rust-clippy/clippy_lints/src/matches/match_same_arms.rs

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use clippy_utils::diagnostics::span_lint_and_then;
use clippy_utils::source::snippet;
use clippy_utils::{path_to_local, search_same, SpanlessEq, SpanlessHash};
use rustc_hir::{Arm, Expr, HirId, HirIdMap, HirIdSet, Pat, PatKind};
use rustc_lint::LateContext;
use std::collections::hash_map::Entry;
use super::MATCH_SAME_ARMS;
pub(crate) fn check<'tcx>(cx: &LateContext<'tcx>, arms: &'tcx [Arm<'_>]) {
let hash = |&(_, arm): &(usize, &Arm<'_>)| -> u64 {
let mut h = SpanlessHash::new(cx);
h.hash_expr(arm.body);
h.finish()
};
let eq = |&(lindex, lhs): &(usize, &Arm<'_>), &(rindex, rhs): &(usize, &Arm<'_>)| -> bool {
let min_index = usize::min(lindex, rindex);
let max_index = usize::max(lindex, rindex);
let mut local_map: HirIdMap<HirId> = HirIdMap::default();
let eq_fallback = |a: &Expr<'_>, b: &Expr<'_>| {
if_chain! {
if let Some(a_id) = path_to_local(a);
if let Some(b_id) = path_to_local(b);
let entry = match local_map.entry(a_id) {
Entry::Vacant(entry) => entry,
// check if using the same bindings as before
Entry::Occupied(entry) => return *entry.get() == b_id,
};
// the names technically don't have to match; this makes the lint more conservative
if cx.tcx.hir().name(a_id) == cx.tcx.hir().name(b_id);
if cx.typeck_results().expr_ty(a) == cx.typeck_results().expr_ty(b);
if pat_contains_local(lhs.pat, a_id);
if pat_contains_local(rhs.pat, b_id);
then {
entry.insert(b_id);
true
} else {
false
}
}
};
// Arms with a guard are ignored, those cant always be merged together
// This is also the case for arms in-between each there is an arm with a guard
(min_index..=max_index).all(|index| arms[index].guard.is_none())
&& SpanlessEq::new(cx)
.expr_fallback(eq_fallback)
.eq_expr(lhs.body, rhs.body)
// these checks could be removed to allow unused bindings
&& bindings_eq(lhs.pat, local_map.keys().copied().collect())
&& bindings_eq(rhs.pat, local_map.values().copied().collect())
};
let indexed_arms: Vec<(usize, &Arm<'_>)> = arms.iter().enumerate().collect();
for (&(_, i), &(_, j)) in search_same(&indexed_arms, hash, eq) {
span_lint_and_then(
cx,
MATCH_SAME_ARMS,
j.body.span,
"this `match` has identical arm bodies",
|diag| {
diag.span_note(i.body.span, "same as this");
// Note: this does not use `span_suggestion` on purpose:
// there is no clean way
// to remove the other arm. Building a span and suggest to replace it to ""
// makes an even more confusing error message. Also in order not to make up a
// span for the whole pattern, the suggestion is only shown when there is only
// one pattern. The user should know about `|` if they are already using it…
let lhs = snippet(cx, i.pat.span, "<pat1>");
let rhs = snippet(cx, j.pat.span, "<pat2>");
if let PatKind::Wild = j.pat.kind {
// if the last arm is _, then i could be integrated into _
// note that i.pat cannot be _, because that would mean that we're
// hiding all the subsequent arms, and rust won't compile
diag.span_note(
i.body.span,
&format!(
"`{}` has the same arm body as the `_` wildcard, consider removing it",
lhs
),
);
} else {
diag.span_help(i.pat.span, &format!("consider refactoring into `{} | {}`", lhs, rhs,))
.help("...or consider changing the match arm bodies");
}
},
);
}
}
fn pat_contains_local(pat: &Pat<'_>, id: HirId) -> bool {
let mut result = false;
pat.walk_short(|p| {
result |= matches!(p.kind, PatKind::Binding(_, binding_id, ..) if binding_id == id);
!result
});
result
}
/// Returns true if all the bindings in the `Pat` are in `ids` and vice versa
fn bindings_eq(pat: &Pat<'_>, mut ids: HirIdSet) -> bool {
let mut result = true;
pat.each_binding_or_first(&mut |_, id, _, _| result &= ids.remove(&id));
result && ids.is_empty()
}