Removed bullet point from docs

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UnknownSuperficialNight 2024-09-29 15:52:33 +13:00
parent f4bb729235
commit 1d2a6fdc94

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@ -241,7 +241,7 @@ where
///
/// # Parameters
///
///* `target_level`:
/// `target_level`:
/// **TL;DR**: Desired output level. 1.0 = original level, > 1.0 amplifies, < 1.0 reduces.
///
/// The desired output level, where 1.0 represents the original sound level.
@ -250,7 +250,7 @@ where
/// will aim to increase the gain by a factor of 1.4, resulting in a minimum 40% amplification.
/// A recommended level is `1.0`, which maintains the original sound level.
///
///* `attack_time`:
/// `attack_time`:
/// **TL;DR**: Response time for volume increases. Shorter = faster but may cause abrupt changes. **Recommended: `4.0` seconds**.
///
/// The time (in seconds) for the AGC to respond to input level increases.
@ -262,7 +262,7 @@ where
/// adjustment speed is limited by the attack time. Balance is key for optimal performance.
/// A recommended attack_time of `4.0` seconds provides a sweet spot for most applications.
///
///* `release_time`:
/// `release_time`:
/// **TL;DR**: Response time for volume decreases. Shorter = faster gain reduction. **Recommended: `0.005` seconds**.
///
/// The time (in seconds) for the AGC to respond to input level decreases.
@ -276,7 +276,7 @@ where
/// preventing distortion. A recommended release_time of `0.005` seconds often works well for
/// general use, providing a good balance between responsiveness and smooth transitions.
///
///* `absolute_max_gain`:
/// `absolute_max_gain`:
/// **TL;DR**: Maximum allowed gain. Prevents over-amplification. **Recommended: `5.0`**.
///
/// The maximum gain that can be applied to the signal.