rust-clippy/tests/ui/float_cmp_const.rs

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// does not test any rustfixable lints
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#![warn(clippy::float_cmp_const)]
#![allow(clippy::float_cmp)]
#![allow(unused, clippy::no_effect, clippy::unnecessary_operation)]
const ONE: f32 = 1.0;
const TWO: f32 = 2.0;
fn eq_one(x: f32) -> bool {
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if x.is_nan() {
false
} else {
x == ONE
} // no error, inside "eq" fn
}
fn main() {
// has errors
1f32 == ONE;
TWO == ONE;
TWO != ONE;
ONE + ONE == TWO;
let x = 1;
x as f32 == ONE;
let v = 0.9;
v == ONE;
v != ONE;
// no errors, lower than or greater than comparisons
v < ONE;
v > ONE;
v <= ONE;
v >= ONE;
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// no errors, zero and infinity values
ONE != 0f32;
TWO == 0f32;
ONE != ::std::f32::INFINITY;
ONE == ::std::f32::NEG_INFINITY;
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// no errors, but will warn clippy::float_cmp if '#![allow(float_cmp)]' above is removed
let w = 1.1;
v == w;
v != w;
v == 1.0;
v != 1.0;
}