Add a new configuration settings to set env vars when running cargo, rustc, etc. commands: cargo.extraEnv and checkOnSave.extraEnv
It can be extremely useful to be able to set environment variables when rust-analyzer is running various cargo or rustc commands (such as `cargo check`, `cargo --print cfg` or `cargo metadata`): users may want to set custom `RUSTFLAGS`, change `PATH` to use a custom toolchain or set a different `CARGO_HOME`.
There is the existing `server.extraEnv` setting that allows env vars to be set when the rust-analyzer server is launched, but using this as the recommended mechanism to also configure cargo/rust has some drawbacks:
- It convolutes configuring the rust-analyzer server with configuring cargo/rustc (one may want to change the `PATH` for cargo/rustc without affecting the rust-analyzer server).
- The name `server.extraEnv` doesn't indicate that cargo/rustc will be affected but renaming it to `cargo.extraEnv` doesn't indicate that the rust-analyzer server would be affected.
- To make the setting useful, it needs to be dynamically reloaded without requiring that the entire extension is reloaded. It might be possible to do this, but it would require the client communicating to the server what the overwritten env vars were at first launch, which isn't easy to do.
This change adds two new configuration settings: `cargo.extraEnv` and `checkOnSave.extraEnv` that can be used to change the environment for the rust-analyzer server after launch (thus affecting any process that rust-analyzer invokes) and the `cargo check` command respectively. `cargo.extraEnv` supports dynamic changes by keeping track of the pre-change values of environment variables, thus it can undo changes made previously before applying the new configuration (and then requesting a workspace reload).
Allow configuration of annotation location.
I've added the ability to configure where lens annotations render relevant to the item they describe. Previously, these would render directly above the line the item is declared on. Now, there is the ability to render these annotations above the entire item (including doc comments, and attributes).
The names of the config options are up for debate, I did what seemed best to me but if anyone has better ideas let me know.
This is my first contribution so if I've missed anything please let me know.
Here's a preview of what the new option looks like:
<img width="577" alt="Screen Shot 2022-09-11 at 10 39 51 PM" src="https://user-images.githubusercontent.com/33100798/189570298-b4fcbf9c-ee49-4b79-aae6-1037ae4f26af.png">
closes https://github.com/rust-lang/rust-analyzer/issues/13218
Remove the toggleInlayHints command from VSCode
Inlay hints are no longer something specifc to r-a as it has been upstreamed into the LSP, we don't have a reason to give the config for this feature special treatment in regards to toggling. There are plenty of other options out there in the VSCode marketplace to create toggle commands/hotkeys for configurations in general which I believe we should nudge people towards instead.
Previously, annotations would only appear above the name of an item (function signature, struct declaration, etc).
Now, rust-analyzer can be configured to show annotations either above the name or above the whole item (including doc comments and attributes).
Inlay hints are no longer something specifc to r-a as it has been
upstreamed into the LSP, we don't have a reason to give the config
for this feature special treatment in regards to toggling. There are
plenty of other options out there in the VSCode marketplace to create
toggle commands/hotkeys for configurations in general which I believe
we should nudge people towards instead.
[Prettier][1] is an up-to date code formatter for JavaScript ecosystem.
For settings we rely on [EditorConfig][2] for things like tab style and
size (with added bonus that the code editor with an EditorConfig plugin
does some automated code formatting on file save for you). Unfortunately,
Prettier's Glob handling isn't great:
1. `*.{ts,js,json}` has no effect
2. Similarly, in a list of globs `*.ts,*.js,*.json` only the first glob
has an effect, the rest are ignored.
That's why the file looks the way it does.
The only other setting we change is line width. [Lukas][3] suggested we
use 100 instead of 80, because that's what Rustfmt is using.
[1]: https://prettier.io
[2]: https://editorconfig.org
[3]: https://github.com/Veykril
feat: Support variable substitution in VSCode settings
Currently support a subset of [variables provided by VSCode](https://code.visualstudio.com/docs/editor/variables-reference) in `server.extraEnv` section of Rust-Analyzer settings:
* `workspaceFolder`
* `workspaceFolderBasename`
* `cwd`
* `execPath`
* `pathSeparator`
Also, this PR adds support for general environment variables resolution. You can declare environment variables and reference them from other variables like this:
```JSON
"rust-analyzer.server.extraEnv": {
"RUSTFLAGS": "-L${env:OPEN_XR_SDK_PATH}",
"OPEN_XR_SDK_PATH": "${workspaceFolder}\\..\\OpenXR-SDK\\build\\src\\loader\\Release"
},
```
The order of variable declaration doesn't matter, you can reference variables before defining them. If the variable is not present in `extraEnv` section, VSCode will search for them in your environment. Missing variables will be replaced with empty string. Circular references won't be resolved and will be passed to rust-analyzer server process as is.
Closes#9626, but doesn't address use cases where people want to use values provided by `rustc` or `cargo`, such as `${targetTriple}` proposal #11649
Config revamp
Fixes https://github.com/rust-lang/rust-analyzer/issues/11790
Fixes https://github.com/rust-lang/rust-analyzer/issues/12115
This PR changes a lot of config names, and a few ones are being merged or split apart. The reason for this is that our configuration names currently are rather inconsistent and some where poorly chosen in regards to extensability. This PR plans to fix that.
We still allow the old config names by patching them to the new ones before deserializing to keep backwards compatability with other clients (the VSCode client will auto update the config) but ideally we will get rid of that layer in the future.
Here is a list of the changes:
These are simple renames `old_name | alias1 | alias2 ... -> new_name` (the vscode client will fix these up automagically):
```
assist_allowMergingIntoGlobImports -> imports_merge_glob
assist_exprFillDefault -> assist_expressionFillDefault
assist_importEnforceGranularity -> imports_granularity_enforce
assist_importGranularity | assist_importMergeBehavior | assist_importMergeBehaviour -> imports_granularity_group
assist_importGroup -> imports_group_enable
assist_importPrefix -> imports_prefix
cache_warmup -> primeCaches_enable
cargo_loadOutDirsFromCheck -> cargo_buildScripts_enable
cargo_runBuildScripts | cargo_runBuildScriptsCommand -> cargo_runBuildScripts_overrideCommand
cargo_useRustcWrapperForBuildScripts -> cargo_runBuildScripts_useRustcWrapper
completion_snippets -> completion_snippets_custom
diagnostics_enableExperimental -> diagnostics_experimental_enable
experimental_procAttrMacros -> procMacro_attributes_enable
highlighting_strings -> semanticHighlighting_strings_enable
highlightRelated_breakPoints -> semanticHighlighting_breakPoints_enable
highlightRelated_exitPoints -> semanticHighlighting_exitPoints_enable
highlightRelated_yieldPoints -> semanticHighlighting_yieldPoints_enable
highlightRelated_references -> semanticHighlighting_references_enable
hover_documentation -> hover_documentation_enable
hover_linksInHover | hoverActions_linksInHover -> hover_links_enable
hoverActions_debug -> hoverActions_debug_enable
hoverActions_enable -> hoverActions_enable_enable
hoverActions_gotoTypeDef -> hoverActions_gotoTypeDef_enable
hoverActions_implementations -> hoverActions_implementations_enable
hoverActions_references -> hoverActions_references_enable
hoverActions_run -> hoverActions_run_enable
inlayHints_chainingHints -> inlayHints_chainingHints_enable
inlayHints_closureReturnTypeHints -> inlayHints_closureReturnTypeHints_enable
inlayHints_hideNamedConstructorHints -> inlayHints_typeHints_hideNamedConstructorHints
inlayHints_parameterHints -> inlayHints_parameterHints_enable
inlayHints_reborrowHints -> inlayHints_reborrowHints_enable
inlayHints_typeHints -> inlayHints_typeHints_enable
lruCapacity -> lru_capacity
runnables_cargoExtraArgs -> runnables_extraArgs
runnables_overrideCargo -> runnables_command
rustcSource -> rustc_source
rustfmt_enableRangeFormatting -> rustfmt_rangeFormatting_enable
```
These are configs that have been merged or split apart, which have to be manually updated by the user:
```
callInfo_full -> signatureInfo_detail, signatureInfo_documentation_enable
cargo_allFeatures, cargo_features -> cargo_features
checkOnSave_allFeatures, checkOnSave_features -> checkOnSave_features
completion_addCallArgumentSnippets completion_addCallParenthesis -> completion_callable_snippets
```
feat: allow customizing the command for running build scripts
I have tested this locally and it fixed#9201 with some small changes on the compiler side with suggestions from https://github.com/rust-analyzer/rust-analyzer/issues/9201#issuecomment-1019554086.
I have also added an environment variable `IS_RA_BUILDSCRIPT_CHECK` for crates to detect that it is a check for buildscripts, and allows defaulting to bogus values for expected environment variables.
10802: Allow clients to configure the global workspace search limit r=Veykril a=knutwalker
Playing around with [helix](https://helix-editor.com) I realized that the global worksapce symbol search works different compared to vs-code.
Helix requires all possible symbols in one query and does no subsequent refinement searched.
This PR adds a configuration option to override the default search limit with the default being the currently hardocded value.
Helix users can increment this limit for their instance with a config like
```toml
[[language]]
name = "rust"
language-server = { command = "rust-analyzer" }
[language.config]
workspace = { symbol = { search = { limit = 65536 }}}
```
Other editors are not affected by this change.
Co-authored-by: Paul Horn <dev@knutwalker.engineer>
11445: Upstream inlay hints r=lnicola a=lnicola
Closes https://github.com/rust-analyzer/rust-analyzer/issues/2797
Closes https://github.com/rust-analyzer/rust-analyzer/issues/3394 (since now resolve the hints for the range given only, not for the whole document. We don't actually resolve anything due to [hard requirement](https://github.com/rust-analyzer/rust-analyzer/pull/11445#issuecomment-1035227434) on label being immutable. Any further heavy actions could go to the `resolve` method that's now available via the official Code API for hints)
Based on `@SomeoneToIgnore's` branch, with a couple of updates:
- I squashed, more or less successfully, the commits on that branch
- downloading the `.d.ts` no longer works, but you can get it manually from https://raw.githubusercontent.com/microsoft/vscode/release/1.64/src/vscode-dts/vscode.proposed.inlayHints.d.ts
- you might need to pass `--enable-proposed-api matklad.rust-analyzer`
- if I'm reading the definition right, `InlayHintKind` needs to be serialized as a number, not string
- this doesn't work anyway -- the client-side gets the hints, but they don't display
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Laurențiu Nicola <lnicola@dend.ro>
11281: ide: parallel prime caches r=jonas-schievink a=jhgg
cache priming goes brrrr... the successor to #10149
---
this PR implements a parallel cache priming strategy that uses a topological work queue to feed a pool of worker threads the crates to index in parallel.
## todo
- [x] should we keep the old prime caches?
- [x] we should use num_cpus to detect how many cpus to use to prime caches. should we also expose a config for # of worker CPU threads to use?
- [x] something is wonky with cancellation, need to figure it out before this can merge.
Co-authored-by: Jake Heinz <jh@discordapp.com>
11145: feat: add config to use reasonable default expression instead of todo! when filling missing fields r=Veykril a=bnjjj
Use `Default::default()` in struct fields when we ask to fill it instead of putting `todo!()` for every fields
before:
```rust
pub enum Other {
One,
Two,
}
pub struct Test {
text: String,
num: usize,
other: Other,
}
fn t_test() {
let test = Test {<|>};
}
```
after:
```rust
pub enum Other {
One,
Two,
}
pub struct Test {
text: String,
num: usize,
other: Other,
}
fn t_test() {
let test = Test {
text: String::new(),
num: 0,
other: todo!(),
};
}
```
Co-authored-by: Benjamin Coenen <5719034+bnjjj@users.noreply.github.com>
Co-authored-by: Coenen Benjamin <benjamin.coenen@hotmail.com>
By changing the scope of this configuration to `machine-overridible`,
this setting becomes fully local for the VS Code instance the user is
running.
Having this setting excluded from syncing should help avoid
inconveniences for users who have VS Code installed on two different
operating systems, where the paths to the language server binary would
very likely mismatch.
Some features of rust-analyzer requires support for custom commands on
the client side. Specifically, hover & code lens need this.
Stock LSP doesn't have a way for the server to know which client-side
commands are available. For that reason, we historically were just
sending the commands, not worrying whether the client supports then or
not.
That's not really great though, so in this PR we add infrastructure for
the client to explicitly opt-into custom commands, via `extensions`
field of the ClientCapabilities.
To preserve backwards compatability, if the client doesn't set the
field, we assume that it does support all custom commands. In the
future, we'll start treating that case as if the client doesn't support
commands.
So, if you maintain a rust-analyzer client and implement
`rust-analyzer/runSingle` and such, please also advertise this via a
capability.
I saw reference to globs in #7755, but it doesn't look like they're
actually supported, and I had to dig through the source to discover
that the folders are relative to the workspace root. Further digging
was required to get VS Code from hanging for long periods trying to
watch giant Bazel folders that had already been excluded from Rust
Analyzer. Hopefully this tweak will save others the confusion :-)
9264: feat: Make documentation on hover configurable r=Veykril a=Veykril
This also implements deprecation support for config options as this renames `hoverActions_linksInHover` to `hover_linksInHover`.
Fixes#9232
Co-authored-by: Lukas Wirth <lukastw97@gmail.com>
9258: minor: Give `ImportPrefix` variants better config names r=matklad a=Veykril
I feel like `crate` and `self` work better than `by_crate` and `by_self`. The only reason for the current names were that `Self` doesn't work for the variant name on the rust side so I forgot about setting proper config names on serde layer.
Co-authored-by: Lukas Wirth <lukastw97@gmail.com>
9267: fix: Code: update the LSP server without asking r=matklad a=lnicola
Most LSP extensions seem to do the same thing, and this is causing some
confusion for users who don't notice the update prompt before Code hides
it.
9279: minor: Document installation via Homebrew r=matklad a=Svetlitski
`rust-analyzer` can be installed via [Homebrew](https://brew.sh) (AKA`brew`) on macOS. I've added instructions on how to do so to the documentation. Additionally, I added a `.gitignore` rule to ignore the HTML documentation produced by `asciidoctor manual.adoc` so that it is not accidentally checked into `git`.
Co-authored-by: Laurențiu Nicola <lnicola@dend.ro>
Co-authored-by: Kevin Svetlitski <kevin_svetlitski@berkeley.edu>
Co-authored-by: Aleksey Kladov <aleksey.kladov@gmail.com>
8873: Implement import-granularity guessing r=matklad a=Veykril
This renames our `MergeBehavior` to `ImportGranularity` as rustfmt has it as the purpose of them are basically the same. `ImportGranularity::Preserve` currently has no specific purpose for us as we don't have an organize imports assist yet, so it currently acts the same as `ImportGranularity::Item`.
We now try to guess the import style on a per file basis and fall back to the user granularity setting if the file has no specific style yet or where it is ambiguous. This can be turned off by setting `import.enforceGranularity` to `true`.
Closes https://github.com/rust-analyzer/rust-analyzer/issues/8870
Co-authored-by: Lukas Tobias Wirth <lukastw97@gmail.com>
The new extension allows filtering of workspace symbool lookup
results by search scope or search kind.
Filtering can be configured in 3 different ways:
- The '#' or '*' markers can be added inline with the symbol lookup
query.
The '#' marker means symbols should be looked up in the current
workspace and any dependencies. If not specified, only current
workspace is considered.
The '*' marker means all kinds of symbols should be looked up
(types, functions, etc). If not specified, only type symbols are
returned.
- Each LSP request can take an optional search_scope or search_kind
argument query parameter.
- Finally there are 2 global config options that can be set for all
requests served by the active RA instance.
Add support for setting the global config options to the VSCode
extension.
The extension does not use the per-request way, but it's useful for
other IDEs.
The latest version of VSCode filters out the inline markers, so
currently the only reasonable way to use the new functionality is
via the global config.
8795: Allow semantic tokens for strings to be disabled r=matklad a=djrenren
Fixes https://github.com/rust-analyzer/rust-analyzer/issues/7111
Pretty straightforward change, but open to any suggestions if there's a more recommended testing strategy than what I went with.
Co-authored-by: John Renner <john@jrenner.net>
8624: Automatically detect rust library source file map r=vsrs a=vsrs
This PR adds a new possible `rust-analyzer.debug.sourceFileMap` value:
```json
{
"rust-analyzer.debug.sourceFileMap": "auto"
}
```
I did not make it the default because it uses two shell calls (`rustc --print sysroot` and `rustc -V -v`). First one can be slow (https://github.com/rust-lang/rustup/issues/783)
Fixes#8619
Co-authored-by: vsrs <vit@conrlab.com>
7891: Improve handling of rustc_private r=matklad a=DJMcNab
This PR changes how `rust-analyzer` handles `rustc_private`. In particular, packages now must opt-in to using `rustc_private` in `Cargo.toml`, by adding:
```toml
[package.metadata.rust-analyzer]
rustc_private=true
```
This means that depending on crates which also use `rustc_private` will be significantly improved, since their dependencies on the `rustc_private` crates will be resolved properly.
A similar approach could be used in #6714 to allow annotating that your package uses the `test` crate, although I have not yet handled that in this PR.
Additionally, we now only index the crates which are transitive dependencies of `rustc_driver` in the `rustcSource` directory. This should not cause any change in behaviour when using `rustcSource: "discover"`, as the source used then will only be a partial clone. However, if `rustcSource` pointing at a local checkout of rustc, this should significantly improve the memory usage and lower indexing time. This is because we avoids indexing all crates in `src/tools/`, which includes `rust-analyzer` itself.
Furthermore, we also prefer named dependencies over dependencies from `rustcSource`. This ensures that feature resolution for crates which are depended on by both `rustc` and your crate uses the correct set for analysing your crate.
See also [introductory zulip stream](https://rust-lang.zulipchat.com/#narrow/stream/185405-t-compiler.2Fwg-rls-2.2E0/topic/Fixed.20crate.20graphs.20and.20optional.20builtin.20crates/near/229086673)
I have tested this in [priroda](https://github.com/oli-obk/priroda/), and it provides a significant improvement to the development experience (once I give `miri` the required data in `Cargo.toml`)
Todo:
- [ ] Documentation
This is ready to review, and I will add documentation if this would be accepted (or if I get time to do so anyway)
Co-authored-by: Daniel McNab <36049421+DJMcNab@users.noreply.github.com>
7901: Make extension respect http proxy settings r=matklad a=kamyuentse
This patch makes vscode extension respect proxy settings when fetching release metadata and rust-analyzer binary.
Co-authored-by: Kam Y. Tse <kevin.xjy@gmail.com>
Rather than eagerly converting JSON, we losslessly keep it as is, and
change the shape of user-submitted data at the last moment.
This also allows us to remove a bunch of wrong Defaults
7068: Add VSCode command to view the hir of a function body r=theotherphil a=theotherphil
Will fix https://github.com/rust-analyzer/rust-analyzer/issues/7061. Very rough initial version just to work out where I needed to wire everything up.
@matklad would you be happy merging a hir visualiser of some kind? If so, do you have any thoughts on what you'd like it show, and how?
I've spent very little time on this thus far, so I'm fine with throwing away the contents of this PR, but I want to avoid taking the time to make this more polished/interactive/useful only to discover that no-one else has any interest in this functionality.
![image](https://user-images.githubusercontent.com/1974256/103236081-bb58f700-493b-11eb-9d12-55ae1b870f8f.png)
Co-authored-by: Phil Ellison <phil.j.ellison@gmail.com>
6993: Clean up descriptions for settings r=matklad a=rherrmann
Use two consecutive newlines (`\n\n`) to actually continue text on a
new line.
Use proper markup to reference related settings.
Consistently format references to files, command line arguments, etc.
as `code`. Format mentions of UI elements in _italic_.
Fix typos, add missing full-stops, add missing default values.
Co-authored-by: Rüdiger Herrmann <ruediger.herrmann@gmx.de>
Use two consecutive newlines (`\n\n`) to actually continue text on a
new line.
Use proper markup to reference related settings.
Consistently format references to files, editor commands, command line
arguments, files, etc. as `code`.
Fix typos, add missing full-stops, add missing default values.
Configuration is editor-independent. For this reason, we pick
JSON-schema as the repr of the source of truth. We do specify it using
rust-macros and some quick&dirty hackery though.
The idea for syncing truth with package.json is to just do that
manually, but there's a test to check that they are actually synced.
There's CLI to print config's json schema:
$ rust-analyzer --print-config-schema
We go with a CLI rather than LSP request/response to make it easier to
incorporate the thing into extension's static config. This is roughtly
how we put the thing in package.json.
6496: Use builtin scopes more r=matklad a=georgewfraser
VSCode has added more builtin fallback scopes, so we can remove some of our fallback scopes by aligning with their conventions.
Note that the macro scope doesn't seem to actually *work* at the moment. I have filed a bug with VSCode: https://github.com/microsoft/vscode/issues/110150
Co-authored-by: George Fraser <george@fivetran.com>
* Chalk very recently (like an hour ago) merged a fix that prevents rust analyzer from panicking. This allows it to be usable again for code that hits those situations. See #6134, #6145, Probably #6120
5985: Make MergeBehaviour configurable r=jonas-schievink a=Veykril
This should make the newly implemented `MergeBehaviour` for import insertion configurable as roughly outlined in https://github.com/rust-analyzer/rust-analyzer/pull/5935#issuecomment-685834257. For the config name and the like I just picked what came to mind so that might be up for bikeshedding.
Co-authored-by: Lukas Wirth <lukastw97@gmail.com>