mirror of
https://github.com/rust-lang/rust-analyzer
synced 2024-12-28 14:03:35 +00:00
e75bd2e00f
internal: Performance optimizations - Use `Command::arg` directly - Avoid the overhead of the `select!` macro when possible - Use `select_biased!`
357 lines
14 KiB
Rust
357 lines
14 KiB
Rust
//! An implementation of `loader::Handle`, based on `walkdir` and `notify`.
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//!
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//! The file watching bits here are untested and quite probably buggy. For this
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//! reason, by default we don't watch files and rely on editor's file watching
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//! capabilities.
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//!
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//! Hopefully, one day a reliable file watching/walking crate appears on
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//! crates.io, and we can reduce this to trivial glue code.
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use std::{
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fs,
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path::{Component, Path},
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sync::atomic::AtomicUsize,
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};
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use crossbeam_channel::{select, unbounded, Receiver, Sender};
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use notify::{Config, EventKind, RecommendedWatcher, RecursiveMode, Watcher};
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use paths::{AbsPath, AbsPathBuf, Utf8PathBuf};
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use rayon::iter::{IndexedParallelIterator as _, IntoParallelIterator as _, ParallelIterator};
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use rustc_hash::FxHashSet;
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use vfs::loader::{self, LoadingProgress};
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use walkdir::WalkDir;
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#[derive(Debug)]
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pub struct NotifyHandle {
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// Relative order of fields below is significant.
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sender: Sender<Message>,
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_thread: stdx::thread::JoinHandle,
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}
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#[derive(Debug)]
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enum Message {
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Config(loader::Config),
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Invalidate(AbsPathBuf),
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}
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impl loader::Handle for NotifyHandle {
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fn spawn(sender: loader::Sender) -> NotifyHandle {
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let actor = NotifyActor::new(sender);
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let (sender, receiver) = unbounded::<Message>();
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let thread = stdx::thread::Builder::new(stdx::thread::ThreadIntent::Worker)
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.name("VfsLoader".to_owned())
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.spawn(move || actor.run(receiver))
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.expect("failed to spawn thread");
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NotifyHandle { sender, _thread: thread }
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}
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fn set_config(&mut self, config: loader::Config) {
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self.sender.send(Message::Config(config)).unwrap();
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}
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fn invalidate(&mut self, path: AbsPathBuf) {
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self.sender.send(Message::Invalidate(path)).unwrap();
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}
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fn load_sync(&mut self, path: &AbsPath) -> Option<Vec<u8>> {
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read(path)
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}
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}
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type NotifyEvent = notify::Result<notify::Event>;
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struct NotifyActor {
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sender: loader::Sender,
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watched_file_entries: FxHashSet<AbsPathBuf>,
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watched_dir_entries: Vec<loader::Directories>,
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// Drop order is significant.
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watcher: Option<(RecommendedWatcher, Receiver<NotifyEvent>)>,
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}
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#[derive(Debug)]
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enum Event {
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Message(Message),
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NotifyEvent(NotifyEvent),
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}
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impl NotifyActor {
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fn new(sender: loader::Sender) -> NotifyActor {
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NotifyActor {
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sender,
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watched_dir_entries: Vec::new(),
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watched_file_entries: FxHashSet::default(),
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watcher: None,
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}
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}
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fn next_event(&self, receiver: &Receiver<Message>) -> Option<Event> {
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let Some((_, watcher_receiver)) = &self.watcher else {
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return receiver.recv().ok().map(Event::Message);
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};
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select! {
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recv(receiver) -> it => it.ok().map(Event::Message),
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recv(watcher_receiver) -> it => Some(Event::NotifyEvent(it.unwrap())),
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}
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}
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fn run(mut self, inbox: Receiver<Message>) {
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while let Some(event) = self.next_event(&inbox) {
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tracing::debug!(?event, "vfs-notify event");
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match event {
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Event::Message(msg) => match msg {
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Message::Config(config) => {
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self.watcher = None;
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if !config.watch.is_empty() {
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let (watcher_sender, watcher_receiver) = unbounded();
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let watcher = log_notify_error(RecommendedWatcher::new(
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move |event| {
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// we don't care about the error. If sending fails that usually
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// means we were dropped, so unwrapping will just add to the
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// panic noise.
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_ = watcher_sender.send(event);
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},
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Config::default(),
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));
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self.watcher = watcher.map(|it| (it, watcher_receiver));
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}
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let config_version = config.version;
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let n_total = config.load.len();
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self.watched_dir_entries.clear();
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self.watched_file_entries.clear();
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self.send(loader::Message::Progress {
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n_total,
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n_done: LoadingProgress::Started,
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config_version,
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dir: None,
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});
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let (entry_tx, entry_rx) = unbounded();
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let (watch_tx, watch_rx) = unbounded();
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let processed = AtomicUsize::new(0);
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config.load.into_par_iter().enumerate().for_each(|(i, entry)| {
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let do_watch = config.watch.contains(&i);
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if do_watch {
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_ = entry_tx.send(entry.clone());
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}
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let files = Self::load_entry(
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|f| _ = watch_tx.send(f.to_owned()),
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entry,
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do_watch,
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|file| {
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self.send(loader::Message::Progress {
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n_total,
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n_done: LoadingProgress::Progress(
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processed.load(std::sync::atomic::Ordering::Relaxed),
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),
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dir: Some(file),
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config_version,
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});
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},
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);
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self.send(loader::Message::Loaded { files });
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self.send(loader::Message::Progress {
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n_total,
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n_done: LoadingProgress::Progress(
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processed.fetch_add(1, std::sync::atomic::Ordering::AcqRel) + 1,
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),
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config_version,
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dir: None,
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});
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});
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drop(watch_tx);
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for path in watch_rx {
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self.watch(&path);
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}
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drop(entry_tx);
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for entry in entry_rx {
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match entry {
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loader::Entry::Files(files) => {
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self.watched_file_entries.extend(files)
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}
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loader::Entry::Directories(dir) => {
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self.watched_dir_entries.push(dir)
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}
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}
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}
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self.send(loader::Message::Progress {
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n_total,
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n_done: LoadingProgress::Finished,
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config_version,
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dir: None,
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});
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}
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Message::Invalidate(path) => {
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let contents = read(path.as_path());
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let files = vec![(path, contents)];
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self.send(loader::Message::Changed { files });
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}
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},
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Event::NotifyEvent(event) => {
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if let Some(event) = log_notify_error(event) {
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if let EventKind::Create(_) | EventKind::Modify(_) | EventKind::Remove(_) =
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event.kind
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{
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let files = event
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.paths
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.into_iter()
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.filter_map(|path| {
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Some(
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AbsPathBuf::try_from(
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Utf8PathBuf::from_path_buf(path).ok()?,
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)
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.expect("path is absolute"),
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)
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})
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.filter_map(|path| -> Option<(AbsPathBuf, Option<Vec<u8>>)> {
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let meta = fs::metadata(&path).ok()?;
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if meta.file_type().is_dir()
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&& self
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.watched_dir_entries
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.iter()
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.any(|dir| dir.contains_dir(&path))
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{
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self.watch(path.as_ref());
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return None;
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}
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if !meta.file_type().is_file() {
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return None;
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}
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if !(self.watched_file_entries.contains(&path)
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|| self
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.watched_dir_entries
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.iter()
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.any(|dir| dir.contains_file(&path)))
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{
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return None;
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}
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let contents = read(&path);
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Some((path, contents))
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})
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.collect();
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self.send(loader::Message::Changed { files });
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}
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}
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}
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}
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}
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}
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fn load_entry(
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mut watch: impl FnMut(&Path),
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entry: loader::Entry,
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do_watch: bool,
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send_message: impl Fn(AbsPathBuf),
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) -> Vec<(AbsPathBuf, Option<Vec<u8>>)> {
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match entry {
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loader::Entry::Files(files) => files
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.into_iter()
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.map(|file| {
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if do_watch {
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watch(file.as_ref());
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}
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let contents = read(file.as_path());
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(file, contents)
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})
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.collect::<Vec<_>>(),
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loader::Entry::Directories(dirs) => {
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let mut res = Vec::new();
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for root in &dirs.include {
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send_message(root.clone());
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let walkdir =
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WalkDir::new(root).follow_links(true).into_iter().filter_entry(|entry| {
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if !entry.file_type().is_dir() {
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return true;
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}
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let path = entry.path();
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if path_might_be_cyclic(path) {
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return false;
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}
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root == path
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|| dirs.exclude.iter().chain(&dirs.include).all(|it| it != path)
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});
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let files = walkdir.filter_map(|it| it.ok()).filter_map(|entry| {
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let depth = entry.depth();
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let is_dir = entry.file_type().is_dir();
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let is_file = entry.file_type().is_file();
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let abs_path = AbsPathBuf::try_from(
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Utf8PathBuf::from_path_buf(entry.into_path()).ok()?,
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)
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.ok()?;
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if depth < 2 && is_dir {
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send_message(abs_path.clone());
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}
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if is_dir && do_watch {
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watch(abs_path.as_ref());
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}
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if !is_file {
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return None;
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}
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let ext = abs_path.extension().unwrap_or_default();
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if dirs.extensions.iter().all(|it| it.as_str() != ext) {
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return None;
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}
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Some(abs_path)
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});
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res.extend(files.map(|file| {
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let contents = read(file.as_path());
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(file, contents)
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}));
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}
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res
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}
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}
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}
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fn watch(&mut self, path: &Path) {
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if let Some((watcher, _)) = &mut self.watcher {
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log_notify_error(watcher.watch(path, RecursiveMode::NonRecursive));
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}
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}
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#[track_caller]
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fn send(&self, msg: loader::Message) {
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self.sender.send(msg).unwrap();
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}
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}
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fn read(path: &AbsPath) -> Option<Vec<u8>> {
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std::fs::read(path).ok()
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}
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fn log_notify_error<T>(res: notify::Result<T>) -> Option<T> {
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res.map_err(|err| tracing::warn!("notify error: {}", err)).ok()
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}
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/// Is `path` a symlink to a parent directory?
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///
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/// Including this path is guaranteed to cause an infinite loop. This
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/// heuristic is not sufficient to catch all symlink cycles (it's
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/// possible to construct cycle using two or more symlinks), but it
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/// catches common cases.
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fn path_might_be_cyclic(path: &Path) -> bool {
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let Ok(destination) = std::fs::read_link(path) else {
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return false;
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};
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// If the symlink is of the form "../..", it's a parent symlink.
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let is_relative_parent =
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destination.components().all(|c| matches!(c, Component::CurDir | Component::ParentDir));
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is_relative_parent || path.starts_with(destination)
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}
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