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README.md
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README.md
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# libsyntax2.0
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# Rust Analyzer
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[![Build Status](https://travis-ci.org/matklad/libsyntax2.svg?branch=master)](https://travis-ci.org/matklad/libsyntax2)
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[![Build status](https://ci.appveyor.com/api/projects/status/j56x1hbje8rdg6xk/branch/master?svg=true)](https://ci.appveyor.com/project/matklad/libsyntax2/branch/master)
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[![Build Status](https://travis-ci.org/matklad/rust-analyzer.svg?branch=master)](https://travis-ci.org/matklad/rust-analyzer)
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[![Build status](https://ci.appveyor.com/api/projects/status/j56x1hbje8rdg6xk/branch/master?svg=true)](https://ci.appveyor.com/project/matklad/rust-analyzer/branch/master)
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libsyntax2.0 is an **experimental** parser of the Rust language,
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intended for the use in IDEs.
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[RFC](https://github.com/rust-lang/rfcs/pull/2256).
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Rust Analyzer is an **experimental** modular compiler frontend for the
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Rust language, which aims to lay a foundation for excellent IDE
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support.
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It doesn't implement much of compiler functionality yet, but the
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white-space preserving Rust parser works, and there are significant
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chunks of overall architecture (indexing, on-demand & lazy
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computation, snapshotable world view) in place. Some basic IDE
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functionality is provided via a language server.
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## Quick Start
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$ cargo parse < crates/libsyntax2/src/lib.rs
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```
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## Trying It Out
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This installs experimental VS Code plugin
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* **Go to definition** ("correct" for `mod foo;` decls, index-based for functions).
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## Current Status and Plans
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Rust analyzer aims to fill the same niche as the official [Rust
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Language Server](https://github.com/rust-lang-nursery/rls), but
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better. It was created because @matklad is not satisfied with RLS
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original starting point and current direction. More details can be
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found [in this
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thread](https://internals.rust-lang.org/t/2019-strategy-for-rustc-and-the-rls/8361).
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The core issue is that RLS works in the "wait until user stops typing,
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run the build process, save the results of the analysis" mode, which
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arguably is the wrong foundation for IDE (see the thread for details).
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Rust Analyzer is a hobby project at the moment, there's exactly zero
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guarantees that it becomes production-ready one day.
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The near/mid term plan is to work independently of the main rustc
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compiler and implement at least simplistic versions of name
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resolution, macro expansion and type inference. The purpose is two
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fold:
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* to quickly bootstrap usable and useful language server: solution
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that covers 80% of Rust code will be useful for IDEs, and will be
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vastly simpler than 100% solution.
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* to understand how the consumer-side of compiler API should look like
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(especially it's on-demand aspects). If you have
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`get_expression_type` function, you can write a ton of purely-IDE
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features on top of it, even if the function is only partially
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correct. Plugin in the precise function afterwards should just make
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IDE features more reliable.
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The long term plan is to merge with the mainline rustc compiler,
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probably around the HIR boundary? That is, use rust analyzer for
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parsing, macro expansion and related bits of name resolution, but
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leave the rest (including type inference and trait selection) to the
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existing rustc.
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## Code Walk-Through
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