2016-03-08 23:48:10 +00:00
|
|
|
|
#![feature(plugin)]
|
|
|
|
|
#![plugin(clippy)]
|
|
|
|
|
|
|
|
|
|
#![deny(clippy)]
|
|
|
|
|
#![allow(dead_code)]
|
|
|
|
|
|
|
|
|
|
fn good(_one: u32, _two: u32, _three: &str, _four: bool, _five: f32, _six: f32, _seven: bool) {}
|
|
|
|
|
|
|
|
|
|
fn bad(_one: u32, _two: u32, _three: &str, _four: bool, _five: f32, _six: f32, _seven: bool, _eight: ()) {
|
2016-05-12 15:52:51 +00:00
|
|
|
|
//~^ ERROR: this function has too many arguments (8/7)
|
2016-03-08 23:48:10 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
trait Foo {
|
|
|
|
|
fn good(_one: u32, _two: u32, _three: &str, _four: bool, _five: f32, _six: f32, _seven: bool);
|
|
|
|
|
fn bad(_one: u32, _two: u32, _three: &str, _four: bool, _five: f32, _six: f32, _seven: bool, _eight: ());
|
2016-05-12 15:52:51 +00:00
|
|
|
|
//~^ ERROR: this function has too many arguments (8/7)
|
2016-03-08 23:48:10 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct Bar;
|
|
|
|
|
|
|
|
|
|
impl Bar {
|
|
|
|
|
fn good_method(_one: u32, _two: u32, _three: &str, _four: bool, _five: f32, _six: f32, _seven: bool) {}
|
|
|
|
|
fn bad_method(_one: u32, _two: u32, _three: &str, _four: bool, _five: f32, _six: f32, _seven: bool, _eight: ()) {}
|
2016-05-12 15:52:51 +00:00
|
|
|
|
//~^ ERROR: this function has too many arguments (8/7)
|
2016-03-08 23:48:10 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ok, we don’t want to warn implementations
|
|
|
|
|
impl Foo for Bar {
|
|
|
|
|
fn good(_one: u32, _two: u32, _three: &str, _four: bool, _five: f32, _six: f32, _seven: bool) {}
|
|
|
|
|
fn bad(_one: u32, _two: u32, _three: &str, _four: bool, _five: f32, _six: f32, _seven: bool, _eight: ()) {}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn main() {}
|