mirror of
https://github.com/rust-lang/rust-analyzer
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88 lines
2.7 KiB
Rust
88 lines
2.7 KiB
Rust
//! This modules defines type to represent changes to the source code, that flow
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//! from the server to the client.
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//!
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//! It can be viewed as a dual for `Change`.
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use std::{
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collections::hash_map::Entry,
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iter::{self, FromIterator},
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};
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use base_db::{AnchoredPathBuf, FileId};
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use rustc_hash::FxHashMap;
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use stdx::never;
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use text_edit::TextEdit;
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#[derive(Default, Debug, Clone)]
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pub struct SourceChange {
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pub source_file_edits: FxHashMap<FileId, TextEdit>,
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pub file_system_edits: Vec<FileSystemEdit>,
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pub is_snippet: bool,
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}
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impl SourceChange {
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/// Creates a new SourceChange with the given label
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/// from the edits.
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pub fn from_edits(
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source_file_edits: FxHashMap<FileId, TextEdit>,
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file_system_edits: Vec<FileSystemEdit>,
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) -> Self {
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SourceChange { source_file_edits, file_system_edits, is_snippet: false }
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}
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pub fn from_text_edit(file_id: FileId, edit: TextEdit) -> Self {
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SourceChange {
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source_file_edits: FxHashMap::from_iter(iter::once((file_id, edit))),
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..Default::default()
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}
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}
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/// Inserts a [`TextEdit`] for the given [`FileId`]. This properly handles merging existing
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/// edits for a file if some already exist.
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pub fn insert_source_edit(&mut self, file_id: FileId, edit: TextEdit) {
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match self.source_file_edits.entry(file_id) {
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Entry::Occupied(mut entry) => {
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never!(entry.get_mut().union(edit).is_err(), "overlapping edits for same file");
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}
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Entry::Vacant(entry) => {
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entry.insert(edit);
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}
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}
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}
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pub fn push_file_system_edit(&mut self, edit: FileSystemEdit) {
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self.file_system_edits.push(edit);
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}
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pub fn get_source_edit(&self, file_id: FileId) -> Option<&TextEdit> {
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self.source_file_edits.get(&file_id)
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}
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}
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impl Extend<(FileId, TextEdit)> for SourceChange {
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fn extend<T: IntoIterator<Item = (FileId, TextEdit)>>(&mut self, iter: T) {
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iter.into_iter().for_each(|(file_id, edit)| self.insert_source_edit(file_id, edit));
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}
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}
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impl From<FxHashMap<FileId, TextEdit>> for SourceChange {
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fn from(source_file_edits: FxHashMap<FileId, TextEdit>) -> SourceChange {
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SourceChange { source_file_edits, file_system_edits: Vec::new(), is_snippet: false }
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}
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}
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#[derive(Debug, Clone)]
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pub enum FileSystemEdit {
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CreateFile { dst: AnchoredPathBuf, initial_contents: String },
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MoveFile { src: FileId, dst: AnchoredPathBuf },
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}
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impl From<FileSystemEdit> for SourceChange {
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fn from(edit: FileSystemEdit) -> SourceChange {
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SourceChange {
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source_file_edits: Default::default(),
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file_system_edits: vec![edit],
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is_snippet: false,
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}
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}
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}
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