mirror of
https://github.com/ratatui-org/ratatui
synced 2024-11-22 20:53:19 +00:00
148 lines
3.9 KiB
Rust
148 lines
3.9 KiB
Rust
#[allow(dead_code)]
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mod util;
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use crate::util::event::{Config, Event, Events};
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use std::{error::Error, io, time::Duration};
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use termion::{event::Key, input::MouseTerminal, raw::IntoRawMode, screen::AlternateScreen};
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use tui::{
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backend::TermionBackend,
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layout::{Constraint, Direction, Layout, Rect},
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style::Color,
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widgets::{
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canvas::{Canvas, Map, MapResolution, Rectangle},
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Block, Borders,
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},
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Terminal,
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};
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struct App {
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x: f64,
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y: f64,
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ball: Rectangle,
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playground: Rect,
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vx: f64,
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vy: f64,
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dir_x: bool,
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dir_y: bool,
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}
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impl App {
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fn new() -> App {
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App {
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x: 0.0,
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y: 0.0,
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ball: Rectangle {
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x: 10.0,
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y: 30.0,
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width: 10.0,
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height: 10.0,
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color: Color::Yellow,
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},
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playground: Rect::new(10, 10, 100, 100),
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vx: 1.0,
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vy: 1.0,
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dir_x: true,
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dir_y: true,
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}
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}
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fn update(&mut self) {
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if self.ball.x < self.playground.left() as f64
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|| self.ball.x + self.ball.width > self.playground.right() as f64
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{
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self.dir_x = !self.dir_x;
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}
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if self.ball.y < self.playground.top() as f64
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|| self.ball.y + self.ball.height > self.playground.bottom() as f64
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{
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self.dir_y = !self.dir_y;
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}
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if self.dir_x {
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self.ball.x += self.vx;
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} else {
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self.ball.x -= self.vx;
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}
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if self.dir_y {
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self.ball.y += self.vy;
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} else {
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self.ball.y -= self.vy
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}
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}
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}
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fn main() -> Result<(), Box<dyn Error>> {
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// Terminal initialization
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let stdout = io::stdout().into_raw_mode()?;
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let stdout = MouseTerminal::from(stdout);
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let stdout = AlternateScreen::from(stdout);
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let backend = TermionBackend::new(stdout);
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let mut terminal = Terminal::new(backend)?;
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// Setup event handlers
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let config = Config {
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tick_rate: Duration::from_millis(250),
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..Default::default()
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};
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let events = Events::with_config(config);
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// App
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let mut app = App::new();
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loop {
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terminal.draw(|f| {
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let chunks = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref())
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.split(f.size());
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let canvas = Canvas::default()
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.block(Block::default().borders(Borders::ALL).title("World"))
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.paint(|ctx| {
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ctx.draw(&Map {
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color: Color::White,
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resolution: MapResolution::High,
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});
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ctx.print(app.x, -app.y, "You are here", Color::Yellow);
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})
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.x_bounds([-180.0, 180.0])
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.y_bounds([-90.0, 90.0]);
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f.render_widget(canvas, chunks[0]);
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let canvas = Canvas::default()
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.block(Block::default().borders(Borders::ALL).title("Pong"))
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.paint(|ctx| {
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ctx.draw(&app.ball);
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})
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.x_bounds([10.0, 110.0])
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.y_bounds([10.0, 110.0]);
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f.render_widget(canvas, chunks[1]);
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})?;
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match events.next()? {
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Event::Input(input) => match input {
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Key::Char('q') => {
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break;
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}
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Key::Down => {
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app.y += 1.0;
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}
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Key::Up => {
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app.y -= 1.0;
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}
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Key::Right => {
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app.x += 1.0;
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}
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Key::Left => {
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app.x -= 1.0;
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}
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_ => {}
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},
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Event::Tick => {
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app.update();
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}
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}
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}
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Ok(())
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}
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