#include #include "widget.h" int widget_intersect ( const Widget *widget, int x, int y) { if(widget == NULL ){ return FALSE; } if ( x >= ( widget->x ) && x < ( widget->x + widget->w ) ) { if ( y >= ( widget->y ) && y < ( widget->y + widget->h ) ) { return TRUE; } } return FALSE; } void widget_move(Widget *widget, short x, short y) { if ( widget != NULL ){ widget->x = x; widget->y = y; } }