mirror of
https://github.com/rust-lang/rust-analyzer
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New VFS API
This commit is contained in:
parent
db6100dbaa
commit
c002322bde
8 changed files with 520 additions and 0 deletions
12
Cargo.lock
generated
12
Cargo.lock
generated
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@ -1729,6 +1729,18 @@ dependencies = [
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"serde",
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]
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[[package]]
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name = "vfs"
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version = "0.1.0"
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dependencies = [
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"crossbeam-channel",
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"globset",
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"jod-thread",
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"paths",
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"rustc-hash",
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"walkdir",
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]
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[[package]]
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name = "walkdir"
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version = "2.3.1"
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14
crates/vfs/Cargo.toml
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14
crates/vfs/Cargo.toml
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@ -0,0 +1,14 @@
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[package]
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name = "vfs"
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version = "0.1.0"
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authors = ["rust-analyzer developers"]
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edition = "2018"
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[dependencies]
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rustc-hash = "1.0"
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jod-thread = "0.1.0"
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walkdir = "2.3.1"
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globset = "0.4.5"
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crossbeam-channel = "0.4.0"
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paths = { path = "../paths" }
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99
crates/vfs/src/file_set.rs
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99
crates/vfs/src/file_set.rs
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@ -0,0 +1,99 @@
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//! Partitions a list of files into disjoint subsets.
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//!
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//! Files which do not belong to any explicitly configured `FileSet` belong to
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//! the default `FileSet`.
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use std::{cmp, fmt, iter};
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use paths::AbsPathBuf;
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use rustc_hash::FxHashMap;
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use crate::{FileId, Vfs, VfsPath};
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#[derive(Default, Clone, Eq, PartialEq)]
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pub struct FileSet {
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files: FxHashMap<VfsPath, FileId>,
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paths: FxHashMap<FileId, VfsPath>,
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}
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impl FileSet {
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pub fn resolve_path(&self, anchor: FileId, path: &str) -> Option<FileId> {
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let mut base = self.paths[&anchor].clone();
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base.pop();
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let path = base.join(path);
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let res = self.files.get(&path).copied();
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res
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}
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pub fn insert(&mut self, file_id: FileId, path: VfsPath) {
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self.files.insert(path.clone(), file_id);
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self.paths.insert(file_id, path);
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}
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pub fn iter(&self) -> impl Iterator<Item = FileId> + '_ {
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self.paths.keys().copied()
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}
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}
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impl fmt::Debug for FileSet {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("FileSet").field("n_files", &self.files.len()).finish()
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}
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}
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#[derive(Debug)]
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pub struct FileSetConfig {
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n_file_sets: usize,
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roots: Vec<(AbsPathBuf, usize)>,
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}
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impl FileSetConfig {
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pub fn builder() -> FileSetConfigBuilder {
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FileSetConfigBuilder::default()
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}
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pub fn partition(&self, vfs: &Vfs) -> Vec<FileSet> {
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let mut res = vec![FileSet::default(); self.len()];
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for (file_id, path) in vfs.iter() {
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let root = self.classify(&path);
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res[root].insert(file_id, path)
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}
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res
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}
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fn len(&self) -> usize {
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self.n_file_sets
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}
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fn classify(&self, path: &VfsPath) -> usize {
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for (root, idx) in self.roots.iter() {
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if let Some(path) = path.as_path() {
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if path.starts_with(root) {
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return *idx;
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}
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}
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}
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self.len() - 1
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}
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}
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pub struct FileSetConfigBuilder {
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roots: Vec<Vec<AbsPathBuf>>,
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}
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impl Default for FileSetConfigBuilder {
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fn default() -> Self {
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FileSetConfigBuilder { roots: Vec::new() }
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}
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}
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impl FileSetConfigBuilder {
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pub fn add_file_set(&mut self, roots: Vec<AbsPathBuf>) {
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self.roots.push(roots)
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}
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pub fn build(self) -> FileSetConfig {
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let n_file_sets = self.roots.len() + 1;
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let mut roots: Vec<(AbsPathBuf, usize)> = self
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.roots
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.into_iter()
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.enumerate()
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.flat_map(|(i, paths)| paths.into_iter().zip(iter::repeat(i)))
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.collect();
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roots.sort_by_key(|(path, _)| cmp::Reverse(path.to_string_lossy().len()));
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FileSetConfig { n_file_sets, roots }
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}
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}
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138
crates/vfs/src/lib.rs
Normal file
138
crates/vfs/src/lib.rs
Normal file
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@ -0,0 +1,138 @@
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//! # Virtual File System
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//!
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//! VFS stores all files read by rust-analyzer. Reading file contents from VFS
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//! always returns the same contents, unless VFS was explicitly modified with
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//! `set_file_contents`. All changes to VFS are logged, and can be retrieved via
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//! `take_changes` method. The pack of changes is then pushed to `salsa` and
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//! triggers incremental recomputation.
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//!
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//! Files in VFS are identified with `FileId`s -- interned paths. The notion of
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//! the path, `VfsPath` is somewhat abstract: at the moment, it is represented
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//! as an `std::path::PathBuf` internally, but this is an implementation detail.
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//!
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//! VFS doesn't do IO or file watching itself. For that, see the `loader`
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//! module. `loader::Handle` is an object-safe trait which abstracts both file
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//! loading and file watching. `Handle` is dynamically configured with a set of
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//! directory entries which should be scanned and watched. `Handle` then
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//! asynchronously pushes file changes. Directory entries are configured in
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//! free-form via list of globs, it's up to the `Handle` to interpret the globs
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//! in any specific way.
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//!
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//! A simple `WalkdirLoaderHandle` is provided, which doesn't implement watching
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//! and just scans the directory using walkdir.
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//!
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//! VFS stores a flat list of files. `FileSet` can partition this list of files
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//! into disjoint sets of files. Traversal-like operations (including getting
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//! the neighbor file by the relative path) are handled by the `FileSet`.
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//! `FileSet`s are also pushed to salsa and cause it to re-check `mod foo;`
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//! declarations when files are created or deleted.
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//!
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//! `file_set::FileSet` and `loader::Entry` play similar, but different roles.
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//! Both specify the "set of paths/files", one is geared towards file watching,
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//! the other towards salsa changes. In particular, single `file_set::FileSet`
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//! may correspond to several `loader::Entry`. For example, a crate from
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//! crates.io which uses code generation would have two `Entries` -- for sources
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//! in `~/.cargo`, and for generated code in `./target/debug/build`. It will
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//! have a single `FileSet` which unions the two sources.
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mod vfs_path;
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mod path_interner;
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pub mod file_set;
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pub mod loader;
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pub mod walkdir_loader;
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use std::{fmt, mem};
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use crate::path_interner::PathInterner;
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pub use crate::vfs_path::VfsPath;
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pub use paths::{AbsPath, AbsPathBuf};
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#[derive(Copy, Clone, Debug, Ord, PartialOrd, Eq, PartialEq, Hash)]
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pub struct FileId(pub u32);
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#[derive(Default)]
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pub struct Vfs {
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interner: PathInterner,
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data: Vec<Option<Vec<u8>>>,
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changes: Vec<ChangedFile>,
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}
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pub struct ChangedFile {
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pub file_id: FileId,
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pub change_kind: ChangeKind,
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}
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impl ChangedFile {
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pub fn exists(&self) -> bool {
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self.change_kind != ChangeKind::Delete
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}
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pub fn is_created_or_deleted(&self) -> bool {
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matches!(self.change_kind, ChangeKind::Create | ChangeKind::Delete)
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}
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}
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#[derive(Eq, PartialEq)]
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pub enum ChangeKind {
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Create,
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Modify,
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Delete,
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}
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impl Vfs {
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pub fn file_id(&self, path: &VfsPath) -> Option<FileId> {
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self.interner.get(path).filter(|&it| self.get(it).is_some())
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}
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pub fn file_path(&self, file_id: FileId) -> VfsPath {
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self.interner.lookup(file_id).clone()
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}
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pub fn file_contents(&self, file_id: FileId) -> &[u8] {
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self.get(file_id).as_deref().unwrap()
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}
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pub fn iter(&self) -> impl Iterator<Item = (FileId, VfsPath)> + '_ {
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(0..self.data.len())
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.map(|it| FileId(it as u32))
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.filter(move |&file_id| self.get(file_id).is_some())
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.map(move |file_id| {
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let path = self.interner.lookup(file_id).clone();
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(file_id, path)
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})
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}
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pub fn set_file_contents(&mut self, path: VfsPath, contents: Option<Vec<u8>>) {
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let file_id = self.alloc_file_id(path);
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let change_kind = match (&self.get(file_id), &contents) {
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(None, None) => return,
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(None, Some(_)) => ChangeKind::Create,
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(Some(_), None) => ChangeKind::Delete,
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(Some(old), Some(new)) if old == new => return,
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(Some(_), Some(_)) => ChangeKind::Modify,
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};
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*self.get_mut(file_id) = contents;
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self.changes.push(ChangedFile { file_id, change_kind })
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}
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pub fn has_changes(&self) -> bool {
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!self.changes.is_empty()
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}
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pub fn take_changes(&mut self) -> Vec<ChangedFile> {
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mem::take(&mut self.changes)
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}
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fn alloc_file_id(&mut self, path: VfsPath) -> FileId {
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let file_id = self.interner.intern(path);
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let idx = file_id.0 as usize;
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let len = self.data.len().max(idx + 1);
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self.data.resize_with(len, || None);
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file_id
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}
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fn get(&self, file_id: FileId) -> &Option<Vec<u8>> {
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&self.data[file_id.0 as usize]
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}
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fn get_mut(&mut self, file_id: FileId) -> &mut Option<Vec<u8>> {
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&mut self.data[file_id.0 as usize]
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}
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}
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impl fmt::Debug for Vfs {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("Vfs").field("n_files", &self.data.len()).finish()
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}
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}
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69
crates/vfs/src/loader.rs
Normal file
69
crates/vfs/src/loader.rs
Normal file
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//! Object safe interface for file watching and reading.
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use std::fmt;
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use paths::AbsPathBuf;
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pub enum Entry {
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Files(Vec<AbsPathBuf>),
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Directory { path: AbsPathBuf, globs: Vec<String> },
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}
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pub struct Config {
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pub load: Vec<Entry>,
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pub watch: Vec<usize>,
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}
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pub enum Message {
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DidSwitchConfig { n_entries: usize },
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DidLoadAllEntries,
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Loaded { files: Vec<(AbsPathBuf, Option<Vec<u8>>)> },
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}
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pub type Sender = Box<dyn Fn(Message) + Send>;
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pub trait Handle: fmt::Debug {
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fn spawn(sender: Sender) -> Self
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where
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Self: Sized;
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fn set_config(&mut self, config: Config);
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fn invalidate(&mut self, path: AbsPathBuf);
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fn load_sync(&mut self, path: &AbsPathBuf) -> Option<Vec<u8>>;
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}
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impl Entry {
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pub fn rs_files_recursively(base: AbsPathBuf) -> Entry {
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Entry::Directory { path: base, globs: globs(&["*.rs"]) }
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}
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pub fn local_cargo_package(base: AbsPathBuf) -> Entry {
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Entry::Directory { path: base, globs: globs(&["*.rs", "!/target/"]) }
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}
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pub fn cargo_package_dependency(base: AbsPathBuf) -> Entry {
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Entry::Directory {
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path: base,
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globs: globs(&["*.rs", "!/tests/", "!/examples/", "!/benches/"]),
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}
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}
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}
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fn globs(globs: &[&str]) -> Vec<String> {
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globs.iter().map(|it| it.to_string()).collect()
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}
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impl fmt::Debug for Message {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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Message::Loaded { files } => {
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f.debug_struct("Loaded").field("n_files", &files.len()).finish()
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}
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Message::DidSwitchConfig { n_entries } => {
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f.debug_struct("DidSwitchConfig").field("n_entries", n_entries).finish()
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}
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Message::DidLoadAllEntries => f.debug_struct("DidLoadAllEntries").finish(),
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}
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}
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}
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#[test]
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fn handle_is_object_safe() {
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fn _assert(_: &dyn Handle) {}
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}
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31
crates/vfs/src/path_interner.rs
Normal file
31
crates/vfs/src/path_interner.rs
Normal file
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//! Maps paths to compact integer ids. We don't care about clearings paths which
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//! no longer exist -- the assumption is total size of paths we ever look at is
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//! not too big.
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use rustc_hash::FxHashMap;
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use crate::{FileId, VfsPath};
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#[derive(Default)]
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pub(crate) struct PathInterner {
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map: FxHashMap<VfsPath, FileId>,
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vec: Vec<VfsPath>,
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}
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impl PathInterner {
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pub(crate) fn get(&self, path: &VfsPath) -> Option<FileId> {
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self.map.get(path).copied()
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}
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pub(crate) fn intern(&mut self, path: VfsPath) -> FileId {
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if let Some(id) = self.get(&path) {
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return id;
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}
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let id = FileId(self.vec.len() as u32);
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self.map.insert(path.clone(), id);
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self.vec.push(path);
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id
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}
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pub(crate) fn lookup(&self, id: FileId) -> &VfsPath {
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&self.vec[id.0 as usize]
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}
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}
|
49
crates/vfs/src/vfs_path.rs
Normal file
49
crates/vfs/src/vfs_path.rs
Normal file
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@ -0,0 +1,49 @@
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//! Abstract-ish representation of paths for VFS.
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use std::fmt;
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use paths::{AbsPath, AbsPathBuf};
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/// Long-term, we want to support files which do not reside in the file-system,
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/// so we treat VfsPaths as opaque identifiers.
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#[derive(Debug, Clone, Ord, PartialOrd, Eq, PartialEq, Hash)]
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pub struct VfsPath(VfsPathRepr);
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impl VfsPath {
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pub fn as_path(&self) -> Option<&AbsPath> {
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match &self.0 {
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VfsPathRepr::PathBuf(it) => Some(it.as_path()),
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}
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}
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pub fn join(&self, path: &str) -> VfsPath {
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match &self.0 {
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VfsPathRepr::PathBuf(it) => {
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let res = it.join(path).normalize();
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VfsPath(VfsPathRepr::PathBuf(res))
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}
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}
|
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}
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pub fn pop(&mut self) -> bool {
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match &mut self.0 {
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VfsPathRepr::PathBuf(it) => it.pop(),
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}
|
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}
|
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}
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|
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#[derive(Debug, Clone, Ord, PartialOrd, Eq, PartialEq, Hash)]
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enum VfsPathRepr {
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PathBuf(AbsPathBuf),
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}
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|
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impl From<AbsPathBuf> for VfsPath {
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fn from(v: AbsPathBuf) -> Self {
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VfsPath(VfsPathRepr::PathBuf(v))
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}
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}
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|
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impl fmt::Display for VfsPath {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
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match &self.0 {
|
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VfsPathRepr::PathBuf(it) => fmt::Display::fmt(&it.display(), f),
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}
|
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}
|
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}
|
108
crates/vfs/src/walkdir_loader.rs
Normal file
108
crates/vfs/src/walkdir_loader.rs
Normal file
|
@ -0,0 +1,108 @@
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//! A walkdir-based implementation of `loader::Handle`, which doesn't try to
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//! watch files.
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use std::convert::TryFrom;
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|
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use globset::{Glob, GlobSetBuilder};
|
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use paths::{AbsPath, AbsPathBuf};
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use walkdir::WalkDir;
|
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|
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use crate::loader;
|
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|
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#[derive(Debug)]
|
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pub struct WalkdirLoaderHandle {
|
||||
// Relative order of fields below is significant.
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sender: crossbeam_channel::Sender<Message>,
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_thread: jod_thread::JoinHandle,
|
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}
|
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|
||||
enum Message {
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Config(loader::Config),
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Invalidate(AbsPathBuf),
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}
|
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|
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impl loader::Handle for WalkdirLoaderHandle {
|
||||
fn spawn(sender: loader::Sender) -> WalkdirLoaderHandle {
|
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let actor = WalkdirLoaderActor { sender };
|
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let (sender, receiver) = crossbeam_channel::unbounded::<Message>();
|
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let thread = jod_thread::spawn(move || actor.run(receiver));
|
||||
WalkdirLoaderHandle { sender, _thread: thread }
|
||||
}
|
||||
fn set_config(&mut self, config: loader::Config) {
|
||||
self.sender.send(Message::Config(config)).unwrap()
|
||||
}
|
||||
fn invalidate(&mut self, path: AbsPathBuf) {
|
||||
self.sender.send(Message::Invalidate(path)).unwrap();
|
||||
}
|
||||
fn load_sync(&mut self, path: &AbsPathBuf) -> Option<Vec<u8>> {
|
||||
read(path)
|
||||
}
|
||||
}
|
||||
|
||||
struct WalkdirLoaderActor {
|
||||
sender: loader::Sender,
|
||||
}
|
||||
|
||||
impl WalkdirLoaderActor {
|
||||
fn run(mut self, receiver: crossbeam_channel::Receiver<Message>) {
|
||||
for msg in receiver {
|
||||
match msg {
|
||||
Message::Config(config) => {
|
||||
self.send(loader::Message::DidSwitchConfig { n_entries: config.load.len() });
|
||||
for entry in config.load.into_iter() {
|
||||
let files = self.load_entry(entry);
|
||||
self.send(loader::Message::Loaded { files });
|
||||
}
|
||||
drop(config.watch);
|
||||
self.send(loader::Message::DidLoadAllEntries);
|
||||
}
|
||||
Message::Invalidate(path) => {
|
||||
let contents = read(path.as_path());
|
||||
let files = vec![(path, contents)];
|
||||
self.send(loader::Message::Loaded { files });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
fn load_entry(&mut self, entry: loader::Entry) -> Vec<(AbsPathBuf, Option<Vec<u8>>)> {
|
||||
match entry {
|
||||
loader::Entry::Files(files) => files
|
||||
.into_iter()
|
||||
.map(|file| {
|
||||
let contents = read(file.as_path());
|
||||
(file, contents)
|
||||
})
|
||||
.collect::<Vec<_>>(),
|
||||
loader::Entry::Directory { path, globs } => {
|
||||
let globset = {
|
||||
let mut builder = GlobSetBuilder::new();
|
||||
for glob in &globs {
|
||||
builder.add(Glob::new(glob).unwrap());
|
||||
}
|
||||
builder.build().unwrap()
|
||||
};
|
||||
|
||||
let files = WalkDir::new(path)
|
||||
.into_iter()
|
||||
.filter_map(|it| it.ok())
|
||||
.filter(|it| it.file_type().is_file())
|
||||
.map(|it| it.into_path())
|
||||
.map(|it| AbsPathBuf::try_from(it).unwrap())
|
||||
.filter(|it| globset.is_match(&it));
|
||||
|
||||
files
|
||||
.map(|file| {
|
||||
let contents = read(file.as_path());
|
||||
(file, contents)
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
}
|
||||
}
|
||||
fn send(&mut self, msg: loader::Message) {
|
||||
(self.sender)(msg)
|
||||
}
|
||||
}
|
||||
|
||||
fn read(path: &AbsPath) -> Option<Vec<u8>> {
|
||||
std::fs::read(path).ok()
|
||||
}
|
Loading…
Reference in a new issue