use std::io::BufReader; fn main() { let stream_handle = rodio::OutputStreamBuilder::try_default_stream() .expect("open default audio stream"); let sink = rodio::Sink::connect_new(&stream_handle.mixer()); let file = std::fs::File::open("assets/music.mp3").unwrap(); sink.append(rodio::Decoder::new(BufReader::new(file)).unwrap()); sink.sleep_until_end(); }