mirror of
https://github.com/rust-lang/rust-analyzer
synced 2025-01-07 10:48:49 +00:00
229 lines
8.2 KiB
Rust
229 lines
8.2 KiB
Rust
//! A language server scaffold, exposing a synchronous crossbeam-channel based API.
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//! This crate handles protocol handshaking and parsing messages, while you
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//! control the message dispatch loop yourself.
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//!
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//! Run with `RUST_LOG=lsp_server=debug` to see all the messages.
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mod msg;
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mod stdio;
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mod error;
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mod socket;
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mod req_queue;
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use std::{
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io,
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net::{TcpListener, TcpStream, ToSocketAddrs},
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};
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use crossbeam_channel::{Receiver, Sender};
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pub use crate::{
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error::{ExtractError, ProtocolError},
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msg::{ErrorCode, Message, Notification, Request, RequestId, Response, ResponseError},
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req_queue::{Incoming, Outgoing, ReqQueue},
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stdio::IoThreads,
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};
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/// Connection is just a pair of channels of LSP messages.
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pub struct Connection {
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pub sender: Sender<Message>,
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pub receiver: Receiver<Message>,
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}
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impl Connection {
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/// Create connection over standard in/standard out.
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///
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/// Use this to create a real language server.
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pub fn stdio() -> (Connection, IoThreads) {
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let (sender, receiver, io_threads) = stdio::stdio_transport();
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(Connection { sender, receiver }, io_threads)
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}
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/// Open a connection over tcp.
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/// This call blocks until a connection is established.
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///
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/// Use this to create a real language server.
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pub fn connect<A: ToSocketAddrs>(addr: A) -> io::Result<(Connection, IoThreads)> {
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let stream = TcpStream::connect(addr)?;
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let (sender, receiver, io_threads) = socket::socket_transport(stream);
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Ok((Connection { sender, receiver }, io_threads))
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}
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/// Listen for a connection over tcp.
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/// This call blocks until a connection is established.
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///
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/// Use this to create a real language server.
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pub fn listen<A: ToSocketAddrs>(addr: A) -> io::Result<(Connection, IoThreads)> {
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let listener = TcpListener::bind(addr)?;
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let (stream, _) = listener.accept()?;
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let (sender, receiver, io_threads) = socket::socket_transport(stream);
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Ok((Connection { sender, receiver }, io_threads))
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}
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/// Creates a pair of connected connections.
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///
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/// Use this for testing.
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pub fn memory() -> (Connection, Connection) {
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let (s1, r1) = crossbeam_channel::unbounded();
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let (s2, r2) = crossbeam_channel::unbounded();
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(Connection { sender: s1, receiver: r2 }, Connection { sender: s2, receiver: r1 })
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}
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/// Starts the initialization process by waiting for an initialize
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/// request from the client. Use this for more advanced customization than
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/// `initialize` can provide.
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///
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/// Returns the request id and serialized `InitializeParams` from the client.
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///
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/// # Example
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///
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/// ```no_run
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/// use std::error::Error;
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/// use lsp_types::{ClientCapabilities, InitializeParams, ServerCapabilities};
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///
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/// use lsp_server::{Connection, Message, Request, RequestId, Response};
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///
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/// fn main() -> Result<(), Box<dyn Error + Sync + Send>> {
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/// // Create the transport. Includes the stdio (stdin and stdout) versions but this could
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/// // also be implemented to use sockets or HTTP.
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/// let (connection, io_threads) = Connection::stdio();
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///
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/// // Run the server
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/// let (id, params) = connection.initialize_start()?;
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///
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/// let init_params: InitializeParams = serde_json::from_value(params).unwrap();
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/// let client_capabilities: ClientCapabilities = init_params.capabilities;
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/// let server_capabilities = ServerCapabilities::default();
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///
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/// let initialize_data = serde_json::json!({
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/// "capabilities": server_capabilities,
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/// "serverInfo": {
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/// "name": "lsp-server-test",
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/// "version": "0.1"
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/// }
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/// });
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///
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/// connection.initialize_finish(id, initialize_data)?;
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///
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/// // ... Run main loop ...
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///
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/// Ok(())
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/// }
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/// ```
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pub fn initialize_start(&self) -> Result<(RequestId, serde_json::Value), ProtocolError> {
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loop {
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match self.receiver.recv() {
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Ok(Message::Request(req)) if req.is_initialize() => {
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return Ok((req.id, req.params))
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}
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// Respond to non-initialize requests with ServerNotInitialized
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Ok(Message::Request(req)) => {
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let resp = Response::new_err(
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req.id.clone(),
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ErrorCode::ServerNotInitialized as i32,
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format!("expected initialize request, got {:?}", req),
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);
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self.sender.send(resp.into()).unwrap();
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}
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Ok(msg) => {
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return Err(ProtocolError(format!(
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"expected initialize request, got {:?}",
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msg
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)))
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}
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Err(e) => {
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return Err(ProtocolError(format!(
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"expected initialize request, got error: {}",
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e
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)))
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}
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};
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}
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}
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/// Finishes the initialization process by sending an `InitializeResult` to the client
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pub fn initialize_finish(
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&self,
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initialize_id: RequestId,
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initialize_result: serde_json::Value,
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) -> Result<(), ProtocolError> {
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let resp = Response::new_ok(initialize_id, initialize_result);
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self.sender.send(resp.into()).unwrap();
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match &self.receiver.recv() {
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Ok(Message::Notification(n)) if n.is_initialized() => (),
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Ok(msg) => {
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return Err(ProtocolError(format!(
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"expected Message::Notification, got: {:?}",
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msg,
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)))
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}
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Err(e) => {
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return Err(ProtocolError(format!(
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"expected initialized notification, got error: {}",
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e,
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)))
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}
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}
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Ok(())
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}
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/// Initialize the connection. Sends the server capabilities
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/// to the client and returns the serialized client capabilities
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/// on success. If more fine-grained initialization is required use
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/// `initialize_start`/`initialize_finish`.
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///
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/// # Example
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///
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/// ```no_run
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/// use std::error::Error;
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/// use lsp_types::ServerCapabilities;
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///
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/// use lsp_server::{Connection, Message, Request, RequestId, Response};
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///
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/// fn main() -> Result<(), Box<dyn Error + Sync + Send>> {
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/// // Create the transport. Includes the stdio (stdin and stdout) versions but this could
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/// // also be implemented to use sockets or HTTP.
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/// let (connection, io_threads) = Connection::stdio();
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///
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/// // Run the server
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/// let server_capabilities = serde_json::to_value(&ServerCapabilities::default()).unwrap();
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/// let initialization_params = connection.initialize(server_capabilities)?;
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///
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/// // ... Run main loop ...
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///
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/// Ok(())
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/// }
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/// ```
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pub fn initialize(
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&self,
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server_capabilities: serde_json::Value,
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) -> Result<serde_json::Value, ProtocolError> {
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let (id, params) = self.initialize_start()?;
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let initialize_data = serde_json::json!({
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"capabilities": server_capabilities,
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});
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self.initialize_finish(id, initialize_data)?;
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Ok(params)
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}
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/// If `req` is `Shutdown`, respond to it and return `true`, otherwise return `false`
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pub fn handle_shutdown(&self, req: &Request) -> Result<bool, ProtocolError> {
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if !req.is_shutdown() {
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return Ok(false);
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}
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let resp = Response::new_ok(req.id.clone(), ());
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let _ = self.sender.send(resp.into());
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match &self.receiver.recv_timeout(std::time::Duration::from_secs(30)) {
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Ok(Message::Notification(n)) if n.is_exit() => (),
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Ok(msg) => {
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return Err(ProtocolError(format!("unexpected message during shutdown: {:?}", msg)))
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}
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Err(e) => {
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return Err(ProtocolError(format!("unexpected error during shutdown: {}", e)))
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}
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}
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Ok(true)
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}
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}
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