 254 additions and 0 deletions
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@ -5539,6 +5539,7 @@ Released 2018-09-13
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[`manual_range_patterns`]: https://rust-lang.github.io/rust-clippy/master/index.html#manual_range_patterns
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[`manual_rem_euclid`]: https://rust-lang.github.io/rust-clippy/master/index.html#manual_rem_euclid
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[`manual_retain`]: https://rust-lang.github.io/rust-clippy/master/index.html#manual_retain
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[`manual_rotate`]: https://rust-lang.github.io/rust-clippy/master/index.html#manual_rotate
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[`manual_saturating_arithmetic`]: https://rust-lang.github.io/rust-clippy/master/index.html#manual_saturating_arithmetic
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[`manual_slice_size_calculation`]: https://rust-lang.github.io/rust-clippy/master/index.html#manual_slice_size_calculation
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[`manual_split_once`]: https://rust-lang.github.io/rust-clippy/master/index.html#manual_split_once
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@ -313,6 +313,7 @@ pub(crate) static LINTS: &[&crate::LintInfo] = &[
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crate::manual_range_patterns::MANUAL_RANGE_PATTERNS_INFO,
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crate::manual_rem_euclid::MANUAL_REM_EUCLID_INFO,
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crate::manual_retain::MANUAL_RETAIN_INFO,
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crate::manual_rotate::MANUAL_ROTATE_INFO,
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crate::manual_slice_size_calculation::MANUAL_SLICE_SIZE_CALCULATION_INFO,
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crate::manual_string_new::MANUAL_STRING_NEW_INFO,
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crate::manual_strip::MANUAL_STRIP_INFO,
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@ -211,6 +211,7 @@ mod manual_non_exhaustive;
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mod manual_range_patterns;
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mod manual_rem_euclid;
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mod manual_retain;
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mod manual_rotate;
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mod manual_slice_size_calculation;
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mod manual_string_new;
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mod manual_strip;
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@ -1023,6 +1024,7 @@ pub fn register_lints(store: &mut rustc_lint::LintStore, conf: &'static Conf) {
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store.register_late_pass(|_| Box::new(default_instead_of_iter_empty::DefaultIterEmpty));
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store.register_late_pass(move |_| Box::new(manual_rem_euclid::ManualRemEuclid::new(msrv())));
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store.register_late_pass(move |_| Box::new(manual_retain::ManualRetain::new(msrv())));
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store.register_late_pass(move |_| Box::new(manual_rotate::ManualRotate));
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store.register_late_pass(move |_| {
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Box::new(operators::Operators::new(
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verbose_bit_mask_threshold,
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117
clippy_lints/src/manual_rotate.rs
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117
clippy_lints/src/manual_rotate.rs
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@ -0,0 +1,117 @@
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use std::fmt::Display;
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use clippy_utils::consts::{constant, Constant};
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use clippy_utils::diagnostics::span_lint_and_sugg;
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use clippy_utils::sugg;
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use rustc_errors::Applicability;
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use rustc_hir::{BinOpKind, Expr, ExprKind};
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use rustc_lint::{LateContext, LateLintPass};
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use rustc_middle::ty;
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use rustc_session::declare_lint_pass;
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declare_clippy_lint! {
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/// ### What it does
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///
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/// It detects manual bit rotations that could be rewritten using standard
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/// functions `rotate_left` or `rotate_right`.
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///
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/// ### Why is this bad?
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///
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/// Calling the function better conveys the intent.
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///
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/// ### Known issues
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///
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/// Currently, the lint only catches shifts by constant amount.
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///
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/// ### Example
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/// ```no_run
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/// let x = 12345678_u32;
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/// let _ = (x >> 8) | (x << 24);
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/// ```
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/// Use instead:
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/// ```no_run
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/// let x = 12345678_u32;
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/// let _ = x.rotate_right(8);
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/// ```
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#[clippy::version = "1.81.0"]
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pub MANUAL_ROTATE,
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style,
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"using bit shifts to rotate integers"
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}
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declare_lint_pass!(ManualRotate => [MANUAL_ROTATE]);
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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enum ShiftDirection {
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Left,
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Right,
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}
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impl Display for ShiftDirection {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.write_str(match self {
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Self::Left => "rotate_left",
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Self::Right => "rotate_right",
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})
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}
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}
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fn parse_shift<'tcx>(
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cx: &LateContext<'tcx>,
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expr: &'tcx Expr<'tcx>,
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) -> Option<(ShiftDirection, u128, &'tcx Expr<'tcx>)> {
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if let ExprKind::Binary(op, l, r) = expr.kind {
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let dir = match op.node {
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BinOpKind::Shl => ShiftDirection::Left,
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BinOpKind::Shr => ShiftDirection::Right,
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_ => return None,
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};
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let const_expr = constant(cx, cx.typeck_results(), r)?;
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if let Constant::Int(shift) = const_expr {
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return Some((dir, shift, l));
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}
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}
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None
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}
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impl LateLintPass<'_> for ManualRotate {
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fn check_expr<'tcx>(&mut self, cx: &LateContext<'tcx>, expr: &Expr<'tcx>) {
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if let ExprKind::Binary(op, l, r) = expr.kind
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&& let BinOpKind::Add | BinOpKind::BitOr = op.node
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&& let Some((l_shift_dir, l_amount, l_expr)) = parse_shift(cx, l)
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&& let Some((r_shift_dir, r_amount, r_expr)) = parse_shift(cx, r)
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{
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if l_shift_dir == r_shift_dir {
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return;
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}
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if !clippy_utils::eq_expr_value(cx, l_expr, r_expr) {
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return;
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}
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let Some(bit_width) = (match cx.typeck_results().expr_ty(expr).kind() {
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ty::Int(itype) => itype.bit_width(),
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ty::Uint(itype) => itype.bit_width(),
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_ => return,
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}) else {
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return;
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};
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if l_amount + r_amount == u128::from(bit_width) {
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let (shift_function, amount) = if l_amount < r_amount {
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(l_shift_dir, l_amount)
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} else {
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(r_shift_dir, r_amount)
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};
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let mut applicability = Applicability::MachineApplicable;
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let expr_sugg = sugg::Sugg::hir_with_applicability(cx, l_expr, "_", &mut applicability).maybe_par();
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span_lint_and_sugg(
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cx,
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MANUAL_ROTATE,
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expr.span,
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"there is no need to manually implement bit rotation",
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"this expression can be rewritten as",
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format!("{expr_sugg}.{shift_function}({amount})"),
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Applicability::MachineApplicable,
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);
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}
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}
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}
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}
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31
tests/ui/manual_rotate.fixed
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31
tests/ui/manual_rotate.fixed
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@ -0,0 +1,31 @@
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#![warn(clippy::manual_rotate)]
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#![allow(unused)]
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fn main() {
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let (x_u8, x_u16, x_u32, x_u64) = (1u8, 1u16, 1u32, 1u64);
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let (x_i8, x_i16, x_i32, x_i64) = (1i8, 1i16, 1i32, 1i64);
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let a_u32 = 1u32;
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// True positives
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let y_u8 = x_u8.rotate_right(3);
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let y_u16 = x_u16.rotate_right(7);
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let y_u32 = x_u32.rotate_right(8);
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let y_u64 = x_u64.rotate_right(9);
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let y_i8 = x_i8.rotate_right(3);
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let y_i16 = x_i16.rotate_right(7);
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let y_i32 = x_i32.rotate_right(8);
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let y_i64 = x_i64.rotate_right(9);
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// Plus also works instead of |
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let y_u32_plus = x_u32.rotate_right(8);
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// Complex expression
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let y_u32_complex = (x_u32 | 3256).rotate_right(8);
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let y_u64_as = (x_u32 as u64).rotate_right(8);
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// False positives - can't be replaced with a rotation
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let y_u8_false = (x_u8 >> 6) | (x_u8 << 3);
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let y_u32_false = (x_u32 >> 8) | (x_u32 >> 24);
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let y_u64_false2 = (x_u64 >> 9) & (x_u64 << 55);
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// Variable mismatch
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let y_u32_wrong_vars = (x_u32 >> 8) | (a_u32 << 24);
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// Has side effects and therefore should not be matched
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let mut l = vec![12_u8, 34];
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let y = (l.pop().unwrap() << 3) + (l.pop().unwrap() >> 5);
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}
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31
tests/ui/manual_rotate.rs
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31
tests/ui/manual_rotate.rs
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@ -0,0 +1,31 @@
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#![warn(clippy::manual_rotate)]
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#![allow(unused)]
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fn main() {
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let (x_u8, x_u16, x_u32, x_u64) = (1u8, 1u16, 1u32, 1u64);
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let (x_i8, x_i16, x_i32, x_i64) = (1i8, 1i16, 1i32, 1i64);
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let a_u32 = 1u32;
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// True positives
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let y_u8 = (x_u8 >> 3) | (x_u8 << 5);
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let y_u16 = (x_u16 >> 7) | (x_u16 << 9);
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let y_u32 = (x_u32 >> 8) | (x_u32 << 24);
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let y_u64 = (x_u64 >> 9) | (x_u64 << 55);
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let y_i8 = (x_i8 >> 3) | (x_i8 << 5);
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let y_i16 = (x_i16 >> 7) | (x_i16 << 9);
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let y_i32 = (x_i32 >> 8) | (x_i32 << 24);
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let y_i64 = (x_i64 >> 9) | (x_i64 << 55);
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// Plus also works instead of |
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let y_u32_plus = (x_u32 >> 8) + (x_u32 << 24);
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// Complex expression
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let y_u32_complex = ((x_u32 | 3256) >> 8) | ((x_u32 | 3256) << 24);
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let y_u64_as = (x_u32 as u64 >> 8) | ((x_u32 as u64) << 56);
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// False positives - can't be replaced with a rotation
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let y_u8_false = (x_u8 >> 6) | (x_u8 << 3);
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let y_u32_false = (x_u32 >> 8) | (x_u32 >> 24);
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let y_u64_false2 = (x_u64 >> 9) & (x_u64 << 55);
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// Variable mismatch
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let y_u32_wrong_vars = (x_u32 >> 8) | (a_u32 << 24);
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// Has side effects and therefore should not be matched
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let mut l = vec![12_u8, 34];
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let y = (l.pop().unwrap() << 3) + (l.pop().unwrap() >> 5);
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}
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71
tests/ui/manual_rotate.stderr
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71
tests/ui/manual_rotate.stderr
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@ -0,0 +1,71 @@
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error: there is no need to manually implement bit rotation
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--> tests/ui/manual_rotate.rs:8:16
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LL | let y_u8 = (x_u8 >> 3) | (x_u8 << 5);
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| ^^^^^^^^^^^^^^^^^^^^^^^^^ help: this expression can be rewritten as: `x_u8.rotate_right(3)`
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= note: `-D clippy::manual-rotate` implied by `-D warnings`
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= help: to override `-D warnings` add `#[allow(clippy::manual_rotate)]`
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error: there is no need to manually implement bit rotation
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--> tests/ui/manual_rotate.rs:9:17
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LL | let y_u16 = (x_u16 >> 7) | (x_u16 << 9);
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: this expression can be rewritten as: `x_u16.rotate_right(7)`
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error: there is no need to manually implement bit rotation
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--> tests/ui/manual_rotate.rs:10:17
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LL | let y_u32 = (x_u32 >> 8) | (x_u32 << 24);
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: this expression can be rewritten as: `x_u32.rotate_right(8)`
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error: there is no need to manually implement bit rotation
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--> tests/ui/manual_rotate.rs:11:17
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LL | let y_u64 = (x_u64 >> 9) | (x_u64 << 55);
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: this expression can be rewritten as: `x_u64.rotate_right(9)`
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error: there is no need to manually implement bit rotation
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--> tests/ui/manual_rotate.rs:12:16
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LL | let y_i8 = (x_i8 >> 3) | (x_i8 << 5);
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| ^^^^^^^^^^^^^^^^^^^^^^^^^ help: this expression can be rewritten as: `x_i8.rotate_right(3)`
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error: there is no need to manually implement bit rotation
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--> tests/ui/manual_rotate.rs:13:17
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LL | let y_i16 = (x_i16 >> 7) | (x_i16 << 9);
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: this expression can be rewritten as: `x_i16.rotate_right(7)`
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error: there is no need to manually implement bit rotation
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--> tests/ui/manual_rotate.rs:14:17
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LL | let y_i32 = (x_i32 >> 8) | (x_i32 << 24);
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: this expression can be rewritten as: `x_i32.rotate_right(8)`
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error: there is no need to manually implement bit rotation
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--> tests/ui/manual_rotate.rs:15:17
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LL | let y_i64 = (x_i64 >> 9) | (x_i64 << 55);
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: this expression can be rewritten as: `x_i64.rotate_right(9)`
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error: there is no need to manually implement bit rotation
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--> tests/ui/manual_rotate.rs:17:22
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LL | let y_u32_plus = (x_u32 >> 8) + (x_u32 << 24);
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: this expression can be rewritten as: `x_u32.rotate_right(8)`
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error: there is no need to manually implement bit rotation
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--> tests/ui/manual_rotate.rs:19:25
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LL | let y_u32_complex = ((x_u32 | 3256) >> 8) | ((x_u32 | 3256) << 24);
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: this expression can be rewritten as: `(x_u32 | 3256).rotate_right(8)`
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error: there is no need to manually implement bit rotation
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--> tests/ui/manual_rotate.rs:20:20
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LL | let y_u64_as = (x_u32 as u64 >> 8) | ((x_u32 as u64) << 56);
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: this expression can be rewritten as: `(x_u32 as u64).rotate_right(8)`
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error: aborting due to 11 previous errors
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