mirror of
https://github.com/ratatui-org/ratatui
synced 2024-11-10 07:04:17 +00:00
082cbcbc50
This change simplifys UI code that uses the Frame type. E.g.: ```rust fn draw<B: Backend>(frame: &mut Frame<B>) { // ... } ``` Frame was generic over Backend because it stored a reference to the terminal in the field. Instead it now directly stores the viewport area and current buffer. These are provided at creation time and are valid for the duration of the frame. BREAKING CHANGE: Frame is no longer generic over Backend. Code that accepted `Frame<Backend>` will now need to accept `Frame`. To migrate existing code, remove any generic parameters from code that uses an instance of a Frame. E.g. the above code becomes: ```rust fn draw(frame: &mut Frame) { // ... } ```
159 lines
4.2 KiB
Rust
159 lines
4.2 KiB
Rust
use std::{
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error::Error,
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io,
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time::{Duration, Instant},
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};
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use crossterm::{
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event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode},
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execute,
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terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
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};
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use ratatui::{prelude::*, widgets::*};
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struct App {
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progress1: u16,
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progress2: u16,
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progress3: f64,
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progress4: u16,
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}
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impl App {
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fn new() -> App {
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App {
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progress1: 0,
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progress2: 0,
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progress3: 0.45,
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progress4: 0,
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}
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}
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fn on_tick(&mut self) {
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self.progress1 += 1;
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if self.progress1 > 100 {
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self.progress1 = 0;
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}
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self.progress2 += 2;
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if self.progress2 > 100 {
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self.progress2 = 0;
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}
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self.progress3 += 0.001;
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if self.progress3 > 1.0 {
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self.progress3 = 0.0;
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}
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self.progress4 += 1;
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if self.progress4 > 100 {
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self.progress4 = 0;
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}
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}
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}
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fn main() -> Result<(), Box<dyn Error>> {
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// setup terminal
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enable_raw_mode()?;
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let mut stdout = io::stdout();
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execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
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let backend = CrosstermBackend::new(stdout);
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let mut terminal = Terminal::new(backend)?;
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// create app and run it
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let tick_rate = Duration::from_millis(250);
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let app = App::new();
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let res = run_app(&mut terminal, app, tick_rate);
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// restore terminal
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disable_raw_mode()?;
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execute!(
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terminal.backend_mut(),
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LeaveAlternateScreen,
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DisableMouseCapture
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)?;
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terminal.show_cursor()?;
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if let Err(err) = res {
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println!("{err:?}");
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}
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Ok(())
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}
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fn run_app<B: Backend>(
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terminal: &mut Terminal<B>,
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mut app: App,
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tick_rate: Duration,
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) -> io::Result<()> {
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let mut last_tick = Instant::now();
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loop {
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terminal.draw(|f| ui(f, &app))?;
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let timeout = tick_rate
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.checked_sub(last_tick.elapsed())
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.unwrap_or_else(|| Duration::from_secs(0));
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if crossterm::event::poll(timeout)? {
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if let Event::Key(key) = event::read()? {
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if let KeyCode::Char('q') = key.code {
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return Ok(());
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}
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}
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}
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if last_tick.elapsed() >= tick_rate {
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app.on_tick();
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last_tick = Instant::now();
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}
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}
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}
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fn ui(f: &mut Frame, app: &App) {
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints(
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[
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Constraint::Percentage(25),
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Constraint::Percentage(25),
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Constraint::Percentage(25),
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Constraint::Percentage(25),
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]
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.as_ref(),
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)
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.split(f.size());
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let gauge = Gauge::default()
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.block(Block::default().title("Gauge1").borders(Borders::ALL))
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.gauge_style(Style::default().fg(Color::Yellow))
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.percent(app.progress1);
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f.render_widget(gauge, chunks[0]);
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let label = format!("{}/100", app.progress2);
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let gauge = Gauge::default()
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.block(Block::default().title("Gauge2").borders(Borders::ALL))
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.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
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.percent(app.progress2)
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.label(label);
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f.render_widget(gauge, chunks[1]);
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let label = Span::styled(
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format!("{:.2}%", app.progress3 * 100.0),
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Style::default()
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.fg(Color::Red)
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.add_modifier(Modifier::ITALIC | Modifier::BOLD),
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);
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let gauge = Gauge::default()
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.block(Block::default().title("Gauge3").borders(Borders::ALL))
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.gauge_style(Style::default().fg(Color::Yellow))
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.ratio(app.progress3)
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.label(label)
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.use_unicode(true);
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f.render_widget(gauge, chunks[2]);
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let label = format!("{}/100", app.progress4);
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let gauge = Gauge::default()
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.block(Block::default().title("Gauge4").borders(Borders::ALL))
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.gauge_style(
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Style::default()
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.fg(Color::Cyan)
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.add_modifier(Modifier::ITALIC),
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)
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.percent(app.progress4)
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.label(label);
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f.render_widget(gauge, chunks[3]);
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}
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