rust-clippy/tests/ui/identity_op.rs

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// run-rustfix
#![warn(clippy::identity_op)]
#![allow(
clippy::eq_op,
clippy::no_effect,
clippy::unnecessary_operation,
clippy::op_ref,
clippy::double_parens,
unused
)]
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use std::fmt::Write as _;
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const ONE: i64 = 1;
const NEG_ONE: i64 = -1;
const ZERO: i64 = 0;
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struct A(String);
impl std::ops::Shl<i32> for A {
type Output = A;
fn shl(mut self, other: i32) -> Self {
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let _ = write!(self.0, "{}", other);
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self
}
}
struct Length(u8);
struct Meter;
impl core::ops::Mul<Meter> for u8 {
type Output = Length;
fn mul(self, _: Meter) -> Length {
Length(self)
}
}
#[rustfmt::skip]
fn main() {
let x = 0;
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x + 0;
x + (1 - 1);
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x + 1;
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0 + x;
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1 + x;
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x - ZERO; //no error, as we skip lookups (for now)
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x | (0);
((ZERO)) | x; //no error, as we skip lookups (for now)
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x * 1;
1 * x;
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x / ONE; //no error, as we skip lookups (for now)
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x / 2; //no false positive
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x & NEG_ONE; //no error, as we skip lookups (for now)
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-1 & x;
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let u: u8 = 0;
u & 255;
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1 << 0; // no error, this case is allowed, see issue 3430
42 << 0;
1 >> 0;
42 >> 0;
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&x >> 0;
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x >> &0;
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let mut a = A(String::new());
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let b = a << 0; // no error: non-integer
1 * Meter; // no error: non-integer
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2 % 3;
-2 % 3;
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2 % -3 + x;
-2 % -3 + x;
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x + 1 % 3;
(x + 1) % 3; // no error
4 % 3; // no error
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4 % -3; // no error
// See #8724
let a = 0;
let b = true;
0 + if b { 1 } else { 2 };
0 + if b { 1 } else { 2 } + if b { 3 } else { 4 };
0 + match a { 0 => 10, _ => 20 };
0 + match a { 0 => 10, _ => 20 } + match a { 0 => 30, _ => 40 };
0 + if b { 1 } else { 2 } + match a { 0 => 30, _ => 40 };
0 + match a { 0 => 10, _ => 20 } + if b { 3 } else { 4 };
(if b { 1 } else { 2 }) + 0;
0 + { a } + 3;
0 + { a } * 2;
0 + loop { let mut c = 0; if c == 10 { break c; } c += 1; } + { a * 2 };
fn f(_: i32) {
todo!();
}
f(1 * a + { 8 * 5 });
f(0 + if b { 1 } else { 2 } + 3);
const _: i32 = { 2 * 4 } + 0 + 3;
const _: i32 = 0 + { 1 + 2 * 3 } + 3;
0 + a as usize;
let _ = 0 + a as usize;
0 + { a } as usize;
2 * (0 + { a });
1 * ({ a } + 4);
1 * 1;
}
pub fn decide(a: bool, b: bool) -> u32 {
0 + if a { 1 } else { 2 } + if b { 3 } else { 5 }
}