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https://github.com/rust-lang/rust-analyzer
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drop dependency on thread_worker
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parent
9da3705191
commit
def7bc0ec5
4 changed files with 96 additions and 64 deletions
1
Cargo.lock
generated
1
Cargo.lock
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@ -1130,7 +1130,6 @@ dependencies = [
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"relative-path 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"rustc-hash 1.0.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"tempfile 3.0.7 (registry+https://github.com/rust-lang/crates.io-index)",
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"thread_worker 0.1.0",
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"walkdir 2.2.7 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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@ -13,8 +13,6 @@ log = "0.4.6"
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notify = "4.0.9"
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parking_lot = "0.7.0"
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thread_worker = { path = "../thread_worker" }
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[dev-dependencies]
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tempfile = "3"
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flexi_logger = "0.10.0"
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@ -3,8 +3,9 @@ use std::{
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path::{Path, PathBuf},
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sync::{mpsc, Arc},
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time::Duration,
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thread,
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};
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use crossbeam_channel::{Sender, unbounded, RecvError, select};
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use crossbeam_channel::{Sender, Receiver, unbounded, RecvError, select};
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use relative_path::RelativePathBuf;
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use walkdir::WalkDir;
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use notify::{DebouncedEvent, RecommendedWatcher, RecursiveMode, Watcher as _Watcher};
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@ -46,7 +47,40 @@ enum ChangeKind {
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const WATCHER_DELAY: Duration = Duration::from_millis(250);
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pub(crate) type Worker = thread_worker::Worker<Task, VfsTask>;
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// Like thread::JoinHandle, but joins the thread on drop.
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//
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// This is useful because it guarantees the absence of run-away threads, even if
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// code panics. This is important, because we might seem panics in the test and
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// we might be used in an IDE context, where a failed component is just
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// restarted.
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//
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// Because all threads are joined, care must be taken to avoid deadlocks. That
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// typically means ensuring that channels are dropped before the threads.
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struct ScopedThread(Option<thread::JoinHandle<()>>);
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impl ScopedThread {
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fn spawn(name: String, f: impl FnOnce() + Send + 'static) -> ScopedThread {
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let handle = thread::Builder::new().name(name).spawn(f).unwrap();
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ScopedThread(Some(handle))
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}
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}
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impl Drop for ScopedThread {
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fn drop(&mut self) {
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let res = self.0.take().unwrap().join();
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if !thread::panicking() {
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res.unwrap();
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}
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}
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}
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pub(crate) struct Worker {
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// XXX: it's important to drop `sender` before `_thread` to avoid deadlock.
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pub(crate) sender: Sender<Task>,
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_thread: ScopedThread,
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pub(crate) receiver: Receiver<VfsTask>,
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}
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pub(crate) fn start(roots: Arc<Roots>) -> Worker {
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// This is a pretty elaborate setup of threads & channels! It is
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// explained by the following concerns:
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@ -55,69 +89,70 @@ pub(crate) fn start(roots: Arc<Roots>) -> Worker {
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// * we want to read all files from a single thread, to guarantee that
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// we always get fresher versions and never go back in time.
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// * we want to tear down everything neatly during shutdown.
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Worker::spawn(
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"vfs",
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128,
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// This are the channels we use to communicate with outside world.
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// If `input_receiver` is closed we need to tear ourselves down.
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// `output_sender` should not be closed unless the parent died.
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move |input_receiver, output_sender| {
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// Make sure that the destruction order is
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//
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// * notify_sender
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// * _thread
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// * watcher_sender
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//
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// this is required to avoid deadlocks.
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let _thread;
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// This are the channels we use to communicate with outside world.
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// If `input_receiver` is closed we need to tear ourselves down.
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// `output_sender` should not be closed unless the parent died.
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let (input_sender, input_receiver) = unbounded();
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let (output_sender, output_receiver) = unbounded();
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// These are the corresponding crossbeam channels
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let (watcher_sender, watcher_receiver) = unbounded();
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let _thread;
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{
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// These are `std` channels notify will send events to
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let (notify_sender, notify_receiver) = mpsc::channel();
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_thread = ScopedThread::spawn("vfs".to_string(), move || {
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// Make sure that the destruction order is
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//
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// * notify_sender
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// * _thread
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// * watcher_sender
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//
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// this is required to avoid deadlocks.
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let mut watcher = notify::watcher(notify_sender, WATCHER_DELAY)
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.map_err(|e| log::error!("failed to spawn notify {}", e))
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.ok();
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// Start a silly thread to transform between two channels
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_thread = thread_worker::ScopedThread::spawn("notify-convertor", move || {
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notify_receiver
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.into_iter()
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.for_each(|event| convert_notify_event(event, &watcher_sender))
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});
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// These are the corresponding crossbeam channels
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let (watcher_sender, watcher_receiver) = unbounded();
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let _notify_thread;
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{
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// These are `std` channels notify will send events to
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let (notify_sender, notify_receiver) = mpsc::channel();
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// Process requests from the called or notifications from
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// watcher until the caller says stop.
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loop {
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select! {
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// Received request from the caller. If this channel is
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// closed, we should shutdown everything.
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recv(input_receiver) -> t => match t {
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Err(RecvError) => {
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drop(input_receiver);
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break
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},
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Ok(Task::AddRoot { root }) => {
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watch_root(watcher.as_mut(), &output_sender, &*roots, root);
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}
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let mut watcher = notify::watcher(notify_sender, WATCHER_DELAY)
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.map_err(|e| log::error!("failed to spawn notify {}", e))
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.ok();
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// Start a silly thread to transform between two channels
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_notify_thread = ScopedThread::spawn("notify-convertor".to_string(), move || {
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notify_receiver
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.into_iter()
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.for_each(|event| convert_notify_event(event, &watcher_sender))
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});
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// Process requests from the called or notifications from
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// watcher until the caller says stop.
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loop {
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select! {
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// Received request from the caller. If this channel is
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// closed, we should shutdown everything.
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recv(input_receiver) -> t => match t {
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Err(RecvError) => {
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drop(input_receiver);
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break
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},
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// Watcher send us changes. If **this** channel is
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// closed, the watcher has died, which indicates a bug
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// -- escalate!
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recv(watcher_receiver) -> event => match event {
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Err(RecvError) => panic!("watcher is dead"),
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Ok((path, change)) => {
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handle_change(watcher.as_mut(), &output_sender, &*roots, path, change);
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}
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},
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}
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Ok(Task::AddRoot { root }) => {
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watch_root(watcher.as_mut(), &output_sender, &*roots, root);
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}
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},
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// Watcher send us changes. If **this** channel is
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// closed, the watcher has died, which indicates a bug
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// -- escalate!
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recv(watcher_receiver) -> event => match event {
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Err(RecvError) => panic!("watcher is dead"),
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Ok((path, change)) => {
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handle_change(watcher.as_mut(), &output_sender, &*roots, path, change);
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}
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},
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}
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}
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// Drain pending events: we are not interested in them anyways!
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watcher_receiver.into_iter().for_each(|_| ());
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},
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)
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}
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// Drain pending events: we are not interested in them anyways!
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watcher_receiver.into_iter().for_each(|_| ());
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});
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Worker { sender: input_sender, _thread, receiver: output_receiver }
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}
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fn watch_root(
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@ -92,7 +92,7 @@ impl Vfs {
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for root in roots.iter() {
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root2files.insert(root, Default::default());
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worker.sender().send(io::Task::AddRoot { root }).unwrap();
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worker.sender.send(io::Task::AddRoot { root }).unwrap();
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}
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let res = Vfs { roots, files: Vec::new(), root2files, worker, pending_changes: Vec::new() };
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let vfs_roots = res.roots.iter().collect();
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@ -170,7 +170,7 @@ impl Vfs {
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}
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pub fn task_receiver(&self) -> &Receiver<VfsTask> {
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self.worker.receiver()
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&self.worker.receiver
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}
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pub fn handle_task(&mut self, task: VfsTask) {
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