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https://github.com/RustAudio/rodio
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add Crossfade
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2 changed files with 74 additions and 0 deletions
60
src/source/crossfade.rs
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60
src/source/crossfade.rs
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@ -0,0 +1,60 @@
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use std::time::Duration;
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use Source;
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use Sample;
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use source::Mix;
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use source::TakeDuration;
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use source::FadeIn;
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/// Mixes one sound fading out with another sound fading in for the given duration.
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///
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/// Only the crossfaded portion (beginning of fadeout, beginning of fadein) is returned.
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pub fn crossfade<I1,I2>(input_fadeout: I1, input_fadein: I2, duration: Duration) -> Crossfade<I1,I2>
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where
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I1: Source,
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I2: Source,
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I1::Item: Sample,
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I2::Item: Sample,
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{
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let mut input_fadeout = input_fadeout.take_duration(duration);
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input_fadeout.set_filter_fadeout();
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let input_fadein = input_fadein.take_duration(duration).fade_in(duration);
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input_fadeout.mix(input_fadein)
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}
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pub type Crossfade<I1,I2> = Mix<TakeDuration<I1>,FadeIn<TakeDuration<I2>>>;
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#[cfg(test)]
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mod tests {
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use super::*;
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use buffer::SamplesBuffer;
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fn dummysource(length: u8) -> SamplesBuffer<f32> {
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let data: Vec<f32> = (1 ..= length).map(f32::from).collect();
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let source = SamplesBuffer::new(1, 1, data);
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source
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}
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#[test]
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fn test_crossfade() {
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let source1 = dummysource(10);
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let source2 = dummysource(10);
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let mut mixed = crossfade(source1, source2, Duration::from_secs(5) + Duration::from_nanos(1));
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assert_eq!(mixed.next(), Some(1.0));
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assert_eq!(mixed.next(), Some(2.0));
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assert_eq!(mixed.next(), Some(3.0));
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assert_eq!(mixed.next(), Some(4.0));
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assert_eq!(mixed.next(), Some(5.0));
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assert_eq!(mixed.next(), None);
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let source1 = dummysource(10);
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let source2 = dummysource(10).amplify(0.0);
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let mut mixed = crossfade(source1, source2, Duration::from_secs(5) + Duration::from_nanos(1));
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assert_eq!(mixed.next(), Some(1.0 * 1.0));
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assert_eq!(mixed.next(), Some(2.0 * 0.8));
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assert_eq!(mixed.next(), Some(3.0 * 0.6));
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assert_eq!(mixed.next(), Some(4.0 * 0.4));
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assert_eq!(mixed.next(), Some(5.0 * 0.2));
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assert_eq!(mixed.next(), None);
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}
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}
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@ -8,6 +8,7 @@ pub use self::amplify::Amplify;
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pub use self::blt::BltFilter;
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pub use self::buffered::Buffered;
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pub use self::channel_volume::ChannelVolume;
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pub use self::crossfade::Crossfade;
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pub use self::delay::Delay;
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pub use self::done::Done;
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pub use self::empty::Empty;
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@ -31,6 +32,7 @@ mod amplify;
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mod blt;
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mod buffered;
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mod channel_volume;
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mod crossfade;
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mod delay;
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mod done;
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mod empty;
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@ -202,6 +204,18 @@ where
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amplify::amplify(self, value)
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}
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/// Mixes this sound fading out with another sound fading in for the given duration.
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///
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/// Only the crossfaded portion (beginning of self, beginning of other) is returned.
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#[inline]
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fn take_crossfade_with<S: Source>(self, other: S, duration: Duration) -> Crossfade<Self, S>
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where
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Self: Sized,
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<S as Iterator>::Item: Sample,
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{
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crossfade::crossfade(self, other, duration)
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}
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/// Fades in the sound.
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#[inline]
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fn fade_in(self, duration: Duration) -> FadeIn<Self>
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