mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-12-30 15:03:36 +00:00
175 lines
5 KiB
Rust
175 lines
5 KiB
Rust
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use crate::utils::{attr_by_name, in_macro, match_path_ast, span_lint_and_help};
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use rustc_lint::{EarlyContext, EarlyLintPass};
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use rustc_session::{declare_tool_lint, impl_lint_pass};
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use rustc_span::Span;
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use syntax::ast::{AssocItemKind, Extern, FnSig, Item, ItemKind, Ty, TyKind};
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use std::convert::TryInto;
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declare_clippy_lint! {
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/// **What it does:** Checks for excessive
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/// use of bools in structs.
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///
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/// **Why is this bad?** Excessive bools in a struct
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/// is often a sign that it's used as a state machine,
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/// which is much better implemented as an enum.
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/// If it's not the case, excessive bools usually benefit
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/// from refactoring into two-variant enums for better
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/// readability and API.
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///
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/// **Known problems:** None.
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///
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/// **Example:**
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/// Bad:
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/// ```rust
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/// struct S {
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/// is_pending: bool,
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/// is_processing: bool,
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/// is_finished: bool,
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/// }
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/// ```
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///
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/// Good:
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/// ```rust
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/// enum S {
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/// Pending,
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/// Processing,
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/// Finished,
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/// }
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/// ```
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pub STRUCT_EXCESSIVE_BOOLS,
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pedantic,
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"using too many bools in a struct"
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}
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declare_clippy_lint! {
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/// **What it does:** Checks for excessive use of
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/// bools in function definitions.
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///
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/// **Why is this bad?** Calls to such functions
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/// are confusing and error prone, because it's
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/// hard to remember argument order and you have
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/// no type system support to back you up. Using
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/// two-variant enums instead of bools often makes
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/// API easier to use.
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///
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/// **Known problems:** None.
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///
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/// **Example:**
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/// Bad:
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/// ```rust,ignore
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/// fn f(is_round: bool, is_hot: bool) { ... }
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/// ```
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///
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/// Good:
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/// ```rust,ignore
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/// enum Shape {
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/// Round,
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/// Spiky,
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/// }
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///
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/// enum Temperature {
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/// Hot,
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/// IceCold,
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/// }
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///
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/// fn f(shape: Shape, temperature: Temperature) { ... }
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/// ```
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pub FN_PARAMS_EXCESSIVE_BOOLS,
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pedantic,
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"using too many bools in function parameters"
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}
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pub struct ExcessiveBools {
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max_struct_bools: u64,
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max_fn_params_bools: u64,
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}
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impl ExcessiveBools {
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#[must_use]
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pub fn new(max_struct_bools: u64, max_fn_params_bools: u64) -> Self {
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Self {
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max_struct_bools,
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max_fn_params_bools,
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}
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}
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fn check_fn_sig(&self, cx: &EarlyContext<'_>, fn_sig: &FnSig, span: Span) {
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match fn_sig.header.ext {
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Extern::Implicit | Extern::Explicit(_) => return,
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Extern::None => (),
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}
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let fn_sig_bools = fn_sig
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.decl
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.inputs
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.iter()
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.filter(|param| is_bool_ty(¶m.ty))
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.count()
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.try_into()
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.unwrap();
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if self.max_fn_params_bools < fn_sig_bools {
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span_lint_and_help(
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cx,
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FN_PARAMS_EXCESSIVE_BOOLS,
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span,
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&format!("more than {} bools in function parameters", self.max_fn_params_bools),
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"consider refactoring bools into two-variant enums",
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);
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}
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}
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}
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impl_lint_pass!(ExcessiveBools => [STRUCT_EXCESSIVE_BOOLS, FN_PARAMS_EXCESSIVE_BOOLS]);
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fn is_bool_ty(ty: &Ty) -> bool {
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if let TyKind::Path(None, path) = &ty.kind {
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return match_path_ast(path, &["bool"]);
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}
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false
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}
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impl EarlyLintPass for ExcessiveBools {
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fn check_item(&mut self, cx: &EarlyContext<'_>, item: &Item) {
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if in_macro(item.span) {
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return;
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}
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match &item.kind {
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ItemKind::Struct(variant_data, _) => {
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if attr_by_name(&item.attrs, "repr").is_some() {
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return;
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}
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let struct_bools = variant_data
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.fields()
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.iter()
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.filter(|field| is_bool_ty(&field.ty))
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.count()
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.try_into()
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.unwrap();
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if self.max_struct_bools < struct_bools {
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span_lint_and_help(
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cx,
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STRUCT_EXCESSIVE_BOOLS,
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item.span,
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&format!("more than {} bools in a struct", self.max_struct_bools),
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"consider using a state machine or refactoring bools into two-variant enums",
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);
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}
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},
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ItemKind::Impl {
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of_trait: None, items, ..
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}
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| ItemKind::Trait(_, _, _, _, items) => {
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for item in items {
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if let AssocItemKind::Fn(fn_sig, _) = &item.kind {
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self.check_fn_sig(cx, fn_sig, item.span);
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}
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}
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},
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ItemKind::Fn(fn_sig, _, _) => self.check_fn_sig(cx, fn_sig, item.span),
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_ => (),
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}
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}
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}
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