rust-clippy/tests/ui/floating_point_powi.fixed

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// run-rustfix
#![warn(clippy::imprecise_flops)]
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fn main() {
let one = 1;
let x = 3f32;
let _ = x * x;
let _ = x * x;
let y = 4f32;
let _ = (x * x + y).sqrt();
let _ = (x + y * y).sqrt();
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// Cases where the lint shouldn't be applied
let _ = x.powi(3);
let _ = x.powi(one + 1);
let _ = x.hypot(y);
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}