rust-clippy/tests/ui/vec_init_then_push.rs

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#![allow(unused_variables)]
#![warn(clippy::vec_init_then_push)]
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//@no-rustfix
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fn main() {
let mut def_err: Vec<u32> = Default::default();
//~^ ERROR: calls to `push` immediately after creation
//~| NOTE: `-D clippy::vec-init-then-push` implied by `-D warnings`
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def_err.push(0);
let mut new_err = Vec::<u32>::new();
//~^ ERROR: calls to `push` immediately after creation
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new_err.push(1);
let mut cap_err = Vec::with_capacity(2);
//~^ ERROR: calls to `push` immediately after creation
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cap_err.push(0);
cap_err.push(1);
cap_err.push(2);
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if true {
// don't include this one
cap_err.push(3);
}
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let mut cap_ok = Vec::with_capacity(10);
cap_ok.push(0);
new_err = Vec::new();
//~^ ERROR: calls to `push` immediately after creation
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new_err.push(0);
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let mut vec = Vec::new();
// control flow at block final expression
if true {
// no lint
vec.push(1);
}
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let mut vec = Vec::with_capacity(5);
vec.push(1);
vec.push(2);
vec.push(3);
vec.push(4);
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}
pub fn no_lint() -> Vec<i32> {
let mut p = Some(1);
let mut vec = Vec::new();
loop {
match p {
None => return vec,
Some(i) => {
vec.push(i);
p = None;
},
}
}
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}
fn _from_iter(items: impl Iterator<Item = u32>) -> Vec<u32> {
let mut v = Vec::new();
v.push(0);
v.push(1);
v.extend(items);
v
}
fn _cond_push(x: bool) -> Vec<u32> {
let mut v = Vec::new();
v.push(0);
if x {
v.push(1);
}
v.push(2);
v
}
fn _push_then_edit(x: u32) -> Vec<u32> {
let mut v = Vec::new();
//~^ ERROR: calls to `push` immediately after creation
v.push(x);
v.push(1);
v[0] = v[1] + 5;
v
}
fn _cond_push_with_large_start(x: bool) -> Vec<u32> {
let mut v = Vec::new();
//~^ ERROR: calls to `push` immediately after creation
v.push(0);
v.push(1);
v.push(0);
v.push(1);
v.push(0);
v.push(0);
v.push(1);
v.push(0);
if x {
v.push(1);
}
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let mut v2 = Vec::new();
//~^ ERROR: calls to `push` immediately after creation
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v2.push(0);
v2.push(1);
v2.push(0);
v2.push(1);
v2.push(0);
v2.push(0);
v2.push(1);
v2.push(0);
v2.extend(&v);
v2
}
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fn f() {
let mut v = Vec::new();
//~^ ERROR: calls to `push` immediately after creation
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v.push((0i32, 0i32));
let y = v[0].0.abs();
}