Canonicalize actor API

This commit is contained in:
Aleksey Kladov 2020-06-25 13:47:22 +02:00
parent 193ea7cf9a
commit 331addcf61
2 changed files with 56 additions and 70 deletions

View file

@ -10,7 +10,7 @@ use std::{
time::Instant,
};
use crossbeam_channel::{never, select, unbounded, Receiver, RecvError, Sender};
use crossbeam_channel::{never, select, unbounded, Receiver, Sender};
pub use cargo_metadata::diagnostic::{
Applicability, Diagnostic, DiagnosticLevel, DiagnosticSpan, DiagnosticSpanMacroExpansion,
@ -61,7 +61,7 @@ impl FlycheckHandle {
) -> FlycheckHandle {
let (cmd_send, cmd_recv) = unbounded::<Restart>();
let handle = jod_thread::spawn(move || {
FlycheckActor::new(sender, config, workspace_root).run(&cmd_recv);
FlycheckActor::new(sender, config, workspace_root).run(cmd_recv);
});
FlycheckHandle { cmd_send, handle }
}
@ -98,14 +98,18 @@ struct FlycheckActor {
config: FlycheckConfig,
workspace_root: PathBuf,
last_update_req: Option<Instant>,
// XXX: drop order is significant
message_recv: Receiver<CheckEvent>,
/// WatchThread exists to wrap around the communication needed to be able to
/// run `cargo check` without blocking. Currently the Rust standard library
/// doesn't provide a way to read sub-process output without blocking, so we
/// have to wrap sub-processes output handling in a thread and pass messages
/// back over a channel.
check_process: Option<jod_thread::JoinHandle>,
// XXX: drop order is significant
check_process: Option<(Receiver<CheckEvent>, jod_thread::JoinHandle)>,
}
enum Event {
Restart(Restart),
CheckEvent(Option<CheckEvent>),
}
impl FlycheckActor {
@ -114,65 +118,23 @@ impl FlycheckActor {
config: FlycheckConfig,
workspace_root: PathBuf,
) -> FlycheckActor {
FlycheckActor {
sender,
config,
workspace_root,
last_update_req: None,
message_recv: never(),
check_process: None,
}
FlycheckActor { sender, config, workspace_root, last_update_req: None, check_process: None }
}
fn run(&mut self, cmd_recv: &Receiver<Restart>) {
fn run(&mut self, inbox: Receiver<Restart>) {
// If we rerun the thread, we need to discard the previous check results first
self.clean_previous_results();
loop {
select! {
recv(&cmd_recv) -> cmd => match cmd {
Ok(Restart) => self.last_update_req = Some(Instant::now()),
Err(RecvError) => {
// Command channel has closed, so shut down
break;
},
},
recv(self.message_recv) -> msg => match msg {
Ok(msg) => self.handle_message(msg),
Err(RecvError) => {
// Watcher finished, replace it with a never channel to
// avoid busy-waiting.
self.message_recv = never();
self.check_process = None;
},
}
};
if self.should_recheck() {
self.last_update_req = None;
self.send(Message::ClearDiagnostics);
self.restart_check_process();
}
}
}
fn clean_previous_results(&self) {
self.send(Message::ClearDiagnostics);
self.send(Message::Progress(Progress::End));
}
fn should_recheck(&mut self) -> bool {
if let Some(_last_update_req) = &self.last_update_req {
// We currently only request an update on save, as we need up to
// date source on disk for cargo check to do it's magic, so we
// don't really need to debounce the requests at this point.
return true;
while let Some(event) = self.next_event(&inbox) {
match event {
Event::Restart(Restart) => self.last_update_req = Some(Instant::now()),
Event::CheckEvent(None) => {
// Watcher finished, replace it with a never channel to
// avoid busy-waiting.
self.check_process = None;
}
false
}
fn handle_message(&self, msg: CheckEvent) {
match msg {
Event::CheckEvent(Some(event)) => match event {
CheckEvent::Begin => {
self.send(Message::Progress(Progress::Being));
}
@ -196,12 +158,36 @@ impl FlycheckActor {
| CheckEvent::Msg(cargo_metadata::Message::BuildFinished(_))
| CheckEvent::Msg(cargo_metadata::Message::TextLine(_))
| CheckEvent::Msg(cargo_metadata::Message::Unknown) => {}
},
}
if self.should_recheck() {
self.last_update_req = None;
self.send(Message::ClearDiagnostics);
self.restart_check_process();
}
}
}
fn next_event(&self, inbox: &Receiver<Restart>) -> Option<Event> {
let check_chan = self.check_process.as_ref().map(|(chan, _thread)| chan);
select! {
recv(inbox) -> msg => msg.ok().map(Event::Restart),
recv(check_chan.unwrap_or(&never())) -> msg => Some(Event::CheckEvent(msg.ok())),
}
}
fn should_recheck(&mut self) -> bool {
if let Some(_last_update_req) = &self.last_update_req {
// We currently only request an update on save, as we need up to
// date source on disk for cargo check to do it's magic, so we
// don't really need to debounce the requests at this point.
return true;
}
false
}
fn restart_check_process(&mut self) {
// First, clear and cancel the old thread
self.message_recv = never();
self.check_process = None;
let mut cmd = match &self.config {
@ -237,8 +223,7 @@ impl FlycheckActor {
cmd.current_dir(&self.workspace_root);
let (message_send, message_recv) = unbounded();
self.message_recv = message_recv;
self.check_process = Some(jod_thread::spawn(move || {
let thread = jod_thread::spawn(move || {
// If we trigger an error here, we will do so in the loop instead,
// which will break out of the loop, and continue the shutdown
let _ = message_send.send(CheckEvent::Begin);
@ -267,7 +252,8 @@ impl FlycheckActor {
// We can ignore any error here, as we are already in the progress
// of shutting down.
let _ = message_send.send(CheckEvent::End);
}))
});
self.check_process = Some((message_recv, thread))
}
fn send(&self, check_task: Message) {

View file

@ -83,8 +83,8 @@ impl NotifyActor {
}
}
fn run(mut self, receiver: Receiver<Message>) {
while let Some(event) = self.next_event(&receiver) {
fn run(mut self, inbox: Receiver<Message>) {
while let Some(event) = self.next_event(&inbox) {
log::debug!("vfs-notify event: {:?}", event);
match event {
Event::Message(msg) => match msg {