# Basic Organization Each widget has: ## Name Name: Internal name of the widget. Sub-widgets are {Parent}.{Child}. Example: window, window.mainbox.listview, window.mainbox.listview.element Names are prefixed with a `#` List of names in **rofi**: * `#window` * `#window.overlay`: The overlay widget. * `#window.mainbox` * `#window.mainbox.box`: The main vertical @box * `#window.mainbox.inputbar` * `#window.mainbox.inputbar.box`: The horizontal @box packing the widgets. * `#window.mainbox.inputbar.separator`: The separator under/above the inputbar. * `#window.mainbox.inputbar.case-indicator`: The case/sort indicator @textbox * `#window.mainbox.inputbar.prompt`: The prompt @textbox * `#window.mainbox.inputbar.entry`: The main entry @textbox * `#window.mainbox.listview` * `#window.mainbox.listview.scrollbar`: The listview scrollbar * `#window.mainbox.listview.element`: The entries in the listview * `#window.mainbox.sidebar` * `#window.mainbox.sidebar.box`: The main horizontal @box packing the buttons. * `#window.mainbox.sidebar.button`: The buttons @textbox for each mode. * `#window.mainbox.sidebar.separator`: The separator under/above the sidebar. * `#window.mainbox.message` * `#window.mainbox.message.textbox`: The message textbox. * `#window.mainbox.message.separator`: The separator under/above the sidebar. * `#window.mainbox.message.box`: The box containing the message. ## State State: State of widget Optional flag(s) indicating state. These are appended after the name or class of the widget. `#window.mainbox.sidebar.button selected.normal { }` `#window.mainbox.listview.element selected.urgent { }` Currently only the entrybox and scrollbar has states: `{visible modifier}.{state}` Where `visible modifier` can be: * normal: No modification. * selected: The entry is selected/highlighted by user. * alternate: The entry is at an alternating row. (uneven row) Where `state` is: * normal: No modification. * urgent: This entry is marked urgent. * activE: This entry is marked active. These can be mixed. Example: ``` #name.to.textbox selected.active { background: #003642; foreground: #008ed4; } ``` Sets all selected textboxes marked active to the given foreground and background color. The scrollbar when drawing uses the `handle` state when drawing the small scrollbar handle. Allowing overriding of color. # File structure The file is structured as follows ``` /* Global properties, that apply as default to all widgets. */ {list of properties} #{name} {optional state} { {list of properties} } #{name}.{optional state} { {list of properties} } ``` The global properties an freeĺy be mixed between entries. Name and state can be separated by a comman, or joined using a dot. Each property is constructed like: ``` {key} : {value} ; ``` Key is a simple ascii string. Separated from value by a colon ':'; Value supports the following formats: * string: `"{string}"` * integer: `[0-9]+` * double: `[0-9]+\.[0-9]` * boolean: `true|false` * color: * `#[0-9a-fA-F]{6}`: hexidecimal rgb color. * `#[0-9a-fA-F]{8}`: hexidecimal argb color. * `argb:[0-0a-fA-F]{8}`: Old **rofi** argb color style. * `rgba\([0-9]{1,3},[0-9]{1,3}, [0-9]{1,3}, {double}\)`: css style rgba color. * `rgb\([0-9]{1,3},[0-9]{1,3}, [0-9]{1,3}\)`: css style rgb color. * distance: * `{size}{unit} {line-style}` * unit can be px,em,%. for px `{size}` is an integer number, for %,em it is a positive real. * {line-style} can be `dash` or `solid` and is optional. * padding: `({distance}){1,4}` Each property is closed by a semi-colon `;`; The following properties are currently supports: * all widgets: * padding: distance * margin: distance * border: distance * background: color * foreground: color * end: boolean * window: * font: string * transparency: string - real - background - screenshot - Path to png file * scrollbar * foreground: color * scrollbar handle * foreground: color * box * spacing: distance * textbox: * background: color * foreground: color * listview: * columns: integer * fixed-height: boolean * dynamic: boolean * scrollbar: boolean * scrollbar-width: distance * cycle: boolean * spacing: distance ## Resolving properties It tries to find the longest match down the dependency tree.