rust-clippy/tests/ui/excessive_precision.stderr

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error: float has excessive precision
--> tests/ui/excessive_precision.rs:20:26
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LL | const BAD32_1: f32 = 0.123_456_789_f32;
| ^^^^^^^^^^^^^^^^^
|
= note: `-D clippy::excessive-precision` implied by `-D warnings`
= help: to override `-D warnings` add `#[allow(clippy::excessive_precision)]`
help: consider changing the type or truncating it to
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LL | const BAD32_1: f32 = 0.123_456_79_f32;
| ~~~~~~~~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:21:26
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LL | const BAD32_2: f32 = 0.123_456_789;
| ^^^^^^^^^^^^^
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LL | const BAD32_2: f32 = 0.123_456_79;
| ~~~~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:22:26
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LL | const BAD32_3: f32 = 0.100_000_000_000_1;
| ^^^^^^^^^^^^^^^^^^^
|
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LL | const BAD32_3: f32 = 0.1;
| ~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:23:29
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LL | const BAD32_EDGE: f32 = 1.000_000_9;
| ^^^^^^^^^^^
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LL | const BAD32_EDGE: f32 = 1.000_001;
| ~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:27:26
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LL | const BAD64_3: f64 = 0.100_000_000_000_000_000_1;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
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LL | const BAD64_3: f64 = 0.1;
| ~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:30:22
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LL | println!("{:?}", 8.888_888_888_888_888_888_888);
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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LL | println!("{:?}", 8.888_888_888_888_89);
| ~~~~~~~~~~~~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:41:22
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LL | let bad32: f32 = 1.123_456_789;
| ^^^^^^^^^^^^^
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LL | let bad32: f32 = 1.123_456_8;
| ~~~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:42:26
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LL | let bad32_suf: f32 = 1.123_456_789_f32;
| ^^^^^^^^^^^^^^^^^
|
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LL | let bad32_suf: f32 = 1.123_456_8_f32;
| ~~~~~~~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:43:21
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LL | let bad32_inf = 1.123_456_789_f32;
| ^^^^^^^^^^^^^^^^^
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LL | let bad32_inf = 1.123_456_8_f32;
| ~~~~~~~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:53:36
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LL | let bad_vec32: Vec<f32> = vec![0.123_456_789];
| ^^^^^^^^^^^^^
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LL | let bad_vec32: Vec<f32> = vec![0.123_456_79];
| ~~~~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:54:36
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LL | let bad_vec64: Vec<f64> = vec![0.123_456_789_123_456_789];
| ^^^^^^^^^^^^^^^^^^^^^^^^^
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LL | let bad_vec64: Vec<f64> = vec![0.123_456_789_123_456_78];
| ~~~~~~~~~~~~~~~~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:58:24
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LL | let bad_e32: f32 = 1.123_456_788_888e-10;
| ^^^^^^^^^^^^^^^^^^^^^
|
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LL | let bad_e32: f32 = 1.123_456_8e-10;
| ~~~~~~~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:61:27
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LL | let bad_bige32: f32 = 1.123_456_788_888E-10;
| ^^^^^^^^^^^^^^^^^^^^^
|
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LL | let bad_bige32: f32 = 1.123_456_8E-10;
| ~~~~~~~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:70:13
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LL | let _ = 2.225_073_858_507_201_1e-308_f64;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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LL | let _ = 2.225_073_858_507_201e-308_f64;
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:73:13
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LL | let _ = 1.000_000_000_000_001e-324_f64;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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LL | let _ = 0_f64;
| ~~~~~
error: float has excessive precision
--> tests/ui/excessive_precision.rs:83:20
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LL | const _: f64 = 3.0000000000000000e+00;
| ^^^^^^^^^^^^^^^^^^^^^^
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LL | const _: f64 = 3.0;
| ~~~
error: aborting due to 16 previous errors