This mainly aids in error recovery but also makes it a bit easier to handle lifetime resolution.
While doing so it also came apparent that we were not actually lowering lifetime outlives relationships within lifetime parameter declaration bounds, so this fixes that.
Implement diagnostics in all places left: generics (predicates, defaults, const params' types), fields, and type aliases.
Unfortunately this results in a 20mb addition in `analysis-stats .` due to many type methods returning an addition diagnostics result now (even if it's `None` in most cases). I'm not sure if this can be improved.
An alternative strategy that can prevent the memory usage growth is to never produce diagnostics in hir-ty methods. Instead, lower all types in the hir crate when computing diagnostics from scratch (with diagnostics this time). But this has two serious disadvantages:
1. This can cause code duplication (although it can probably be not that bad, it will still mean a lot more code).
2. I believe we eventually want to compute diagnostics for the *entire* workspace (either on-type or on-save or something alike), so users can know when they have diagnostics even in inactive files. Choosing this approach will mean we lose all precomputed salsa queries. For one file this is fine, for the whole workspace this will be very slow.
The diagnostic implemented is a simple one (E0109). It serves as a test for the new foundation.
This commit only implements diagnostics for type in bodies and body-carrying signatures; the next commit will include diagnostics in the rest of the things.
Also fix one weird bug that was detected when implementing this that caused `Fn::(A, B) -> C` (which is a valid, if bizarre, alternative syntax to `Fn(A, B) -> C` to lower incorrectly.
And also fix a maybe-bug where parentheses were sneaked into a code string needlessly; this was not detected until now because the parentheses were removed (by the make-AST family API), but with a change in this commit they are now inserted. So fix that too.
Most paths are types and therefore already are in the source map, but the trait in impl trait and in bounds are not.
We do this by storing them basically as `TypeRef`s. For convenience, I created a wrapper around `TypeRefId` called `PathId` that always stores a path, and implemented indexing from the types map to it.
Fortunately, this change impacts memory usage negligibly (adds 2mb to `analysis-stats .`, but that could be just fluff). Probably because there aren't that many trait bounds and impl traits, and this also shrinks `TypeBound` by 8 bytes.
I also added an accessor to `TypesSourceMap` to get the source code, which will be needed for diagnostics.
We add union fields access (in both expressions and patterns) and inline assembly.
That completes the unsafe check (there are some other unsafe things but they are unstable), and so also opens the door to reporting unused unsafe without annoying people about their not-unused unsafe blocks.
Only in calls, because to support them in bounds we need support from Chalk. However we don't yet report error from bounds anyway, so this is less severe.
The returned future is shown in its name within inlay hints instead of as a nicer `impl Future`, but that can wait for another PR.
Thanks to the observation (supported by counting) that the vast majority paths have neither generics no type anchors, and thanks to a new datastructure `ThinVecWithHeader` that is essentially `(T, Box<[U]>)` but with the size of a single pointer, we are able to reach this feat.
This (together with `ThinVecWithHeader`) makes the possibility to shrink `TypeRef`, because most types are paths.
So that given a `TypeRef` we will be able to trace it back to source code.
This is necessary to be able to provide diagnostics for lowering to chalk tys, since the input to that is `TypeRef`.
This means that `TypeRef`s now have an identity, which means storing them in arena and not interning them, which is an unfortunate (but necessary) loss but also a pretty massive change. Luckily, because of the separation layer we have for IDE and HIR, this change never crosses the IDE boundary.
E.g.:
```rust
let v;
macro_rules! m { () => { v }; }
```
This was an existing bug, but it was less severe because unless the variable was shadowed it would be correctly resolved. With hygiene however, without this fix the variable is never resolved.
Or macro_rules hygiene, or mixed site hygiene. In other words, hygiene for variables and labels but not items.
The realization that made me implement this was that while "full" hygiene (aka. def site hygiene) is really hard for us to implement, and will likely involve intrusive changes and performance losses, since every `Name` will have to carry hygiene, mixed site hygiene is very local: it applies only to bodies, and we very well can save it in a side map with minor losses.
This fixes one diagnostic in r-a that was about `izip!()` using hygiene (yay!) but it introduces a huge number of others, because of #18262. Up until now this issue wasn't a major problem because it only affected few cases, but with hygiene identifiers referred by macros like that are not resolved at all. The next commit will fix that.
And few more fixups.
I was worried this will lead to more memory usage since `ExprOrPatId` is double the size of `ExprId`, but this does not regress `analysis-stats .`. If this turns out to be a problem, we can easily use the high bit to encode this information.
Instead of lowering them to `<expr> = <expr>`, then hacking on-demand to resolve them, we lower them to `<pat> = <expr>`, and use the pattern infrastructure to handle them. It turns out, destructuring assignments are surprisingly similar to pattern bindings, and so only minor modifications are needed.
This fixes few bugs that arose because of the non-uniform handling (for example, MIR lowering not handling slice and record patterns, and closure capture calculation not handling destructuring assignments at all), and furthermore, guarantees we won't have such bugs in the future, since the programmer will always have to explicitly handle `Expr::Assignment`.
Tests don't pass yet; that's because the generated patterns do not exist in the source map. The next commit will fix that.
compiler: Adopt rust-analyzer impls for `LayoutCalculatorError`
We're about to massively churn the internals of `rustc_abi`. To minimize the immediate and future impact on rust-analyzer, as a subtree that depends on this crate, grow some API on `LayoutCalculatorError` that reflects their uses of it. This way we can nest the type in theirs, and they can just call functions on it without having to inspect and flatten-out its innards.