rodio/examples/spatial.rs

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Rust
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use std::io::BufReader;
use std::thread;
use std::time::Duration;
use rodio::Source;
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fn main() {
let iter_duration = Duration::from_secs(5);
let iter_distance = 5.;
let refresh_duration = Duration::from_millis(10);
let num_steps = iter_duration.as_secs_f32() / refresh_duration.as_secs_f32();
let step_distance = iter_distance / num_steps;
let num_steps = num_steps as u32;
let repeats = 5;
let total_duration = iter_duration * 2 * repeats;
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let stream_handle = rodio::OutputStreamBuilder::try_default_stream()
.expect("open default audio stream");
let mut positions = ([0., 0., 0.], [-1., 0., 0.], [1., 0., 0.]);
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let sink = rodio::SpatialSink::connect_new(&stream_handle.mixer(), positions.0, positions.1, positions.2);
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let file = std::fs::File::open("assets/music.ogg").unwrap();
let source = rodio::Decoder::new(BufReader::new(file))
.unwrap()
.repeat_infinite()
.take_duration(total_duration);
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sink.append(source);
// A sound emitter playing the music starting at the centre gradually moves to the right
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// until it stops and begins traveling to the left, it will eventually pass through the
// listener again and go to the far left.
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// This is repeated 5 times.
for _ in 0..repeats {
for _ in 0..num_steps {
thread::sleep(refresh_duration);
positions.0[0] += step_distance;
sink.set_emitter_position(positions.0);
}
for _ in 0..(num_steps * 2) {
thread::sleep(refresh_duration);
positions.0[0] -= step_distance;
sink.set_emitter_position(positions.0);
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}
for _ in 0..num_steps {
thread::sleep(refresh_duration);
positions.0[0] += step_distance;
sink.set_emitter_position(positions.0);
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}
}
sink.sleep_until_end();
}