rust-clippy/tests/ui/shadow.rs

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#![warn(clippy::shadow_same, clippy::shadow_reuse, clippy::shadow_unrelated)]
#![allow(clippy::let_unit_value)]
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fn shadow_same() {
let x = 1;
let x = x;
let mut x = &x;
let x = &mut x;
let x = *x;
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}
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fn shadow_reuse() -> Option<()> {
let x = ([[0]], ());
let x = x.0;
let x = x[0];
let [x] = x;
let x = Some(x);
let x = foo(x);
let x = || x;
let x = Some(1).map(|_| x)?;
let y = 1;
let y = match y {
1 => 2,
_ => 3,
};
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None
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}
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fn shadow_unrelated() {
let x = 1;
let x = 2;
}
fn syntax() {
fn f(x: u32) {
let x = 1;
}
let x = 1;
match Some(1) {
Some(1) => {},
Some(x) => {
let x = 1;
},
_ => {},
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}
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if let Some(x) = Some(1) {}
while let Some(x) = Some(1) {}
let _ = |[x]: [u32; 1]| {
let x = 1;
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};
let y = Some(1);
if let Some(y) = y {}
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}
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fn negative() {
match Some(1) {
Some(x) if x == 1 => {},
Some(x) => {},
None => {},
}
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match [None, Some(1)] {
[Some(x), None] | [None, Some(x)] => {},
_ => {},
}
if let Some(x) = Some(1) {
let y = 1;
} else {
let x = 1;
let y = 1;
}
let x = 1;
#[allow(clippy::shadow_unrelated)]
let x = 1;
}
fn foo<T>(_: T) {}
fn question_mark() -> Option<()> {
let val = 1;
// `?` expands with a `val` binding
None?;
None
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}
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pub async fn foo1(_a: i32) {}
pub async fn foo2(_a: i32, _b: i64) {
let _b = _a;
}
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fn ice_8748() {
let _ = [0; {
let x = 1;
if let Some(x) = Some(1) { x } else { 1 }
}];
}
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fn main() {}