rust-clippy/tests/ui/match_result_ok.fixed

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//@run-rustfix
#![warn(clippy::match_result_ok)]
#![allow(dead_code)]
#![allow(clippy::boxed_local, clippy::uninlined_format_args)]
// Checking `if` cases
fn str_to_int(x: &str) -> i32 {
if let Ok(y) = x.parse() { y } else { 0 }
}
fn str_to_int_ok(x: &str) -> i32 {
if let Ok(y) = x.parse() { y } else { 0 }
}
#[rustfmt::skip]
fn strange_some_no_else(x: &str) -> i32 {
{
if let Ok(y) = x . parse() {
return y;
};
0
}
}
// Checking `while` cases
struct Wat {
counter: i32,
}
impl Wat {
fn next(&mut self) -> Result<i32, &str> {
self.counter += 1;
if self.counter < 5 {
Ok(self.counter)
} else {
Err("Oh no")
}
}
}
fn base_1(x: i32) {
let mut wat = Wat { counter: x };
while let Ok(a) = wat.next() {
println!("{}", a);
}
}
fn base_2(x: i32) {
let mut wat = Wat { counter: x };
while let Ok(a) = wat.next() {
println!("{}", a);
}
}
fn base_3(test_func: Box<Result<i32, &str>>) {
// Expected to stay as is
while let Some(_b) = test_func.ok() {}
}
fn main() {}