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Finish the bulk of RFC text
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rfc.md
217
rfc.md
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@ -1,4 +1,4 @@
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- Feature Name: libsyntax2
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- Feature Name: libsyntax2.0
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- Start Date: 2017-12-30
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- RFC PR: (leave this empty)
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- Rust Issue: (leave this empty)
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@ -111,6 +111,8 @@ compiler.
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[Kotlin]: https://kotlinlang.org/
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## Untyped Tree
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The main idea is to store the minimal amount of information in the
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tree itself, and instead lean heavily on the source code string for
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the actual data about identifier names, constant values etc.
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@ -123,6 +125,90 @@ syntactic categories
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```rust
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#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
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pub struct NodeKind(u16);
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pub struct File {
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text: String,
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nodes: Vec<NodeData>,
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}
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struct NodeData {
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kind: NodeKind,
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range: (u32, u32),
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parent: Option<u32>,
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first_child: Option<u32>,
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next_sibling: Option<u32>,
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}
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#[derive(Clone, Copy)]
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pub struct Node<'f> {
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file: &'f File,
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idx: u32,
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}
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pub struct Children<'f> {
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next: Option<Node<'f>>,
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}
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impl File {
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pub fn root<'f>(&'f self) -> Node<'f> {
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assert!(!self.nodes.is_empty());
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Node { file: self, idx: 0 }
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}
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}
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impl<'f> Node<'f> {
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pub fn kind(&self) -> NodeKind {
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self.data().kind
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}
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pub fn text(&self) -> &'f str {
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let (start, end) = self.data().range;
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&self.file.text[start as usize..end as usize]
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}
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pub fn parent(&self) -> Option<Node<'f>> {
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self.as_node(self.data().parent)
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}
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pub fn children(&self) -> Children<'f> {
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Children { next: self.as_node(self.data().first_child) }
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}
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fn data(&self) -> &'f NodeData {
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&self.file.nodes[self.idx as usize]
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}
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fn as_node(&self, idx: Option<u32>) -> Option<Node<'f>> {
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idx.map(|idx| Node { file: self.file, idx })
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}
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}
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impl<'f> Iterator for Children<'f> {
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type Item = Node<'f>;
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fn next(&mut self) -> Option<Node<'f>> {
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let next = self.next;
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self.next = next.and_then(|node| node.as_node(node.data().next_sibling));
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next
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}
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}
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pub const ERROR: NodeKind = NodeKind(0);
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pub const WHITESPACE: NodeKind = NodeKind(1);
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pub const STRUCT_KW: NodeKind = NodeKind(2);
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pub const IDENT: NodeKind = NodeKind(3);
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pub const L_CURLY: NodeKind = NodeKind(4);
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pub const R_CURLY: NodeKind = NodeKind(5);
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pub const COLON: NodeKind = NodeKind(6);
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pub const COMMA: NodeKind = NodeKind(7);
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pub const AMP: NodeKind = NodeKind(8);
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pub const LINE_COMMENT: NodeKind = NodeKind(9);
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pub const FILE: NodeKind = NodeKind(10);
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pub const STRUCT_DEF: NodeKind = NodeKind(11);
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pub const FIELD_DEF: NodeKind = NodeKind(12);
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pub const TYPE_REF: NodeKind = NodeKind(13);
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```
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Here is a rust snippet and the corresponding parse tree:
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@ -182,22 +268,137 @@ Note several features of the tree:
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field.
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## Typed Tree
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It's hard to work with this raw parse tree, because it is untyped:
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node containing a struct definition has the same API as the node for
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the struct field. But it's possible to add a strongly typed layer on
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top of this raw tree, and get a zero-cost typed AST. Here is an
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example which adds type-safe wrappers for structs and fields:
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```rust
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pub trait AstNode<'f>: Copy + 'f {
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fn new(node: Node<'f>) -> Option<Self>;
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fn node(&self) -> Node<'f>;
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}
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pub fn child_of_kind<'f>(node: Node<'f>, kind: NodeKind) -> Option<Node<'f>> {
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node.children().find(|child| child.kind() == kind)
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}
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pub fn ast_children<'f, A: AstNode<'f>>(node: Node<'f>) -> Box<Iterator<Item=A> + 'f> {
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Box::new(node.children().filter_map(A::new))
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}
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#[derive(Clone, Copy)]
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pub struct StructDef<'f>(Node<'f>);
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#[derive(Clone, Copy)]
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pub struct FieldDef<'f>(Node<'f>);
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#[derive(Clone, Copy)]
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pub struct TypeRef<'f>(Node<'f>);
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pub trait NameOwner<'f>: AstNode<'f> {
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fn name_ident(&self) -> Node<'f> {
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child_of_kind(self.node(), IDENT).unwrap()
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}
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fn name(&self) -> &'f str { self.name_ident().text() }
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}
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impl<'f> AstNode<'f> for StructDef<'f> {
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fn new(node: Node<'f>) -> Option<Self> {
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if node.kind() == STRUCT_DEF { Some(StructDef(node)) } else { None }
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}
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fn node(&self) -> Node<'f> { self.0 }
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}
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impl<'f> AstNode<'f> for FieldDef<'f> {
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fn new(node: Node<'f>) -> Option<Self> {
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if node.kind() == FIELD_DEF { Some(FieldDef(node)) } else { None }
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}
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fn node(&self) -> Node<'f> { self.0 }
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}
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impl<'f> AstNode<'f> for TypeRef<'f> {
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fn new(node: Node<'f>) -> Option<Self> {
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if node.kind() == TYPE_REF { Some(TypeRef(node)) } else { None }
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}
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fn node(&self) -> Node<'f> { self.0 }
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}
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impl<'f> NameOwner<'f> for StructDef<'f> {}
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impl<'f> NameOwner<'f> for FieldDef<'f> {}
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impl<'f> StructDef<'f> {
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pub fn fields(&self) -> Box<Iterator<Item=FieldDef<'f>> + 'f> {
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ast_children(self.node())
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}
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}
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impl<'f> FieldDef<'f> {
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pub fn type_ref(&self) -> Option<TypeRef<'f>> {
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ast_children(self.node()).next()
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}
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}
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```
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## Missing Source Code
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The crucial feature of this syntax tree is that it is just a view into
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the original source code. And this poses a problem for the Rust
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language, because not all compiled Rust code is represented in the
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form of source code! Specifically, Rust has a powerful macro system,
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which effectively allows to create and parse additional source code at
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compile time. It is not entirely clear that the proposed parsing
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framework is able to handle this use case, and it's the main purpose
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of this RFC to figure it out. The current idea for handling macros is
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to make each macro expansion produce a triple of (expansion text,
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syntax tree, hygiene information), where hygiene information is a side
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table, which colors different ranges of the expansion text according
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to the original syntactic context.
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## Implementation plan
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This RFC proposes huge changes to the internals of the compiler, so
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it's important to proceed carefully and incrementally. The following
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plan is suggested:
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* RFC discussion about the theoretical feasibility of the proposal.
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* Implementation of the proposal as a completely separate crates.io
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crate.
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* A prototype implementation of the macro expansion on top of the new sytnax tree.
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* Additional round of discussion/RFC about merging with the mainline
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compiler.
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# Drawbacks
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[drawbacks]: #drawbacks
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Why should we *not* do this?
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- No harm will be done as long as the new libsyntax exists as an
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experiemt on crates.io. However, actually using it in the compiler
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and other tools would require massive refactorings.
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# Rationale and alternatives
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[alternatives]: #alternatives
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- Why is this design the best in the space of possible designs?
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- What other designs have been considered and what is the rationale for not choosing them?
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- What is the impact of not doing this?
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- Incrementally add more information about source code to the current AST.
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- Move the current libsyntax to crates.io as is.
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- Explore alternative representations for the parse tree.
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# Unresolved questions
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[unresolved]: #unresolved-questions
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- What parts of the design do you expect to resolve through the RFC process before this gets merged?
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- What parts of the design do you expect to resolve through the implementation of this feature before stabilization?
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- What related issues do you consider out of scope for this RFC that could be addressed in the future independently of the solution that comes out of this RFC?
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- Is it at all possible to represent Rust parser as a pure function of
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the source code?
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- Is it possible to implement macro expansion using the proposed
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framework?
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- How to actually phase out current libsyntax, if libsyntax2.0 turns
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out to be a success?
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