mirror of
https://github.com/lbonn/rofi
synced 2024-11-23 12:23:02 +00:00
Cleanup keyb.h file.
This commit is contained in:
parent
493801602a
commit
9492fe7611
2 changed files with 40 additions and 20 deletions
|
@ -27,26 +27,26 @@ typedef enum _KeyBindingAction
|
|||
} KeyBindingAction;
|
||||
|
||||
|
||||
typedef struct _KeyBinding
|
||||
{
|
||||
unsigned int modmask;
|
||||
KeySym keysym;
|
||||
} KeyBinding;
|
||||
|
||||
typedef struct _ActionBindingEntry
|
||||
{
|
||||
const char *name;
|
||||
char *keystr;
|
||||
int num_bindings;
|
||||
KeyBinding *kb;
|
||||
} ActionBindingEntry;
|
||||
|
||||
|
||||
/**
|
||||
* Parse the keybindings.
|
||||
* This should be called after the setting system is initialized.
|
||||
*/
|
||||
void parse_keys_abe ( void );
|
||||
|
||||
/**
|
||||
* Setup the keybindings
|
||||
* This adds all the entries to the settings system.
|
||||
*/
|
||||
void setup_abe ( void );
|
||||
|
||||
/**
|
||||
* Cleanup.
|
||||
*/
|
||||
void cleanup_abe ( void );
|
||||
|
||||
extern ActionBindingEntry abe[NUM_ABE];
|
||||
/**
|
||||
* Check if this key has been triggered.
|
||||
* @returns TRUE if key combo matches, FALSE otherwise.
|
||||
*/
|
||||
int abe_test_action ( KeyBindingAction action, unsigned int mask, KeySym key );
|
||||
#endif // __KEYB_H__
|
||||
|
|
|
@ -3,10 +3,22 @@
|
|||
#include "x11-helper.h"
|
||||
#include "xrmoptions.h"
|
||||
|
||||
ActionBindingEntry abe[NUM_ABE];
|
||||
// Use this so we can ignore numlock mask.
|
||||
// TODO: maybe use something smarter here..
|
||||
extern unsigned int NumlockMask;
|
||||
|
||||
|
||||
|
||||
typedef struct _KeyBinding
|
||||
{
|
||||
unsigned int modmask;
|
||||
KeySym keysym;
|
||||
} KeyBinding;
|
||||
|
||||
typedef struct _ActionBindingEntry
|
||||
{
|
||||
const char *name;
|
||||
char *keystr;
|
||||
int num_bindings;
|
||||
KeyBinding *kb;
|
||||
} ActionBindingEntry;
|
||||
|
||||
typedef struct _DefaultBinding
|
||||
{
|
||||
|
@ -15,6 +27,14 @@ typedef struct _DefaultBinding
|
|||
char *keybinding;
|
||||
} DefaultBinding;
|
||||
|
||||
ActionBindingEntry abe[NUM_ABE];
|
||||
// Use this so we can ignore numlock mask.
|
||||
// TODO: maybe use something smarter here..
|
||||
extern unsigned int NumlockMask;
|
||||
|
||||
/**
|
||||
* LIST OF DEFAULT SETTINGS
|
||||
*/
|
||||
DefaultBinding bindings[NUM_ABE] =
|
||||
{
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue