Commit graph

5 commits

Author SHA1 Message Date
Alejandro Perea
69a7f416a7
Move sound to assets/; Exclude it from package (#421)
* Move sound to `assets/`; Exclude it from package

* Exclude tests from package
2022-03-26 20:15:18 +01:00
Orson Peters
4ad05a73fb Added 32-bit signed int WAV decoding. Fixes #344. 2021-10-01 04:20:25 +02:00
Alex Butler
7ad840793c
Remove deadcode + rustfmt 2020-05-02 13:33:57 +01:00
Alex Butler
c93adb2582
Migrate to edition 2018
* Remove unstable/legacy rustfmt config
* Run rustfmt
2020-05-02 13:33:57 +01:00
Aaron Kofsky
d20a3c661e Fix reading WAV of different encodings. (#199)
* Read 32 bit float and 24 bit int encoded files correctly.

Before, we were assuming that all WAV files are encoded as 16 bit integers.
This is not true, WAVs can actually also be encoded as 32 bit floats and
24 bit integers. Hound returns `Err` when we attempt to read files as the
wrong encoding, which was getting `unwrap_or`'d to just zero. This explains
why the file would load but not play any sound. We fix this by first
checking for the appropriate encoding, and then converting to an i16. This
might cause some slight dither issues but hopefully it is quiet enough that
it doesn't matter.

Fixes #195.

* Add tests of reading wav files different encodings

* Use `.map()` instead of control flow & unwrapping.

This makes things slightly cleaner to read.
Also remove extraneous print statement.
2018-11-09 21:58:43 +01:00