rust-analyzer/crates/ide_db/src/source_change.rs
2021-03-27 21:51:00 +01:00

88 lines
2.7 KiB
Rust

//! This modules defines type to represent changes to the source code, that flow
//! from the server to the client.
//!
//! It can be viewed as a dual for `Change`.
use std::{
collections::hash_map::Entry,
iter::{self, FromIterator},
};
use base_db::{AnchoredPathBuf, FileId};
use rustc_hash::FxHashMap;
use stdx::never;
use text_edit::TextEdit;
#[derive(Default, Debug, Clone)]
pub struct SourceChange {
pub source_file_edits: FxHashMap<FileId, TextEdit>,
pub file_system_edits: Vec<FileSystemEdit>,
pub is_snippet: bool,
}
impl SourceChange {
/// Creates a new SourceChange with the given label
/// from the edits.
pub fn from_edits(
source_file_edits: FxHashMap<FileId, TextEdit>,
file_system_edits: Vec<FileSystemEdit>,
) -> Self {
SourceChange { source_file_edits, file_system_edits, is_snippet: false }
}
pub fn from_text_edit(file_id: FileId, edit: TextEdit) -> Self {
SourceChange {
source_file_edits: FxHashMap::from_iter(iter::once((file_id, edit))),
..Default::default()
}
}
/// Inserts a [`TextEdit`] for the given [`FileId`]. This properly handles merging existing
/// edits for a file if some already exist.
pub fn insert_source_edit(&mut self, file_id: FileId, edit: TextEdit) {
match self.source_file_edits.entry(file_id) {
Entry::Occupied(mut entry) => {
never!(entry.get_mut().union(edit).is_err(), "overlapping edits for same file");
}
Entry::Vacant(entry) => {
entry.insert(edit);
}
}
}
pub fn push_file_system_edit(&mut self, edit: FileSystemEdit) {
self.file_system_edits.push(edit);
}
pub fn get_source_edit(&self, file_id: FileId) -> Option<&TextEdit> {
self.source_file_edits.get(&file_id)
}
}
impl Extend<(FileId, TextEdit)> for SourceChange {
fn extend<T: IntoIterator<Item = (FileId, TextEdit)>>(&mut self, iter: T) {
iter.into_iter().for_each(|(file_id, edit)| self.insert_source_edit(file_id, edit));
}
}
impl From<FxHashMap<FileId, TextEdit>> for SourceChange {
fn from(source_file_edits: FxHashMap<FileId, TextEdit>) -> SourceChange {
SourceChange { source_file_edits, file_system_edits: Vec::new(), is_snippet: false }
}
}
#[derive(Debug, Clone)]
pub enum FileSystemEdit {
CreateFile { dst: AnchoredPathBuf, initial_contents: String },
MoveFile { src: FileId, dst: AnchoredPathBuf },
}
impl From<FileSystemEdit> for SourceChange {
fn from(edit: FileSystemEdit) -> SourceChange {
SourceChange {
source_file_edits: Default::default(),
file_system_edits: vec![edit],
is_snippet: false,
}
}
}