rust-clippy/tests/ui/never_loop.rs

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#![allow(
clippy::single_match,
unused_assignments,
unused_variables,
clippy::while_immutable_condition
)]
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fn test1() {
let mut x = 0;
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loop {
// clippy::never_loop
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x += 1;
if x == 1 {
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return;
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}
break;
}
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}
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fn test2() {
let mut x = 0;
loop {
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x += 1;
if x == 1 {
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break;
}
}
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}
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fn test3() {
let mut x = 0;
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loop {
// never loops
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x += 1;
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break;
}
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}
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fn test4() {
let mut x = 1;
loop {
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x += 1;
match x {
5 => return,
_ => (),
}
}
}
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fn test5() {
let i = 0;
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loop {
// never loops
while i == 0 {
// never loops
break;
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}
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return;
}
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}
fn test6() {
let mut x = 0;
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'outer: loop {
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x += 1;
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loop {
// never loops
if x == 5 {
break;
}
continue 'outer;
}
return;
}
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}
fn test7() {
let mut x = 0;
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loop {
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x += 1;
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match x {
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1 => continue,
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_ => (),
}
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return;
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}
}
fn test8() {
let mut x = 0;
loop {
x += 1;
match x {
5 => return,
_ => continue,
}
}
}
fn test9() {
let x = Some(1);
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while let Some(y) = x {
// never loops
return;
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}
}
fn test10() {
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for x in 0..10 {
// never loops
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match x {
1 => break,
_ => return,
}
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}
}
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fn test11<F: FnMut() -> i32>(mut f: F) {
loop {
return match f() {
1 => continue,
_ => (),
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};
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}
}
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pub fn test12(a: bool, b: bool) {
'label: loop {
loop {
if a {
continue 'label;
}
if b {
break;
}
}
break;
}
}
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pub fn test13() {
let mut a = true;
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loop {
// infinite loop
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while a {
if true {
a = false;
continue;
}
return;
}
}
}
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pub fn test14() {
let mut a = true;
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'outer: while a {
// never loops
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while a {
if a {
a = false;
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continue;
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}
}
break 'outer;
}
}
// Issue #1991: the outer loop should not warn.
pub fn test15() {
'label: loop {
while false {
break 'label;
}
}
}
// Issue #4058: `continue` in `break` expression
pub fn test16() {
let mut n = 1;
loop {
break if n != 5 {
n += 1;
continue;
};
}
}
// Issue #9001: `continue` in struct expression fields
pub fn test17() {
struct Foo {
f: (),
}
let mut n = 0;
let _ = loop {
break Foo {
f: if n < 5 {
n += 1;
continue;
},
};
};
}
// Issue #9356: `continue` in else branch of let..else
pub fn test18() {
let x = Some(0);
let y = 0;
// might loop
let _ = loop {
let Some(x) = x else {
if y > 0 {
continue;
} else {
return;
}
};
break x;
};
// never loops
let _ = loop {
let Some(x) = x else {
return;
};
break x;
};
}
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fn main() {
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test1();
test2();
test3();
test4();
test5();
test6();
test7();
test8();
test9();
test10();
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test11(|| 0);
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test12(true, false);
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test13();
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test14();
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}