2023-04-10 08:59:12 +00:00
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# Lint passes
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Before working on the logic of a new lint, there is an important decision
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that every Clippy developer must make: to use
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[`EarlyLintPass`][early_lint_pass] or [`LateLintPass`][late_lint_pass].
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2023-04-12 21:59:56 +00:00
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In short, the `LateLintPass` has access to type and symbol information while the
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`EarlyLintPass` doesn't. If you don't need access to type information, use the
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`EarlyLintPass`.
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Let us expand on these two traits more below.
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## `EarlyLintPass`
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If you examine the documentation on [`EarlyLintPass`][early_lint_pass] closely,
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you'll see that every method defined for this trait utilizes a
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[`EarlyContext`][early_context]. In `EarlyContext`'s documentation, it states:
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> Context for lint checking of the AST, after expansion, before lowering to HIR.
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Voilà. `EarlyLintPass` works only on the Abstract Syntax Tree (AST) level.
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And AST is generated during the [lexing and parsing][lexing_and_parsing] phase
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of code compilation. Therefore, it doesn't know what a symbol means or information about types, and it should
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be our trait choice for a new lint if the lint only deals with syntax-related issues.
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While linting speed has not been a concern for Clippy,
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the `EarlyLintPass` is faster, and it should be your choice
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if you know for sure a lint does not need type information.
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2023-04-12 21:59:56 +00:00
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As a reminder, run the following command to generate boilerplate for lints
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that use `EarlyLintPass`:
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```sh
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$ cargo dev new_lint --name=<your_new_lint> --pass=early --category=<your_category_choice>
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```
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### Example for `EarlyLintPass`
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Take a look at the following code:
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```rust
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let x = OurUndefinedType;
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x.non_existing_method();
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```
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From the AST perspective, both lines are "grammatically" correct.
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The assignment uses a `let` and ends with a semicolon. The invocation
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of a method looks fine, too. As programmers, we might raise a few
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questions already, but the parser is okay with it. This is what we
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mean when we say `EarlyLintPass` deals with only syntax on the AST level.
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Alternatively, think of the `foo_functions` lint we mentioned in
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define new lints <!-- FIXME: add link --> chapter.
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We want the `foo_functions` lint to detect functions with `foo` as their name.
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Writing a lint that only checks for the name of a function means that we only
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work with the AST and don't have to access the type system at all (the type system is where
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`LateLintPass` comes into the picture).
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## `LateLintPass`
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In contrast to `EarlyLintPass`, `LateLintPass` contains type information.
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If you examine the documentation on [`LateLintPass`][late_lint_pass] closely,
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you see that every method defined in this trait utilizes a
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[`LateContext`][late_context].
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In `LateContext`'s documentation we will find methods that
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deal with type-checking, which do not exist in `EarlyContext`, such as:
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- [`maybe_typeck_results`](https://doc.rust-lang.org/nightly/nightly-rustc/rustc_lint/context/struct.LateContext.html#method.maybe_typeck_results)
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- [`typeck_results`](https://doc.rust-lang.org/nightly/nightly-rustc/rustc_lint/context/struct.LateContext.html#method.typeck_results)
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### Example for `LateLintPass`
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Let us take a look with the following example:
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```rust
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let x = OurUndefinedType;
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x.non_existing_method();
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```
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These two lines of code are syntactically correct code from the perspective
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of the AST. We have an assignment and invoke a method on the variable that
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is of a type. Grammatically, everything is in order for the parser.
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However, going down a level and looking at the type information,
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the compiler will notice that both `OurUndefinedType` and `non_existing_method()`
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**are undefined**.
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As Clippy developers, to access such type information, we must implement
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`LateLintPass` on our lint.
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When you browse through Clippy's lints, you will notice that almost every lint
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is implemented in a `LateLintPass`, specifically because we often need to check
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not only for syntactic issues but also type information.
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Another limitation of the `EarlyLintPass` is that the nodes are only identified
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by their position in the AST. This means that you can't just get an `id` and
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request a certain node. For most lints that is fine, but we have some lints
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that require the inspection of other nodes, which is easier at the HIR level.
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In these cases, `LateLintPass` is the better choice.
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As a reminder, run the following command to generate boilerplate for lints
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that use `LateLintPass`:
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```sh
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$ cargo dev new_lint --name=<your_new_lint> --pass=late --category=<your_category_choice>
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```
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[early_context]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_lint/context/struct.EarlyContext.html
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[early_lint_pass]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_lint/trait.EarlyLintPass.html
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[late_context]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_lint/context/struct.LateContext.html
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[late_lint_pass]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_lint/trait.LateLintPass.html
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[lexing_and_parsing]: https://rustc-dev-guide.rust-lang.org/overview.html#lexing-and-parsing
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