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Properly implement Drop for JodGroupChild
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81d26e730e
commit
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1 changed files with 10 additions and 3 deletions
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@ -360,13 +360,20 @@ impl FlycheckActor {
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}
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}
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struct JodChild(GroupChild);
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struct JodGroupChild(GroupChild);
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impl Drop for JodGroupChild {
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fn drop(&mut self) {
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_ = self.0.kill();
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_ = self.0.wait();
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}
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}
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/// A handle to a cargo process used for fly-checking.
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struct CargoHandle {
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/// The handle to the actual cargo process. As we cannot cancel directly from with
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/// a read syscall dropping and therefore terminating the process is our best option.
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child: JodChild,
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child: JodGroupChild,
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thread: jod_thread::JoinHandle<io::Result<(bool, String)>>,
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receiver: Receiver<CargoMessage>,
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}
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@ -374,7 +381,7 @@ struct CargoHandle {
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impl CargoHandle {
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fn spawn(mut command: Command) -> std::io::Result<CargoHandle> {
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command.stdout(Stdio::piped()).stderr(Stdio::piped()).stdin(Stdio::null());
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let mut child = command.group_spawn().map(JodChild)?;
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let mut child = command.group_spawn().map(JodGroupChild)?;
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let stdout = child.0.inner().stdout.take().unwrap();
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let stderr = child.0.inner().stderr.take().unwrap();
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