rust-analyzer/editors/code/src/tasks.ts
2024-07-16 13:48:14 +02:00

140 lines
4.7 KiB
TypeScript

import * as vscode from "vscode";
import type { Config } from "./config";
import * as toolchain from "./toolchain";
// This ends up as the `type` key in tasks.json. RLS also uses `cargo` and
// our configuration should be compatible with it so use the same key.
export const CARGO_TASK_TYPE = "cargo";
export const SHELL_TASK_TYPE = "shell";
export const RUST_TASK_SOURCE = "rust";
export type TaskDefinition = vscode.TaskDefinition & {
readonly type: typeof CARGO_TASK_TYPE | typeof SHELL_TASK_TYPE;
args?: string[];
command: string;
};
export type CargoTaskDefinition = {
env?: Record<string, string>;
type: typeof CARGO_TASK_TYPE;
} & TaskDefinition;
function isCargoTask(definition: vscode.TaskDefinition): definition is CargoTaskDefinition {
return definition.type === CARGO_TASK_TYPE;
}
class RustTaskProvider implements vscode.TaskProvider {
private readonly config: Config;
constructor(config: Config) {
this.config = config;
}
async provideTasks(): Promise<vscode.Task[]> {
if (!vscode.workspace.workspaceFolders) {
return [];
}
// Detect Rust tasks. Currently we do not do any actual detection
// of tasks (e.g. aliases in .cargo/config) and just return a fixed
// set of tasks that always exist. These tasks cannot be removed in
// tasks.json - only tweaked.
const defs = [
{ command: "build", group: vscode.TaskGroup.Build },
{ command: "check", group: vscode.TaskGroup.Build },
{ command: "clippy", group: vscode.TaskGroup.Build },
{ command: "test", group: vscode.TaskGroup.Test },
{ command: "clean", group: vscode.TaskGroup.Clean },
{ command: "run", group: undefined },
];
// FIXME: The server should provide this
const cargo = await toolchain.cargoPath();
const tasks: vscode.Task[] = [];
for (const workspaceTarget of vscode.workspace.workspaceFolders) {
for (const def of defs) {
const definition = {
command: def.command,
type: CARGO_TASK_TYPE,
} as const;
const exec = await targetToExecution(definition, {}, cargo);
const vscodeTask = await buildRustTask(
workspaceTarget,
definition,
`cargo ${def.command}`,
this.config.problemMatcher,
exec,
);
vscodeTask.group = def.group;
tasks.push(vscodeTask);
}
}
return tasks;
}
async resolveTask(task: vscode.Task): Promise<vscode.Task | undefined> {
// VSCode calls this for every cargo task in the user's tasks.json,
// we need to inform VSCode how to execute that command by creating
// a ShellExecution for it.
if (isCargoTask(task.definition)) {
const exec = await targetToExecution(task.definition, { env: task.definition.env });
return buildRustTask(
task.scope,
task.definition,
task.name,
task.problemMatchers,
exec,
);
}
return undefined;
}
}
export async function buildRustTask(
scope: vscode.WorkspaceFolder | vscode.TaskScope | undefined,
definition: TaskDefinition,
name: string,
problemMatcher: string[],
exec: vscode.ProcessExecution | vscode.ShellExecution,
): Promise<vscode.Task> {
return new vscode.Task(
definition,
// scope can sometimes be undefined. in these situations we default to the workspace taskscope as
// recommended by the official docs: https://code.visualstudio.com/api/extension-guides/task-provider#task-provider)
scope ?? vscode.TaskScope.Workspace,
name,
RUST_TASK_SOURCE,
exec,
problemMatcher,
);
}
export async function targetToExecution(
definition: TaskDefinition,
options?: {
env?: { [key: string]: string };
cwd?: string;
},
cargo?: string,
): Promise<vscode.ProcessExecution | vscode.ShellExecution> {
let command, args;
if (isCargoTask(definition)) {
// FIXME: The server should provide cargo
command = cargo || (await toolchain.cargoPath(options?.env));
args = [definition.command].concat(definition.args || []);
} else {
command = definition.command;
args = definition.args || [];
}
return new vscode.ProcessExecution(command, args, options);
}
export function activateTaskProvider(config: Config): vscode.Disposable {
const provider = new RustTaskProvider(config);
return vscode.tasks.registerTaskProvider(CARGO_TASK_TYPE, provider);
}