Currently a method only has defaultness if it is a provided trait
method, but this will change when specialisation is available and may
need to become a concept known to hir.
I opted to go for a 'fewest changes' approach given specialisation is
still under development.
The previous version would have interpreted an empty token as
an abort of the dialog and would have not properly cleared the token.
This is now fixed by checking for `undefined` for a an abort and
by setting the token to `undefined` in order to clear it.
This change allows to use a authorization token provided by Github in
order to fetch metadata for a RA release. Using an authorization token
prevents to get rate-limited in environments where lots of RA users use
a shared client IP (e.g. behind a company NAT).
The auth token is stored in `ExtensionContext.globalState`.
As far as I could observe through testing with a local WSL2 environment
that state is synced between an extension installed locally and a remote
version.
The change provides no explicit command to query for an auth token.
However in case a download fails it will provide a retry option as well
as an option to enter the auth token. This should be more discoverable
for most users.
Closes#3688
5910: Fix some typos r=matklad a=SomeoneToIgnore
5912: Remove fixme from inlay_hints.ts r=matklad a=Veetaha
I have reevaluated the fixme and it doesn't seem necessary to pass an array of files
to the inlay hints request.
This will (a) make the request more compilcated (b), make us wait for
inlay hints for `all` active editors resolve at once before rendering and (c)
doesn't seem required because 99% of the time there is a single active editor
in the IDE
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Veetaha <veetaha2@gmail.com>
I have reevaluated the fixme and it doesn't seem necessary to pass an array of files
to the inlay hints request.
This will (a) make the request more compilcated (b), make us wait for
inlay hints for `all` active editors resolve at once before rendering and (c)
doesn't seem required because 99% of the time there is a single active editor
in the IDE
No we return ContentModified during the workspace loading. This signifies the language
client to retry the operation (i.e. the client will
continue polling the server while it returns ContentModified).
I believe that there might be cases of overly big projects where the backoff
logic we have setup in `sendRequestWithRetry` (which we use for inlay hints)
might bail too early (currently the largest retry standby time is 10 seconds).
However, I've tried on one of my project with 500+ dependencies and it is still enough.
5513: Try figure out correct workspace in vscode multi root workspace r=vsrs a=urbandove
the code to replace the root with the `${workspaceRoot}` arg breaks in multi root workspaces as it needs a qualifier `${workspaceRoot:workspaceName}`
This PR attempts to figure out the root workspace - and if it cant find it falls back to the first workspace
Co-authored-by: Urban Dove <urbandove80@gmail.com>
5480: Fix snippetTextEdits applying to other files r=matklad a=TimoFreiberg
Fixes#4551
`vscode.window.visibleTextEditors` only contains editors whose contents are being displayed at the moment, so the previous logic only worked if the other file for which a snippetTextEdit is being received was visible in a separate split.
I feel that this is a hacky approach, so feel free to reject it for something nicer :)
Co-authored-by: Timo Freiberg <timo.freiberg@gmail.com>
vscode.window.visibleTextEditors only contains editors whose contents
are being displayed at the moment, so the previous logic only worked if
the other file for which a snippetTextEdit is being received was visible
in a separate split.
Co-authored-by: bjorn3 <bjorn3@users.noreply.github.com>
Override miniz_oxide to build it with optimizations
Building this crate with optimizations decreases the gzipping
part of `cargo xtask dist` from `30-40s` down to `3s`,
the overhead for `rustc` to apply optimizations is miserable on this background