Expand lint tables && make clippy happy 🎉
This PR expands the lint tables on `./Cargo.toml` and thereby makes `cargo clippy` exit successfully! 🎉Fixes#15918
## How?
In the beginning there are some warnings for rustc.
Next, and most importantly, there is the clippy lint table. There are a few sections in there.
First there are the lint groups.
Second there are all lints which are permanently allowed with the reasoning why they are allowed.
Third there is a huge list of temporarily allowed lints. They should be removed in the mid-term, but incur a substantial amount of work, therefore they are allowed for now and can be worked on bit by bit.
Fourth there are all lints which should warn.
Additionally there are a few allow statements in the code for lints which should be permanently allowed in this specific place, but not in the whole code base.
## Follow up work
- [ ] Run clippy in CI
- [ ] Remove tidy test (at least `@Veykril` wrote this in #15017)
- [ ] Work on temporarily allowed lints
internal: Record FnAbi
This unfortunately breaks our lub coercions, so will need to look into fixing that first, though I am not sure what is going wrong where...
Stubbed some stuff out for the time being.
`cargo clippy --fix`
This PR is the result of running `cargo clippy --fix && cargo fmt` in the root of the repository. I did not manually review all the changes, but just skimmed through a few of them. The tests still pass, so it seems fine.
Optimize large array creation in const-eval
This changes repeated memcpy's to a memset for the case that we're propagating a single byte into a region of memory. It also optimizes the element-by-element copies to have a tighter loop; I'm pretty sure the old code was actually doing a multiply within each loop iteration.
For an 8GB array (`static SLICE: [u8; SIZE] = [0u8; 1 << 33];`) this takes us from ~23 seconds to ~6 seconds locally, which is spent roughly 50/50 in (a) memset to zero and (b) memcpy of the original place into a new place, when popping stack frame. The latter seems hard to avoid but is a big memcpy (since we're copying the type rather than initializing a region, so it's pretty fast), and the first is as good as it's going to get without special casing constant-valued arrays.
Closes https://github.com/rust-lang/rust/issues/55795. (That issue's references to lint checking don't appear true anymore, but I think this closes that case as something that is slow due to *time* pretty fully. An 8GB array taking only 6 seconds feels reasonable enough to not merit further tracking).