fix: panic when inlining callsites inside macros' parameters
Close#16660, #12429, #10695.
When `inline_into_callers` encounters callsites in macros parameters, it can lead to panics. Since there is no perfect way to handle macros, this PR directly filters out these cases.
`get_path_for_executable` will now first check `$CARGO_HOME` before falling back to searching `$PATH`.
rustup is the recommended way to manage rust toolchains, therefore should be picked before the
system toolchain.
fix: Recompiles due to RUSTC_BOOTSTRAP
Some packages (e.g. thiserror) force a recompile if the value of the `RUSTC_BOOTSTRAP` env var changes. RA sets the variable to 1 in order to enable rustc / cargo unstable options. This causes flapping recompiles when building outside of RA.
Fixes#15057
internal: Optimize salsa memory usage
Reduces memory on self by ~20mb for me, there is a few more mb to save here if we made LRU caching opt-in, as currently every entry in a memoized query will store an `AtomicUsize` for the LRU.
`cargo rustc -- <args>` first builds dependencies then calls `rustc <args>` for the current package. Here, we don't want to build dependencies, we just want to call `rustc --print`. An unstable `cargo rustc` `--print` command bypasses building dependencies first. This speeds up execution of this code path and ensures RA doesn't recompile dependencies with the `RUSTC_BOOTSRAP=1` env var flag set.
Note that we must pass `-Z unstable-options` twice, first to enable the `cargo` unstable `--print` flag, then later to enable the unstable `rustc` `target-spec-json` print request.
Some packages (e.g. thiserror) force a recompile if the value of the `RUSTC_BOOTSTRAP` env var changes. RA sets the variable to 1 in order to enable rustc / cargo unstable options it uses. This causes flapping recompiles when building outside of RA.
As of Cargo 1.75 the `--keep-going` flag is stable. This change uses the flag without `RUSTC_BOOTSTRAP` if the Cargo version is >= 1.75, and drops `--keep-going` otherwise. This fixes build script recompilation.
internal: Attempt to add a timeout to rustc-tests
Looks like some new test is stuck, this might help with figuring that out, though it unfortunately won't if its a chalk hang (which is the most likely)
fix: server hanging up on build script task
This should fix https://github.com/rust-lang/rust-analyzer/issues/16614, can't say for certain since it might be not 100% reproducible... We really need to replace the current workspace fetching logic, it is completely unreadable and incredibly difficult to follow. I don't really understand how the server even got to hang here honestly (I would expect it to loop re-fetching build scripts, but not hang).