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https://github.com/RustAudio/rodio
synced 2024-11-13 23:47:11 +00:00
commit
32c75caed1
1 changed files with 42 additions and 1 deletions
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@ -115,7 +115,18 @@ impl Engine {
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if sounds.len() == 0 {
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return Ok(());
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}
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sounds.retain(|s| !s.1.local_dead);
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// Drop if it's not playing a real source, and it's sink is detached
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// or the sink was dropped before being detached.
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sounds.retain(|s| {
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if s.1.local_dead {
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return false;
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}
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if !s.1.is_playing_real_source {
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return !s.1.local_handle_dead;
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} else {
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true
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}
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});
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let samples_iter = (0..).map(|_| {
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let v = sounds.iter_mut().map(|s| s.1.next().unwrap_or(0.0))
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.fold(0.0, |a, b| a + b);
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@ -154,6 +165,9 @@ impl Engine {
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// If dead is set to true then this Handle should be removed.
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let dead = Arc::new(AtomicBool::new(false));
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// Used to detect detached handles.
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let handle_dead = Arc::new(AtomicBool::new(false));
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// `next_sounds` contains a Vec that can later be used to append new iterators to the sink
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let next_sounds = Arc::new(Mutex::new(Vec::new()));
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@ -166,8 +180,11 @@ impl Engine {
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next: next_sounds.clone(),
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local_dead: false,
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remote_dead: dead.clone(),
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local_handle_dead: false,
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remote_handle_dead: handle_dead.clone(),
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samples_until_update: update_frequency,
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update_frequency: update_frequency,
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is_playing_real_source: true,
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};
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// Adding the new sound to the list of parallel sounds.
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@ -186,6 +203,7 @@ impl Engine {
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channels: end_point.format.channels.len() as u16,
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next_sounds: next_sounds,
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dead: dead,
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handle_dead: handle_dead,
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paused: paused,
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volume: volume,
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end: Mutex::new(None),
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@ -211,6 +229,10 @@ pub struct Handle {
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// Pointer to dead value in QueueIterator
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dead: Arc<AtomicBool>,
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// Set this to true when we are dropped, regardless of if we were detached or not.
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// This is read by the engine thread.
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handle_dead: Arc<AtomicBool>,
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// Holds a pointer to the list of iterators to be played after the current one has
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// finished playing.
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next_sounds: Arc<Mutex<Vec<(Box<Iterator<Item = f32> + Send>, Option<Sender<()>>)>>>,
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@ -290,6 +312,13 @@ impl Handle {
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}
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}
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impl Drop for Handle {
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#[inline]
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fn drop(&mut self) {
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self.handle_dead.store(true, Ordering::Relaxed);
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}
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}
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// Main source of samples for a voice.
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struct QueueIterator {
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// The current iterator that produces samples.
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@ -308,11 +337,20 @@ struct QueueIterator {
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//The dead value which may be manipulated by another thread.
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remote_dead: Arc<AtomicBool>,
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// Local storage of the handle_dead value. Allows us to only check the remote occasionally.
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local_handle_dead: bool,
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// Is our handle dead? Used to identify situations with a dropped handle that's been detached.
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remote_handle_dead: Arc<AtomicBool>,
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//The frequency with which local_dead should be updated by remote_dead
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update_frequency: u32,
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//How many samples remain until it is time to update local_dead with remote_dead.
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samples_until_update: u32,
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// Whether we're playing a source from a sink, or a dummy iter
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is_playing_real_source: bool,
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}
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impl Iterator for QueueIterator {
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@ -323,6 +361,7 @@ impl Iterator for QueueIterator {
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self.samples_until_update -= 1;
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if self.samples_until_update == 0 {
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self.local_dead = self.remote_dead.load(Ordering::Relaxed);
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self.local_handle_dead = self.remote_handle_dead.load(Ordering::Relaxed);
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self.samples_until_update = self.update_frequency;
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}
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if self.local_dead {
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@ -341,10 +380,12 @@ impl Iterator for QueueIterator {
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let (next, signal_after_end) = {
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let mut next = self.next.lock().unwrap();
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if next.len() == 0 {
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self.is_playing_real_source = false;
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// if there's no iter waiting, we create a dummy iter with 1000 null samples
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// this avoids a spinlock
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(Box::new((0 .. 1000).map(|_| 0.0f32)) as Box<Iterator<Item = f32> + Send>, None)
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} else {
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self.is_playing_real_source = true;
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next.remove(0)
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}
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};
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